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Search: Posts Made By: Neuro Toxin
Forum: Source Servers (SRCDS) 11-14-2019, 15:33
Replies: 6
Views: 400
Posted By Neuro Toxin
Re: Is it safe to delete pak01 files from server

Wouldnt deleting the pak files break pure file detection allowing users to change their files to cheat without detection from the server?
Forum: Source Servers (SRCDS) 11-14-2019, 15:30
Replies: 19
Views: 585
Posted By Neuro Toxin
Re: var and sv problems on 9900k

How many servers are running on the box?

Do you maybe need to update your kernel again after your OS update?
Forum: Scripting 10-23-2019, 05:21
Replies: 3
Views: 368
Posted By Neuro Toxin
Re: How can I create a menu with multiple page ?

https://wiki.alliedmods.net/Menu_API_(SourceMod)

From a menu callback draw a new menu.
Forum: Unapproved Plugins 10-22-2019, 05:42
Replies: 576
Views: 402,044
Posted By Neuro Toxin
Forum: Scripting 10-15-2019, 16:45
Replies: 2
Views: 371
Posted By Neuro Toxin
Re: basecommands.smx

What what is your scripting question?
Forum: Scripting 10-15-2019, 16:43
Replies: 15
Views: 716
Posted By Neuro Toxin
Re: [TF2] Spawn weapon drop onto player's hands properly WITHOUT SetParentAttachment?

Lets skip past what you think the solution is a double check your XY problem.

What are you trying to do?
Forum: Plugins 10-07-2019, 16:45
Replies: 468
Views: 81,725
Posted By Neuro Toxin
Re: [CS:GO] Cow Anti-Cheat (Updated 4/12/2018)

So yea.... you're gullible...
Forum: General 09-24-2019, 17:20
Replies: 7
Views: 701
Posted By Neuro Toxin
Re: Methodmap Circular Dependency

If it's a tag mismatch it would still compile and work as expected wouldnt it?
Forum: Scripting 09-11-2019, 19:33
Replies: 8
Views: 1,445
Posted By Neuro Toxin
Re: Creating solid entity [CS:GO]

Wait. U need to dispatch spawn before changing netprops.
Forum: Scripting 09-10-2019, 20:28
Replies: 8
Views: 1,445
Posted By Neuro Toxin
Re: Creating solid entity [CS:GO]

Try SOLID_BSP with COLLISION_GROUP_INTERACTIVE
Forum: Plugins 08-26-2019, 17:28
Replies: 1,542
Views: 446,917
Posted By Neuro Toxin
Re: [CS:GO] Multi-1v1 (v1.1.9, 2018-2-19)

What's the actual error which you decided to not include?
Forum: Scripting 08-22-2019, 08:50
Replies: 13
Views: 1,114
Posted By Neuro Toxin
Re: Problem MySQL T_LoadData

Ew. Non-threaded queries. Please never use non-threaded queries.
Forum: Scripting 07-31-2019, 19:28
Replies: 4
Views: 1,059
Posted By Neuro Toxin
Re: Change KeyValues of an already spawned entity

You would need to trigger it to execute
Forum: Plugins 07-27-2019, 09:16
Replies: 423
Views: 311,651
Posted By Neuro Toxin
Re: Simple Chat Processor (Redux)

Create the native during OnPluginStart should fix the issue.
Forum: Scripting 07-24-2019, 17:59
Replies: 8
Views: 992
Posted By Neuro Toxin
Re: Deathnotice custom icon

We are talking public servers?

Not faceit or such?
Forum: General 07-24-2019, 17:34
Replies: 6
Views: 1,197
Posted By Neuro Toxin
Re: How to enable commands for certain groups

Documentation (https://wiki.alliedmods.net/index.php/Category:SourceMod_Documentation) is a good place to start.

Groups (https://wiki.alliedmods.net/Adding_Groups_(SourceMod))

Overrides...
Forum: Scripting 07-24-2019, 17:30
Replies: 8
Views: 1,147
Posted By Neuro Toxin
Re: Passing string to CreateTimer Function

My question is why are you waiting 2 seconds to save a ban?

Sounds like an XY (http://xyproblem.info/) problem.
Forum: Scripting 07-24-2019, 17:27
Replies: 8
Views: 992
Posted By Neuro Toxin
Re: Deathnotice custom icon

I'm pretty sure you would have to also mod the clients, thus it wouldn't be possible server side.
Forum: Scripting 07-23-2019, 17:57
Replies: 4
Views: 1,059
Posted By Neuro Toxin
Re: Change KeyValues of an already spawned entity

KeyValues before dispatch of the entity will end up being translated to their associated netprops. This doesnt mean the KeyValue and netprop has the same name or data types.

As suggested by...
Forum: Scripting 07-21-2019, 17:39
Replies: 17
Views: 1,472
Posted By Neuro Toxin
Re: [HELP] help with int, for loop...

Add variables for lowest/highest score of each team for the client loop.

int i_TMin, i_TMax;
int i_TMinClient, i_TMaxClient

Initialise the mins to a high value a player couldn't get.

i_TMin...
Forum: Scripting 07-18-2019, 18:04
Replies: 4
Views: 966
Posted By Neuro Toxin
Re: Removing clientside mutes against admins

The selfmute doesnt allege to change client side mutes, it simply replaces them as apparently having less steps.

Mutecheck, after checking the API can only get the mute status between two players....
Forum: Scripting 07-18-2019, 05:02
Replies: 4
Views: 813
Posted By Neuro Toxin
Re: trigger Javascript function through SourceMod?

Use the Steamworks or Sockets extension to call your web scripts.
Forum: Scripting 07-18-2019, 04:58
Replies: 4
Views: 966
Posted By Neuro Toxin
Re: Removing clientside mutes against admins

I doubt you can. I would say its done client side which you cant "hack".
Forum: Scripting 07-16-2019, 18:06
Replies: 17
Views: 1,472
Posted By Neuro Toxin
Re: [HELP] help with int, for loop...

LMAO. Doesnt think optimisation is a big deal.

There have been numerous threads around the bad habit of a ValidClient function.

Just dont be lazy!


public void PrintScores()
{
int...
Forum: Source Servers (SRCDS) 07-08-2019, 19:24
Replies: 11
Views: 1,310
Posted By Neuro Toxin
Re: .Net FastDL Server

If configured properly it still works.

Are you getting any errors?
Showing results 1 to 25 of 500

 
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