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Search: Posts Made By: farawayf
Forum: Scripting 03-09-2022, 06:14
Replies: 2
Views: 632
Posted By farawayf
Re: Needed Vtable offset for function

Hello.
Can you please upload the engine library so i can try myself ?
I cant download second server under linux on my pc from steamcmd so.

--
Nevermind. Someone did send me now.
Thanks
Forum: Scripting 03-08-2022, 09:16
Replies: 2
Views: 632
Posted By farawayf
Needed Vtable offset for function

Hello.
Do someone have actual CGameClient::ExecuteStringCommand offest for CS:S under both linux and windows ?
Cannot find the function itself in server.so file for some reasons.
Thanks.
Forum: Scripting 02-04-2022, 15:02
Replies: 7
Views: 1,567
Posted By farawayf
Re: DHooks getting param

Same thing Native "DHookParam.GetAddress" was not found.

UPD. Ok, seems like it was problem on the dhooks version itself. Updated it from the sm 1.11 archive and this fixed the issue.

UPD2. am...
Forum: Scripting 02-04-2022, 13:49
Replies: 7
Views: 1,567
Posted By farawayf
Re: DHooks getting param

Hello.
How i can setup the parameter as address ? if you mean DHookGetParamAddress, then it does not exist on windows with latest released version. ( Dhooks (2.2.0-detours17). Native...
Forum: Scripting 01-27-2022, 16:43
Replies: 7
Views: 1,567
Posted By farawayf
DHooks getting param

Hello.
How i can get the the value from function parameter in plugin with dhooks if the param is object and the object variable value is CBitVec ?

for example engine function:
class someClass :...
Forum: Plugins 12-04-2021, 15:56
Replies: 88
Views: 40,774
Posted By farawayf
Re: [ANY] Spray Exploit Fixer (2.3) [12-Nov-2021]

it is needed.
https://www.youtube.com/watch?v=rCFzqyXoH6s
Forum: Scripting 08-20-2021, 17:22
Replies: 0
Views: 648
Posted By farawayf
Getting and setting correct coordinates for BeamPoints

Hello.

For example, i want to draw a triangle with "TE_SetupBeamPoints" and 3 lines.


void DrawTriangle(int client, float size)
{
float origin[3], originEdit[3];...
Forum: Scripting 05-18-2021, 06:29
Replies: 0
Views: 588
Posted By farawayf
env_sprite/oriented animation

The sprite is becoming non animated if the sprite file not existing on server side but client side. I want to start animation manually, but the entity does not have input for that.

The solution is...
Forum: Scripting 04-20-2021, 13:50
Replies: 4
Views: 1,807
Posted By farawayf
Re: Forward call order

Afaik there is a chance that OnClientCookiesCached will be called after OnClientPostAdminCheck. Its rare but depends on db.
Forum: Scripting 04-02-2021, 18:16
Replies: 5
Views: 855
Posted By farawayf
Re: trace ray not hitting head

i wasnt trying to be rude. thats just the answer.
i did not write my code because after it i tried a lot of codes and all the results were the same, so it was just nonse doing it again.
Thank you...
Forum: Scripting 04-02-2021, 15:04
Replies: 5
Views: 855
Posted By farawayf
Re: trace ray not hitting head

it not matters. i tried any snippets from topics and all of them not hitting players head.
for example https://forums.alliedmods.net/showpost.php?p=699014&postcount=12|
hits body, but not head....
Forum: Scripting 04-02-2021, 13:25
Replies: 5
Views: 855
Posted By farawayf
trace ray not hitting head

as the title of topic says, traceray never hits players head.
is there any way to get if client aiming head ?
Forum: Snippets and Tutorials 03-29-2021, 08:57
Replies: 49
Views: 105,247
Posted By farawayf
Re: A vtable dumper that even you can use!

Infinite load on main page. Nothing shows up and if i try drag+put file it goes to infinite load again
Forum: Scripting 03-08-2021, 07:06
Replies: 8
Views: 1,691
Posted By farawayf
Re: Work with ConVars

something like this will be more optimised


char cValue[12];
int iValue;

public void OnPluginStart()
{
ConVar cvar;
cvar = CreateConVar("sm_cvar_colorvalue", "255 255 255");
Forum: Scripting 03-05-2021, 15:43
Replies: 6
Views: 1,055
Posted By farawayf
Re: Total weapons count on the map

there is no difference between using it or using loop, because in your example you anyways getting its classname.
Forum: Scripting 03-05-2021, 09:07
Replies: 6
Views: 1,055
Posted By farawayf
Re: Total weapons count on the map

if you want to get weapons created by map itself, check on loop "i = 65, i < 2048" if entity classname contains weapon_ then try getting its prop m_iHammerID. if value is bigger than 0, then for sure...
Forum: Scripting 02-26-2021, 15:17
Replies: 8
Views: 1,000
Posted By farawayf
Forum: Scripting 02-15-2021, 08:23
Replies: 3
Views: 929
Posted By farawayf
Re: Does OnPlayerRunCmd Ever Spew Invalid Client Indexes?

it cant if u dont fire it manually.
Forum: Scripting 02-07-2021, 12:33
Replies: 5
Views: 1,008
Posted By farawayf
Re: [CS:GO] What makes this function lag the server?

float fClosestDistance = 999999999999999.0;
ur creating this every tick, plus other stuff can make these lags.
Forum: Scripting 01-20-2021, 08:42
Replies: 2
Views: 935
Posted By farawayf
Re: Reject Non-VIPs on connect (before they fully join)

there is no way to get their flags before OnClientPostAdminCheck forward due custom plugins database applying them here. but u can make an api system, which saves vips steamid in kv files then...
Forum: Scripting 11-14-2020, 13:44
Replies: 10
Views: 4,535
Posted By farawayf
Re: client side cl_fullupdate

Hi.
Unfortunately no. No longer needed.



Shortly, refreshing edicts datas, mostly by passing null to tick.
That fixes some visual bugs related to models, animations and etc.
Forum: Scripting 01-22-2020, 18:48
Replies: 0
Views: 684
Posted By farawayf
Hiding parented particles

Any ways to hide parented particles for single player ? Setting the edictalways flag on sdkhook settransmit with return type of 3 works well with nonparented particles, but not with parented.
It...
Forum: Scripting 12-14-2019, 16:38
Replies: 5
Views: 1,013
Posted By farawayf
Re: [CS:S] Problems with EmitSound

yes, it worked now. thanks!
Forum: Scripting 12-14-2019, 14:33
Replies: 5
Views: 1,013
Posted By farawayf
Re: [CS:S] Problems with EmitSound

so, i need to cut "sound/" from path to make it precache ?
Forum: Scripting 12-14-2019, 10:56
Replies: 5
Views: 1,013
Posted By farawayf
[CS:S] Problems with EmitSound

Sounds not playing, but debugs works and sounds downloading so problem with emitsound. And there is no error logs.
Can someone look at this sourcecode and say what is wrong ?


#include...
Showing results 1 to 25 of 193

 
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