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Search: Posts Made By: Marttt
Forum: Plugin/Gameplay Ideas and Requests 07-30-2021, 07:59
Replies: 7
Views: 397
Posted By Marttt
Re: Using invisible for spawn protection.

SetTransmit only prevents the model to be drawn to the client, collision and AI still works on the hidden client.
Forum: Plugin/Gameplay Ideas and Requests 07-29-2021, 16:29
Replies: 2
Views: 228
Posted By Marttt
Re: [L4d2] Request - Simple Plugin (ad when you incapacitate someone)

player_incapacitated (https://wiki.alliedmods.net/Left_4_dead_2_events#player_incapacitated)

userid - person who became incapacitated
attacker - user ID who made us incapacitated



public...
Forum: Plugin/Gameplay Ideas and Requests 07-28-2021, 20:03
Replies: 50
Views: 4,783
Posted By Marttt
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?

Yes is added by stripper, don't remember, maybe are these lines (https://github.com/Attano/Sky/blob/master/cfg/cfgogl/sky/stripper/maps/c8m3_sewers.cfg#L141-L151)
Forum: Plugins 07-28-2021, 17:28
Replies: 3
Views: 1,505
Posted By Marttt
Re: [L4D2] Spitter Extra Projectiles [v1.0.2 | 28-July-2021]

@VladimirTk, added.

Plugin updated. (1.0.2)


1.0.2 (28-July-2021)
- Added cvar to allow extra projectiles based on player flag. (thanks "VladimirTk" for requesting)
Forum: Plugin/Gameplay Ideas and Requests 07-28-2021, 10:21
Replies: 6
Views: 348
Posted By Marttt
Re: tf2 light control--> l4d2 light control

work for maps with "point_spotlight" entity only

I mentioned c2m5 cause in the stage there is a lot of them

to work on all "light" entities has to add support to the other ones aswell (that I...
Forum: Unapproved Plugins 07-28-2021, 09:56
Replies: 4
Views: 296
Posted By Marttt
Re: [L4D2] [Unapproved] block survivor destroy gascan of mission

You don't need to ask to remove it, your plugin has fewer configs, but may be valid for someone that want a simpler plugin.

Didn't check the whole code but changing that "OnGameFrame" logic the...
Forum: Unapproved Plugins 07-28-2021, 09:35
Replies: 4
Views: 296
Posted By Marttt
Re: [L4D2] block survivor destroy gascan of mission

Already has a plugin that does that [L4D1 & L4D2] Gascan Invulnerable (https://forums.alliedmods.net/showthread.php?t=328100).

Btw doing that kind of scan on gameframe is not a good practice.
You...
Forum: Plugin/Gameplay Ideas and Requests 07-27-2021, 17:54
Replies: 7
Views: 329
Posted By Marttt
Re: [L4D2] [REQ] Infected Respawn Timer (possible anticheat?)

but if is a "Valve" server how would your plugin detect such a thing?
Forum: Plugins 07-27-2021, 17:42
Replies: 14
Views: 1,670
Posted By Marttt
Re: [L4D1 & L4D2] Console Cmd As Host (Listen Server Only) [v1.0.3 | 27-July-2021]

Thanks for reporting and testing @Tonblader,

I released another version to detect the "host" using another method (IP = 127.0.0.1 / loopback / localhost).

Report again if you find any issues.
Forum: Scripting 07-27-2021, 17:18
Replies: 8
Views: 448
Posted By Marttt
Re: How to replace the entire map entity text?

Maybe you are looking for the "Stripper" extension.

Check here: https://forums.alliedmods.net/showthread.php?t=39439
Forum: Plugin/Gameplay Ideas and Requests 07-27-2021, 14:00
Replies: 7
Views: 329
Posted By Marttt
Re: [L4D2] [REQ] Infected Respawn Timer (possible anticheat?)

This logic may fail when the Tank passes to someone.
Forum: Plugin/Gameplay Ideas and Requests 07-26-2021, 15:39
Replies: 47
Views: 5,570
Posted By Marttt
Re: [L4D2] Airstuck teleportation patch

may be a bot teleporting because was stuck either
Forum: Plugin/Gameplay Ideas and Requests 07-26-2021, 14:47
Replies: 1
Views: 141
Posted By Marttt
Re: L4D2 Tank HUD plugin?

Check:


https://forums.alliedmods.net/showthread.php?t=331433
https://forums.alliedmods.net/showthread.php?t=302535
https://forums.alliedmods.net/showthread.php?t=321565
Forum: Plugin/Gameplay Ideas and Requests 07-26-2021, 14:10
Replies: 6
Views: 348
Posted By Marttt
Re: tf2 light control--> l4d2 light control

I did some (minimum) changes in the original plugin to be able to compile on SM1.10
But is working fine, check it on c2m5_concert

Type !lights_disco

Btw the original plugin only checks by the...
Forum: Scripting 07-26-2021, 10:31
Replies: 22
Views: 2,009
Posted By Marttt
Re: [L4D2] How to change chainsaw fuel max capacity?

Did a test right now and does work.

Probably you did some config wrong.

The file should look like this


"weapon_info"
{
"all"
Forum: Plugin/Gameplay Ideas and Requests 07-26-2021, 08:56
Replies: 2
Views: 212
Posted By Marttt
Re: [REQ] [L4D2] AutoHelp update

You could try [L4D1 & L4D2] Incapped Pills Pop (https://forums.alliedmods.net/showthread.php?t=332094) plugin.

Is from a good plugin author, check if fits your needs.
Forum: Scripting 07-26-2021, 08:30
Replies: 22
Views: 2,009
Posted By Marttt
Re: [L4D2] How to change chainsaw fuel max capacity?

I did some testing and the cvar doesn't works.

Maybe you have to edit the mission file "weapon_chainsaw.txt"

And change here to a lower value


"clip_size" "30"
Forum: Plugins 07-26-2021, 07:51
Replies: 57
Views: 39,407
Posted By Marttt
Re: [L4D2] Survivor Bot Holdout (1.7) [09-Oct-2020]

I did a test and the bots from the holdout plugin don't kill the infected spawn, don't worry.
Forum: Plugin/Gameplay Ideas and Requests 07-26-2021, 07:41
Replies: 50
Views: 4,783
Posted By Marttt
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?

This event (water electrification) is a bit similar to the one from sky events (https://github.com/Attano/Sky) (c8m3) so you can check there and try to implement it.

Although stripper...
Forum: Plugins 07-25-2021, 22:41
Replies: 14
Views: 1,670
Posted By Marttt
Re: [L4D1 & L4D2] Console Cmd As Host (Listen Server Only) [v1.0.2 | 25-July-2021]

I can't reproduce this issue since I test alone.

I added a new command "sm_whoishost" so you can check which player is set as the "host".

It will output something like this in the console:

...
Forum: Snippets and Tutorials 07-25-2021, 11:26
Replies: 12
Views: 9,635
Posted By Marttt
Re: [L4D2] HUD Server Logo

There are several ways, if is a coop game you can get the number of rounds with this


int entity = FindEntityByClassname(-1, "terror_player_manager");

if (entity != -1)
{
...
Forum: General 07-25-2021, 11:05
Replies: 9
Views: 464
Posted By Marttt
Re: [L4D2] Randomly undying human-controlled special infected in versus

Thanks I will check. Seems something related to the camera being enabled turns the player invunerable.
Forum: Plugins 07-24-2021, 19:26
Replies: 19
Views: 4,966
Posted By Marttt
Re: [L4D1 & L4D2] HP Laser [v1.0.8 | 24-July-2021]

Thanks @TrueDarkness for reporting.

Plugin updated.


1.0.8 (24-July-2021)
- Fixed bar not showing up when the current HP is bigger than max HP. (thanks "TrueDarkness" for reporting)
Forum: Plugin/Gameplay Ideas and Requests 07-24-2021, 18:41
Replies: 2
Views: 341
Posted By Marttt
Re: 找尋L4d2 這個如何讓物品散發光芒的插件

Borderlands Loot Beams [Server Mod] (With Sprites) (https://steamcommunity.com/sharedfiles/filedetails/?id=2436747702)
Forum: Plugin/Gameplay Ideas and Requests 07-24-2021, 18:40
Replies: 6
Views: 348
Posted By Marttt
Re: tf2 light --> l4d2 light

I think it works on L4D2 I remember using it once.
Showing results 1 to 25 of 500

 
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