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Search: Posts Made By: Naleksuh
Forum: Plugins 10-31-2019, 02:30
Replies: 10
Views: 614
Posted By Naleksuh
Re: Fortress Blast

v0.3 is now released!
Forum: Plugins 10-29-2019, 01:19
Replies: 10
Views: 614
Posted By Naleksuh
Re: Fortress Blast

v0.2 is now released!
Forum: Plugins 10-27-2019, 13:32
Replies: 10
Views: 614
Posted By Naleksuh
Re: Fortress Blast

Okay, let me know if you like our gamemode :)
Forum: Plugins 10-26-2019, 23:46
Replies: 10
Views: 614
Posted By Naleksuh
Re: Fortress Blast

I think you may not have properly loaded the extension. I tried unloading it and got the same error.

Try going to your addons/sourcemod/extensions folder and creating a file called "rip.autoload"...
Forum: Plugins 10-26-2019, 22:01
Replies: 10
Views: 614
Posted By Naleksuh
Re: Fortress Blast

Did you read the installation instructions? There are two dependencies you must use which are Rest in Pawn and More Colors. Let me know if you still get this error after installing them :)
Forum: Plugins 10-26-2019, 04:49
Replies: 10
Views: 614
Posted By Naleksuh
Fortress Blast

Fortress Blast
Fortress Blast is a Team Fortress 2 server mod created by Naleksuh and Jack5 that adds powerups from the Marble Blast series into TF2. It can be run on top of other gamemodes and...
Forum: News 10-20-2019, 06:09
Replies: 13
Views: 3,248
Posted By Naleksuh
Re: SourceMod 1.10 Now Stable!

what's the best way to update without overwriting all of my existing configs and stuff?
Forum: News 08-27-2019, 19:18
Replies: 15
Views: 10,071
Posted By Naleksuh
Re: SourceMod Discord

well it's true discord has more features than irc but that still doesn't make it better. if people want to upload images/code so badly then use the steam chat (https://s.team/chat/GS5ROOgb).

and...
Forum: News 08-21-2019, 01:58
Replies: 15
Views: 10,071
Posted By Naleksuh
Re: SourceMod Discord

well that didn't age well
Forum: Plugin/Gameplay Ideas and Requests 07-19-2019, 02:55
Replies: 4
Views: 546
Posted By Naleksuh
Re: [CSGO] MySQL Polling

why does it need to have mysql support?
Forum: Scripting 07-18-2019, 16:20
Replies: 2
Views: 711
Posted By Naleksuh
Forum: Scripting 07-18-2019, 14:38
Replies: 2
Views: 711
Posted By Naleksuh
detect late loads?

is there any way to detect if plugin was loaded normally, or with "sm plugins load" command?
Forum: Scripting 07-05-2019, 17:57
Replies: 9
Views: 1,332
Posted By Naleksuh
Re: Instruction contained invalid parameter

prefer not to waste my disk space quota or get stalked



it is posted



Its funny how node.js can support arrays quadrillions of characters big but 10k is too much to ask of C
Forum: Plugins 06-17-2019, 13:45
Replies: 27
Views: 33,277
Posted By Naleksuh
Re: [L4D] Pills Here

Good idea, problem is that would make it only fire once ever then never fire again.
What I'm thinking is make it ignore any round_start's that happened less than a second since the previous one.
Forum: Scripting 06-13-2019, 02:31
Replies: 9
Views: 1,332
Posted By Naleksuh
Re: Instruction contained invalid parameter

What I believe to be the latest version, and I have not made any changes besides renaming the file.

Just to be sure, I tried downloading a fresh copy of the compiler and kept the name as...
Forum: Scripting 06-13-2019, 02:09
Replies: 9
Views: 1,332
Posted By Naleksuh
Re: Instruction contained invalid parameter

Alright, I have attatched my current copy. In order to use it, you must install REST in Pawn, and make a "configs/points.json" file that contains "{}" in it.

I am using the compile.exe that came...
Forum: Scripting 06-13-2019, 00:29
Replies: 9
Views: 1,332
Posted By Naleksuh
Instruction contained invalid parameter

i've been working on a small project and I've recently gotten the error "Instruction contained invalid parameter" for seemingly no reason, even for simple stuff like:
PrintToChat(client, "You have...
Forum: Scripting 05-20-2019, 16:54
Replies: 1
Views: 791
Posted By Naleksuh
http request to URL from server

Hey everyone, I'm trying to figure out how to send an http request (preferrably POST, but GET would be okay aswell) to a specific URL, from the server.

The closest thing I've been able to find...
Forum: Scripting 02-28-2019, 02:13
Replies: 5
Views: 952
Posted By Naleksuh
Re: how to set player health

problem fixed. thank you, crasher.
Forum: Scripting 02-25-2019, 01:40
Replies: 5
Views: 952
Posted By Naleksuh
Re: how to set player health

alright i'll try it but what happens if that returns "false" then player don't have health set
Forum: Scripting 02-25-2019, 01:05
Replies: 5
Views: 952
Posted By Naleksuh
how to set player health

hello, i'm try to find way to set player health without problems. Previous i was using
SetEntityHealth(client, number);

but this has problems that it say it's not valid entity, even if client i...
Forum: Extensions 02-23-2019, 05:26
Replies: 341
Views: 108,357
Posted By Naleksuh
Re: Accelerator - Crash Reporting That Doesn't Suck

help, i'm found crash to be a certain .smx file and i was hoping this program can tell me the line, but it only shows .dll files, i know exactly the smx that causes it, whenever i unload it the...
Forum: Plugins 01-12-2019, 04:23
Replies: 36
Views: 21,725
Posted By Naleksuh
Re: [TF2] NativeVotes MapChooser (v1.5.4, 2014-03-05)

any documentation on how to use it? i haven't been able to find any.
Forum: Plugins 01-05-2019, 00:45
Replies: 1,190
Views: 431,222
Posted By Naleksuh
Re: [TF2] Model Manager 1.0.4 (08/03/2013)

Anyone else found tf_models_announce and tf_models_announce_plugin to not be working?
Forum: Scripting 12-12-2018, 18:54
Replies: 14
Views: 1,078
Posted By Naleksuh
Re: [TF2 (or maybe anything else)] How to effectively kill player

Found the solution. For anyone else in the future reading this, solution was FakeClientCommandEx(client, "kill"); tried every other solution on this page, none of it worked.
Showing results 1 to 25 of 32

 
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