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Search: Posts Made By: Bigbuck
Forum: Plugins 10-29-2010, 15:23
Replies: 122
Views: 118,785
Posted By Bigbuck
Re: [L4D/2] Campaign Manager

Try this updated translation file. My guess is it won't show anything since it was missing some strings. Did you get any errors in the logs?
Forum: Plugins 10-11-2010, 13:34
Replies: 122
Views: 118,785
Posted By Bigbuck
Re: [L4D/2] Campaign Manager

You can probably copy/paste the realsim part from one of the default campaigns and put it in your custom one. The plugin shouldn't be listing those maps if they don't support a certain game mode....
Forum: Plugins 10-09-2010, 20:22
Replies: 122
Views: 118,785
Posted By Bigbuck
Re: [L4D/2] Campaign Manager

Did a small update on the plugin. It should work with all game modes and DLC's. If something isn't working correctly let me know and I will try to get it fixed. Thanks to one.furious.one...
Forum: Plugins 05-09-2010, 23:15
Replies: 122
Views: 118,785
Posted By Bigbuck
Re: [L4D/2] Campaign Manager

You're welcome stufz.
Birno, stufz is right this plugin does nothing but change to the map. What happens after that it doesn't control.
Forum: Plugins 05-09-2010, 12:01
Replies: 122
Views: 118,785
Posted By Bigbuck
Re: [L4D/2] Campaign Manager

This plugin uses the ForceChangeLevel which I believe is the same as using the map command. Not sure why it would be doing that. Only thing I can think of is maybe you were trying to switch it to a...
Forum: Plugins 05-06-2010, 19:37
Replies: 122
Views: 118,785
Posted By Bigbuck
Re: [L4D/2] Campaign Manager

I actually have this done, just haven't compiled it. Give me 10-15 min and I will post it.
Forum: Plugins 04-26-2010, 19:36
Replies: 122
Views: 118,785
Posted By Bigbuck
Re: [L4D/2] Campaign Manager

I have tomorrow and Wednesday off from work and probably take off from school so I should have some time to get this done.

Edit:
Well yesterday my hard drive decided it was a good time to fail so...
Forum: Plugins 04-24-2010, 22:58
Replies: 122
Views: 118,785
Posted By Bigbuck
Re: [L4D/2] Campaign Manager

It's asking for the translation for Valve's naming scheme which is why it didn't work. I will fix it in the next few days.
Forum: Plugins 04-24-2010, 19:15
Replies: 122
Views: 118,785
Posted By Bigbuck
Re: [L4D/2] Campaign Manager

I'm updating the server I have access to and will be able to get the files I need from there. I'm working full time and finishing college so I cannot give you an accurate time frame of when I will...
Forum: Plugins 03-26-2010, 14:13
Replies: 122
Views: 118,785
Posted By Bigbuck
Re: [L4D/2] Campaign Manager

Check your SM logs to see if there are any errors.
Forum: Plugins 03-01-2010, 23:55
Replies: 122
Views: 118,785
Posted By Bigbuck
Re: [L4D/2] Campaign Manager

If the plugin says it is working, then it will show the Campaign Changer menu at the bottom of the SM admin menu. No, no admins cannot change the level except by a vote.
Forum: Plugins 02-26-2010, 17:06
Replies: 122
Views: 118,785
Posted By Bigbuck
Re: [L4D/2] Campaign Manager

@reverse
I honestly don't know as I never used the lobby.

@thejuice
This probably isn't the problem, but you have a typo in that config line. There's a space in teamversus that shouldn't be...
Forum: Plugins 02-16-2010, 16:15
Replies: 218
Views: 118,596
Posted By Bigbuck
Re: [L4D] Zombie Havoc

What it should do is spawn the bot when the 5th client is put in the server. For some reason it is not doing this. If you could email me your logs I could go through the ZA logging and try to...
Forum: Plugin/Gameplay Ideas and Requests 02-14-2010, 18:21
Replies: 2
Views: 823
Posted By Bigbuck
Re: Console Command from menu

Why not just bind that command to a key?
Forum: Extensions 02-14-2010, 14:17
Replies: 254
Views: 225,055
Posted By Bigbuck
Re: [EXTENSION] L4D2 Defibrillator Bug Fix (on servers higher than 8 players)

Without sounding like an ass, well ok maybe I want to sound like one, did you try READING the first post?

Hence why the .so file doesn't exist.
Forum: Plugins 02-14-2010, 12:53
Replies: 218
Views: 118,596
Posted By Bigbuck
Re: [L4D] Zombie Havoc

I will take a look at this in the next few days and see what I can find.

Update:
The reason why it was showing 0 for survivors_human is because I limited the spawning function so it can only run...
Forum: Plugins 02-14-2010, 09:33
Replies: 127
Views: 84,399
Posted By Bigbuck
Re: [L4D/2] Crowned Horde

The only possible way that error could occur is if the user left exactly after the check for connection was made but before the sound was played. This time be under a second. How many times has...
Forum: Plugins 02-13-2010, 11:14
Replies: 218
Views: 118,596
Posted By Bigbuck
Re: [L4D] Zombie Havoc

Whatever entity its looking for, I'm assuming it is a gun or some kind, doesn't exist which is why it creates the errors. Like I said, it has nothing to do with my plugin, sorry.
Forum: Plugins 02-13-2010, 09:41
Replies: 218
Views: 118,596
Posted By Bigbuck
Re: [L4D] Zombie Havoc

Those errors you posted are not created by my plugin. They are from l4d2_WeaponUnlock.smx.
Forum: Plugins 02-06-2010, 13:25
Replies: 127
Views: 84,399
Posted By Bigbuck
Re: [L4D/2] Crowned Horde

You didn't update the plugin then as both the .zip and .sp files do not have sm_ in the CVAR's. I've put up v1.0.7 with the changes that were made so far.
Forum: Plugin/Gameplay Ideas and Requests 01-27-2010, 18:56
Replies: 3
Views: 1,077
Posted By Bigbuck
Re: [L4D2]Scavenge/VS swtich

You can use this to change the map as well as the gamemode from the admin menu.

http://forums.alliedmods.net/showthread.php?t=113718&highlight=Campaign+Manager
Forum: Plugins 01-25-2010, 18:52
Replies: 1,412
Views: 1,105,599
Posted By Bigbuck
Re: [L4D(2)] SuperVersus [1.5.4]

sb_all_bot_team 1 CVAR is something like that, cant exactly remember it.
Forum: Plugin/Gameplay Ideas and Requests 01-25-2010, 16:51
Replies: 5
Views: 1,631
Posted By Bigbuck
Re: [REQ] Only Registered User can Join Server

Maybe this would work for you. Take a look at the last page.

http://forums.alliedmods.net/showthread.php?t=115970
Forum: Plugin/Gameplay Ideas and Requests 01-24-2010, 10:56
Replies: 19
Views: 4,095
Posted By Bigbuck
Re: [CSS/ANY] "The List"

I just tested it and it works just fine.
Forum: Plugin/Gameplay Ideas and Requests 01-23-2010, 14:19
Replies: 12
Views: 2,873
Posted By Bigbuck
Re: Use a console command of client's behalf

Just use the code I posted. Simple and it works.
Showing results 1 to 25 of 415

 
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