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Search: Posts Made By: Batfoxkid
Forum: VSH / Freak Fortress 02-03-2021, 18:05
Replies: 23
Views: 3,654
Posted By Batfoxkid
Re: [Subplugin] Summon a boss

After you use FF2_MakeBoss you can then use
if(FF2_HasAbility(boss, "ffbat_menu_abilities", "special_menu_manager"))
MA_MakeBoss(boss);
Forum: VSH / Freak Fortress 02-03-2021, 12:39
Replies: 23
Views: 3,654
Posted By Batfoxkid
Re: [Subplugin] Summon a boss

There's no need to edit Menu Abilities to add compatibility as it already offers natives to use

/**
* Sets up boss casting (make sure the boss has the menu manager ability)
*
* @param...
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