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Search: Posts Made By: Peace-Maker
Forum: General 03-10-2020, 09:02
Replies: 21
Views: 3,545
Posted By Peace-Maker
Re: [BETA] Client-Side SourceMod Scripting API Reference

Hm, the version number isn't really helping given the rolling release cycle. You might be on 1.10, but on an old commit. I think a timestamp when you added the function to the database might be...
Forum: General 02-27-2020, 07:51
Replies: 21
Views: 3,545
Posted By Peace-Maker
Re: [BETA] Client-Side SourceMod Scripting API Reference

This looks awesome! I like the offline search and the speed of it!
What should I enter in the "Import 3rd Party Includes" page to import a file from your "sp-gid" repository? Do I have to download...
Forum: Metamod:Source Plugins 02-22-2020, 05:51
Replies: 50
Views: 95,565
Posted By Peace-Maker
Re: CSS:RPG v1.0.5

I've started a separate fork of this plugin eventually which does all of this and much more. You can check that out instead of the basic port to SourceMod you linked to....
Forum: Scripting 02-21-2020, 08:10
Replies: 1
Views: 296
Posted By Peace-Maker
Re: Sourcemod while in demo playback (csgo)

Try dumping the demo using https://github.com/ValveSoftware/csgo-demoinfo and process the info externally. SourceMod doesn't support servers started out of the client.
Forum: Coding MM:S Plugins & SM Extensions 02-07-2020, 07:02
Replies: 347
Views: 117,474
Posted By Peace-Maker
Re: Signature Request Thread

Most of those functions are inlined or optimized out on windows, so you'd have to emulate their logic yourself if you need windows support. I've tried to outline how to find them below:
...
Forum: Unapproved Plugins 01-13-2020, 19:52
Replies: 26
Views: 2,333
Posted By Peace-Maker
Re: [L4D2] Target Patch - Hunter and Tank (1.1) [13-Jan-2020]

Have you tried using GetClientsInRange (https://sm.alliedmods.net/new-api/halflife/GetClientsInRange)? It's SourceMod's way of accessing PVS (https://developer.valvesoftware.com/wiki/PVS). This might...
Forum: Extensions 12-21-2019, 15:14
Replies: 749
Views: 353,932
Posted By Peace-Maker
Re: DHooks (Dynamic Hooks - Dev Preview)

What are you trying to do? Or what's your question? You're returning MRES_Override in a post-hook without setting the new return value first. You probably want a pre-hook and supercede? That might...
Forum: Scripting 12-09-2019, 11:41
Replies: 5
Views: 1,720
Posted By Peace-Maker
Re: trigger_multiple trigger for weapons?

I don't remember, sorry :/
Forum: Extensions 12-04-2019, 05:51
Replies: 749
Views: 353,932
Posted By Peace-Maker
Re: DHooks (Dynamic Hooks - Dev Preview)

Did you download the right version for SM 1.10 of the detours fork? You might have to stop the server before being able to replace the extension binaries, since they might be in use by the game...
Forum: Plugins 11-23-2019, 05:58
Replies: 69
Views: 41,704
Posted By Peace-Maker
Re: [DEV] WebSocket Server - Direct connection between webbrowser and gameserver

Try the latest version from GitHub. You'll have to compile it yourself though.
Forum: Extensions 11-22-2019, 15:01
Replies: 106
Views: 45,907
Posted By Peace-Maker
Re: CollisionHook

That's a general problem with post-detours in dhooks. Check the paragraph about "Accessing parameter values in post-hooks" in the release post...
Forum: Extensions 11-02-2019, 09:38
Replies: 749
Views: 353,932
Posted By Peace-Maker
Re: DHooks (Dynamic Hooks - Dev Preview)

Please try and search for that error message before asking for help. It's been covered a couple of times in this thread already. You're running SourceMod 1.10+ on your server and try to load an...
Forum: Extensions 11-01-2019, 06:46
Replies: 749
Views: 353,932
Posted By Peace-Maker
Re: DHooks (Dynamic Hooks - Dev Preview)

Check "sm exts list" and unload the extension first before trying to load it.
Forum: Extensions 10-31-2019, 10:48
Replies: 749
Views: 353,932
Posted By Peace-Maker
Re: DHooks (Dynamic Hooks - Dev Preview)

What's the output of "sm exts load dhooks"?
Forum: Extensions 10-31-2019, 07:51
Replies: 749
Views: 353,932
Posted By Peace-Maker
Re: DHooks (Dynamic Hooks - Dev Preview)

Further up in your error log there should be the actual error why dhooks failed to load. The errors you posted just tell you that it wasn't loaded, not why.
Forum: General 10-07-2019, 06:33
Replies: 13
Views: 1,743
Posted By Peace-Maker
Re: Bad loads plugins game.data

Make sure you use the include files of SourceMod 1.9 when you compile with the 1.9 compiler. stock functions in SM's default library use the new methodmap...
Forum: Extensions 09-20-2019, 10:39
Replies: 749
Views: 353,932
Posted By Peace-Maker
Re: DHooks (Dynamic Hooks - Dev Preview)

https://forums.alliedmods.net/showpost.php?p=2627358&postcount=629
Forum: Extensions 09-11-2019, 15:40
Replies: 43
Views: 13,265
Posted By Peace-Maker
Re: PostgreSQL Database Interface

Oh, right, that's a bug with the string manipulation. That's been reported before, but I forgot about it....
Forum: Extensions 09-11-2019, 15:19
Replies: 43
Views: 13,265
Posted By Peace-Maker
Re: PostgreSQL Database Interface

[/QUOTE]

That's a good sign, I guess. The connection is working, but that user doesn't seem to exist on your install? Google will help ;)
Forum: Extensions 09-11-2019, 11:27
Replies: 43
Views: 13,265
Posted By Peace-Maker
Re: PostgreSQL Database Interface

Are you setting the host to "localhost"? Try "127.0.0.1" instead, so it uses the IP stack instead of local sockets. You can just set it to the correct path to the sock file too.
Forum: Unapproved Plugins 09-09-2019, 09:43
Replies: 132
Views: 28,763
Posted By Peace-Maker
Re: [CS:GO] Fortnite Emotes Demo

lol, this is great. Bonemerging opens up so many possibilities. :D
Forum: Extensions 08-19-2019, 11:27
Replies: 749
Views: 353,932
Posted By Peace-Maker
Re: DHooks (Dynamic Hooks - Dev Preview)

Oh, sorry. I forgot to merge the changes Drifter made before building. I've put up a new version which includes those changes and thus fixes changing vector returns in virtual hooks.
Forum: Extensions 08-14-2019, 07:57
Replies: 76
Views: 22,975
Posted By Peace-Maker
Re: SourceTV Manager

Are you on windows or linux? I just downloaded a fresh tf2 server on windows and tested the native using the test plugin. "sm_recordtick" returns an increasing number, so I guess it's working? Are...
Forum: Scripting 08-06-2019, 10:38
Replies: 2
Views: 716
Posted By Peace-Maker
Re: ITEMDRAW_RAWLINE not worked in CS:GO (Menu)

That flag is only supported in raw panels, not in the menu api. You can just add more text after a new line to the previous item like.

Menu hMenu = new Menu(handler);
hMenu.SetTitle("First...
Forum: Extensions 08-03-2019, 13:46
Replies: 749
Views: 353,932
Posted By Peace-Maker
Re: DHooks (Dynamic Hooks - Dev Preview)

I've put up a new version which fixes changing charptr (and vectorptr) parameters and return values. I've also added the fastcall calling convention to the list, to make it easier to work with those...
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