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Search: Posts Made By: agrif
Forum: Plugins 01-24-2014, 11:14
Replies: 124
Views: 125,824
Posted By agrif
Re: Automatic Bot Names

Hey everybody. Sorry I haven't been keeping up with this plugin, but I haven't run a TF2 server in a long while, so my motivation evaporated.

Still, I've merged in the changes from FirEXE,...
Forum: Plugins 10-01-2010, 21:00
Replies: 124
Views: 125,824
Posted By agrif
Re: Automatic Bot Names

Automatic Bot Names v1.2.1

I've fixed the bug we discussed, FirEXE, and added in extra options for getting names out of a database. I've also squashed a bug I just discovered where the plugin...
Forum: Plugins 10-01-2010, 18:14
Replies: 124
Views: 125,824
Posted By agrif
Re: Automatic Bot Names

Well, one mysql install and some harrowing 32-bit compatibility library issues later, and I realized I should have just looked at the list of names. :oops:

As part of the update for TF2 auto-fill...
Forum: Plugins 10-01-2010, 13:31
Replies: 124
Views: 125,824
Posted By agrif
Re: Automatic Bot Names

To be clear, it's using names from "botprofile.db" and not "botnames.txt" (or the database)? Also, what game are you running?



Yikes! That's way more names than I ever anticipated people using....
Forum: Plugins 09-28-2010, 15:51
Replies: 124
Views: 125,824
Posted By agrif
Re: Automatic Bot Names

Here's version 1.2, which has support for loading names via a database configured in databases.cfg.

To do this, set sm_botnames_db_name to the name of the database configuration to use, from...
Forum: Plugins 09-21-2010, 06:56
Replies: 124
Views: 125,824
Posted By agrif
Re: Automatic Bot Names

:oops: D'oh. I just now looked at your username and realized I already knew this. Oh well...

I just got around to going over the code today, and nothing in my code should do anything to actual,...
Forum: Plugins 09-20-2010, 02:58
Replies: 124
Views: 125,824
Posted By agrif
Re: Automatic Bot Names

Thinking it over in my head, there should be no reason for this -- the plugin is designed to skip over all clients that are real. I'll look over my code, but right now I'm thinking this might be some...
Forum: Plugins 07-30-2010, 19:05
Replies: 124
Views: 125,824
Posted By agrif
Re: Automatic Bot Names

Automatic Bot Names version 1.1

Alright, I've updated this plugin to work with the new auto-fill TF2 bots, but the solution is not as nice as I'd like.

Basically, these bots are renamed by...
Forum: Plugins 07-29-2010, 00:10
Replies: 124
Views: 125,824
Posted By agrif
Re: Automatic Bot Names

That's what I'm getting, too. I'm glad someone's confirmed this, now I'm willing to bet that this is what's causing Narwhal's problems. Still no idea what's up with willgtl's problem, though.

A...
Forum: Plugins 07-09-2010, 23:16
Replies: 124
Views: 125,824
Posted By agrif
Re: Automatic Bot Names

I just installed a TF2 server on my linux box, and it's working fine. Maybe an update fixed it again? Try updating your server to the Engie update. If it still doesn't work, try recompiling. I really...
Forum: Plugins 07-08-2010, 13:41
Replies: 124
Views: 125,824
Posted By agrif
Re: Automatic Bot Names

No, I just need to find time to reinstall. What I've been working on this week will be done today, so this is next.
Forum: Plugins 07-03-2010, 16:27
Replies: 124
Views: 125,824
Posted By agrif
Re: Automatic Bot Names

I've lost access to a source server for development after an upgrade where I didn't reinstall (out of lazyness). Sorry for not updating this when it broke! Rest assured that it is on my (admittedly...
Forum: Plugins 02-27-2010, 16:16
Replies: 124
Views: 125,824
Posted By agrif
Re: Automatic Bot Names

I'll get right on it, as soon as I find some free time.

Sorry for not responding earlier! My thread watcher bugged out, apparently.
Forum: Plugins 01-22-2010, 16:39
Replies: 124
Views: 125,824
Posted By agrif
Re: Automatic Bot Names

Basically, yes. If you don't want the technical answer, then you can skip the rest of this post! :P

Technically, no, but for all but the pathological cases the effect is the same. I didn't want to...
Forum: Plugins 01-15-2010, 17:21
Replies: 124
Views: 125,824
Posted By agrif
Re: Automatic Bot Names

I'm glad, thanks for the notice.



Well, I can't seem to get mine to crash. I can't seem to get it to work, either, though, so I guess that's not good news. I have no idea what's going on with...
Forum: Plugins 01-14-2010, 19:45
Replies: 124
Views: 125,824
Posted By agrif
Re: Automatic Bot Names

oh wow, that was not at all what I was expecting...

I'll get a l4d server running here sometime soon, and I'll figure out what's causing the crashes.
Forum: Plugins 01-14-2010, 17:20
Replies: 124
Views: 125,824
Posted By agrif
Re: Automatic Bot Names

That depends. It automatically renames all fake clients. TF2 bots fit this description. Now, the new TF2 bots are based on infected AI, so... it should work. I'm sort of concerned about some...
Forum: Plugins 01-14-2010, 13:50
Replies: 124
Views: 125,824
Posted By agrif
Re: Automatic Bot Names

I couldn't find such a file in my server install, just now. I'm also sure that my server is up to date. Maybe TF2 doesn't do this?

Besides, the TF2 smartbots seem to ignore the normal bot commands...
Forum: Plugins 01-13-2010, 17:06
Replies: 124
Views: 125,824
Posted By agrif
Automatic Bot Names

This is a simple plugin to give names to bots when they are created. I wrote it and tested it under TF2, but it should work fine with other games.

(edit: this mod definitely doesn't work on Left 4...
Forum: Scripting 01-13-2010, 13:05
Replies: 10
Views: 6,583
Posted By agrif
Re: Supressing Name Change Message

I'm glad you told me that. When I was trying to figure out what that first value was, I tried it with two bots and got values 1 and 2, and assumed that was client ID... but the bots were on different...
Forum: Scripting 01-12-2010, 20:23
Replies: 10
Views: 6,583
Posted By agrif
Re: Supressing Name Change Message

Thank you, very much! This is exactly what I was looking for. I'd never heard of UserMessages until now, though, so I don't feel too bad about being confused. :)

Knowing what to look for, now, I...
Forum: Scripting 01-12-2010, 17:01
Replies: 10
Views: 6,583
Posted By agrif
Re: Supressing Name Change Message

Fortunately (I suppose), I'm not actually trying to block the name change. In this case, I'm the one changing names. I just don't want the notification of name change.



I've tried firing a...
Forum: Scripting 01-11-2010, 21:15
Replies: 10
Views: 6,583
Posted By agrif
Re: Supressing Name Change Message

Yes, I have set the event hook as EventHookMode_Pre. I also know that these hooks are firing at the right times, because the other Pre events I have that modify or suppress events work, and I've set...
Forum: Scripting 01-11-2010, 19:56
Replies: 10
Views: 6,583
Posted By agrif
Supressing Name Change Message

I've started to learn how to script for SourceMod, and my first teeny mod (that I've wanted for a while, and I find useful, so cool!) is almost done. The only part that I haven't figured out is how...
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