Raised This Month: $12 Target: $400
 3% 

Showing results 1 to 25 of 500
Search took 0.42 seconds.
Search: Posts Made By: GHW_Chronic
Forum: Module Coding 02-22-2012, 18:30
Replies: 143
Views: 174,048
Posted By GHW_Chronic
Forum: Approved Plugins 12-06-2009, 23:50
Replies: 124
Views: 219,776
Posted By GHW_Chronic
Re: GHW Connect Messages

updated, fixed 3rd party sound problem and added mp3 support.
Forum: Off-Topic 09-18-2009, 15:46
Replies: 3,306
Views: 856,074
Posted By GHW_Chronic
Forum: Approved Plugins 08-02-2009, 17:54
Replies: 108
Views: 101,171
Posted By GHW_Chronic
Re: GHW Pet Followers

1. models come from half-life and you should have the half-life.gcf file (404,484 kb) which contains the model files. Everyone needs this file to play a half-life mod. Can other people in your server...
Forum: Approved Plugins 07-12-2009, 20:04
Replies: 78
Views: 57,074
Posted By GHW_Chronic
Re: Tag Mod 2.0

alright I updated again hopefully should fix both bugs. might implement multiple it players idea later.
Forum: Approved Plugins 07-12-2009, 04:21
Replies: 78
Views: 57,074
Posted By GHW_Chronic
Re: Tag Mod 2.0

I'm not sure how such things are possible but I updated with a couple changes possible to prevent such a situation, your testing is greatly appreciated.
Forum: Approved Plugins 07-11-2009, 07:17
Replies: 138
Views: 161,160
Posted By GHW_Chronic
Re: "Hacks" Plugin

updated for multi mod support, as well had to update chr_engine to do so
Forum: Off-Topic 07-11-2009, 03:21
Replies: 9
Views: 2,991
Posted By GHW_Chronic
Re: AMXX Moderators, Good Job

not much free time with my aquisition of a life since high school. but I've been on last week updating most of my scripts that need work, don't think i ever forget about yall. might have a couple...
Forum: Approved Plugins 07-11-2009, 01:46
Replies: 8
Views: 23,074
Posted By GHW_Chronic
Re: CS Vehicle License Management

code is pretty simple clearly not going to have any bugs in this, has a purpose and isn't close to anything else I've seen so I'm going to go ahead and approve this.
Forum: Approved Plugins 07-11-2009, 01:05
Replies: 108
Views: 101,171
Posted By GHW_Chronic
Re: GHW Pet Followers

could be the way the other plugin is coded, if you give me a link I could tell you if it was coded finely or not. This plugin uses my chr_engine which probrably means it was coded a bit more...
Forum: Off-Topic 07-10-2009, 16:31
Replies: 3,306
Views: 856,074
Posted By GHW_Chronic
Forum: Off-Topic 07-10-2009, 16:20
Replies: 9
Views: 2,991
Posted By GHW_Chronic
AMXX Moderators, Good Job

I don't have much time for AMXX anymore, I still update my scripts as much as possible though. I just like to say GJ to all the mods that make sure there isn't a bunc of pages of unapproved plugins....
Forum: Plugins 07-10-2009, 16:17
Replies: 28
Views: 33,120
Posted By GHW_Chronic
Re: [CS:S] RedBull

W00t Red Bull!!
Forum: Approved Plugins 07-10-2009, 16:12
Replies: 78
Views: 57,074
Posted By GHW_Chronic
Re: Tag Mod 2.0

at end of team tag round isnt supposed to restart so it still doesnt. however now theres a 5 second delay before it picks the next it player.

when original it player touches a tagged player in...
Forum: Approved Plugins 07-10-2009, 01:42
Replies: 32
Views: 44,560
Posted By GHW_Chronic
Re: GHW amxmodmenu

ye thats the right place. is the plugin running (amx_plugins)
Forum: Approved Plugins 07-10-2009, 00:03
Replies: 78
Views: 57,074
Posted By GHW_Chronic
Re: Tag Mod 2.0

i added the tag_mode cvar if you want tag mod on all the time. As well changed it to hopefully be able to stop such blocking occurances as you said, the tag should go from it player to tagged player...
Forum: Approved Plugins 07-09-2009, 13:30
Replies: 53
Views: 83,340
Posted By GHW_Chronic
Re: CSDM Random Spawn Creator

no the debug message is not normal. only guess of mine is that maybe CSDM was loaded but paused. whatever the case i just threw up a new version (2.0b) that has a check to stop this problem.
Forum: Approved Plugins 07-09-2009, 12:25
Replies: 85
Views: 80,383
Posted By GHW_Chronic
Forum: Approved Plugins 07-09-2009, 09:52
Replies: 85
Views: 80,383
Posted By GHW_Chronic
Re: UT Style Weapon Floating

new version puts no new stress on the client (glowing might a little when theres a lot of weapons)

im still thinkin of ideas to fix the problem of throwing weapons into the walls

my edit: the...
Forum: Approved Plugins 07-09-2009, 09:38
Replies: 25
Views: 37,598
Posted By GHW_Chronic
Re: Ultimate Awp Map Handler

using same as you and it works for me. Make sure its in the plugins folder and spelt correctly and exactly in plugins.ini
Forum: Approved Plugins 07-09-2009, 08:32
Replies: 138
Views: 161,160
Posted By GHW_Chronic
Re: "Hacks" Plugin

1. cant make an admin only version, would be unethical
2. vac safe
3. i dont know about the radar idea, maybe
Forum: Approved Plugins 07-09-2009, 08:19
Replies: 124
Views: 219,776
Posted By GHW_Chronic
Re: GHW Connect Messages

Website: http://www.maxmind.com/app/geolitecountry
Direct Download: http://geolite.maxmind.com/download/geoip/database/GeoLiteCountry/GeoIP.dat.gz

Open With: WinRAR
Place GeoIP.dat:...
Forum: Approved Plugins 07-09-2009, 08:13
Replies: 32
Views: 44,560
Posted By GHW_Chronic
Re: GHW amxmodmenu

anyone who is having a problem with 'unknown command', its not my fault, the plugin works if installed properly.
Forum: Approved Plugins 07-09-2009, 07:47
Replies: 53
Views: 83,340
Posted By GHW_Chronic
Re: CSDM Random Spawn Creator

tested this plugin and even added a super easy way to test the created spawn points. So 2.0 is out there and I'm approving it. ( I forgot about this script for a year+ cause it wasn't in my section...
Forum: Approved Plugins 07-09-2009, 03:47
Replies: 85
Views: 80,383
Posted By GHW_Chronic
Re: UT Style Weapon Floating

updated with arkshine's idea of avelocity ^

also noticed if you throw a weapon into a wall it is partially in the wall and unable to be grabbed. Still looking for a fix for this
Showing results 1 to 25 of 500

 
Forum Jump

All times are GMT -4. The time now is 19:49.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode