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Posts Made By:
Flipper_SPb
Forum:
Scripting Help
03-09-2012, 05:46
Replies:
4
You have no entry to the server...
Views:
1,433
Posted By
Flipper_SPb
Re: You have no entry to the server...
"You have no entry to the server..." is AMXX response, I think. Not server.
Forum:
Scripting Help
03-08-2012, 18:45
Replies:
4
You have no entry to the server...
Views:
1,433
Posted By
Flipper_SPb
Re: You have no entry to the server...
Change it in amxmodx/data/lang/admin.txt
Forum:
Scripting Help
02-28-2012, 13:43
Replies:
3
Glow and weapon shot speed
Views:
845
Posted By
Flipper_SPb
Re: Glow and weapon shot speed
Not possible
Forum:
Scripting Help
02-12-2012, 06:37
Replies:
2
Unkown Command Change??
Views:
796
Posted By
Flipper_SPb
Re: Unkown Command Change??
return client_print(id, print_chat, "Unkown Command")
return PLUGIN_HANDLED
}
?
What do you want exactly?
Forum:
Scripting Help
01-24-2012, 07:58
Replies:
5
How to detect who is using func_tank?
Views:
1,207
Posted By
Flipper_SPb
Re: How to detect who is using func_tank?
Is this for CS? May be you know the offset for Half-Life?
Forum:
Scripting Help
01-22-2012, 09:25
Replies:
5
How to detect who is using func_tank?
Views:
1,207
Posted By
Flipper_SPb
How to detect who is using func_tank?
subj
Forum:
Scripting Help
01-09-2012, 04:59
Replies:
7
How to show who banned me ?
Views:
1,355
Posted By
Flipper_SPb
Re: How to show who banned me ?
Look at addons/amxmodx/data/lang/admincmd.txt
Forum:
Scripting Help
12-16-2011, 21:15
Replies:
10
[SOLVED] [Half-Life] Block\Hide bodyque from being spawned
Views:
3,027
Posted By
Flipper_SPb
Re: [Half-Life] Block\Hide bodyque from being spawned
Yes, it does.
Forum:
Scripting Help
12-16-2011, 21:11
Replies:
10
[SOLVED] [Half-Life] Block\Hide bodyque from being spawned
Views:
3,027
Posted By
Flipper_SPb
Re: [Half-Life] Block\Hide bodyque from being spawned
I just tried with maxplayers = 10.
12, 13, 14, 15 is bodyque ents
Forum:
Scripting Help
12-16-2011, 20:59
Replies:
10
[SOLVED] [Half-Life] Block\Hide bodyque from being spawned
Views:
3,027
Posted By
Flipper_SPb
Re: [Half-Life] Block\Hide bodyque from being spawned
Yes, I see. And they are allways exists. Even at start of map.
Forum:
Scripting Help
12-16-2011, 16:41
Replies:
10
[SOLVED] [Half-Life] Block\Hide bodyque from being spawned
Views:
3,027
Posted By
Flipper_SPb
Re: [Half-Life] Block\Hide bodyque from being spawned
Yes. Some HL server mods (like miniAG) do that. But how... Sorry, I dont know.
Try to hook the spawn of "bodyque" entity.
Forum:
Scripting Help
11-30-2011, 17:12
Replies:
5
Player's invisibility
Views:
1,559
Posted By
Flipper_SPb
Re: Player's invisibility
Use set_entity_visibility() to solve that.
http://www.amxmodx.org/funcwiki.php?go=func&id=407
Forum:
Scripting Help
11-30-2011, 06:46
Replies:
5
check client fps_max number
Views:
1,467
Posted By
Flipper_SPb
Re: check client fps_max number
Use query_client_cvar() to get fps_max value
www.amxmodx.org/funcwiki.php?search=query_client_cvar
Forum:
Scripting Help
11-29-2011, 07:37
Replies:
2
Crap.
Views:
865
Posted By
Flipper_SPb
Re: [HELP] Reverse Words
no...
Forum:
Scripting Help
11-24-2011, 04:33
Replies:
5
Help with RegExp (?)
Views:
1,368
Posted By
Flipper_SPb
Re: Help with RegExp (?)
jim_yang (http://forums.alliedmods.net/member.php?u=19661), thanks a lot! But I don't know which one is more effective.
Forum:
Scripting Help
11-24-2011, 04:03
Replies:
5
Help with RegExp (?)
Views:
1,368
Posted By
Flipper_SPb
Re: Help with RegExp (?)
Yes, I know :cry:
So, now I have:
replace_all(name, 31, "^^0", "")
replace_all(name, 31, "^^1", "")
replace_all(name, 31, "^^2", "")
replace_all(name, 31, "^^3", "")
...
Forum:
Scripting Help
11-23-2011, 16:40
Replies:
5
Help with RegExp (?)
Views:
1,368
Posted By
Flipper_SPb
Help with RegExp (?)
How to remove from string all ^x, where x is digit from 0 to 8 ?
Example:
^1P^8layer^0 -> Player
Forum:
Scripting Help
11-23-2011, 16:33
Replies:
2
pev_aiment
Views:
1,803
Posted By
Flipper_SPb
Re: pev_aiment
The entity is visible to its owner.
Forum:
Scripting Help
11-17-2011, 04:43
Replies:
2
Block console message
Views:
890
Posted By
Flipper_SPb
Re: Block console message
In Half-Life Deathmatch TeamInfo message is not used at all.
Forum:
Scripting Help
11-16-2011, 12:43
Replies:
2
Block console message
Views:
890
Posted By
Flipper_SPb
Block console message
Is it possible to block the message "Player switched to spectator mod"?
This appears in client's console when somebody goes to spectators. (Half-Life)
Forum:
Scripting Help
11-13-2011, 16:14
Replies:
11
Sort Array ( for rank stats )
Views:
2,741
Posted By
Flipper_SPb
Re: Sort Array ( for rank stats )
Apache? apache is web server. You just need mysql server.
Forum:
Scripting Help
11-13-2011, 09:12
Replies:
5
Difference between ++var and var++ ?
Views:
2,856
Posted By
Flipper_SPb
Re: Difference between ++var and var++ ?
preincrement
x = ++var
means:
var = var + 1
x = var
postincrement
x = var++
means:
Forum:
Scripting Help
11-10-2011, 14:54
Replies:
6
Getting players in a specified area [advanced]
Views:
1,422
Posted By
Flipper_SPb
Re: Getting players in a specified area [advanced]
I think, you can use find_ent_in_sphere() to find a player with some interval. If player was found, check the angle between direction to player and "view" vector of your entity. And do trace from...
Forum:
Scripting Help
10-29-2011, 15:29
Replies:
16
get_user_name question.
Views:
4,253
Posted By
Flipper_SPb
Re: get_user_name question.
Thanks a lot
Forum:
Scripting Help
10-29-2011, 15:23
Replies:
16
get_user_name question.
Views:
4,253
Posted By
Flipper_SPb
Re: get_user_name question.
Because it totally wrong.
new szName[33]
get_user_name(id, szName, charsmax(szName))
if(equal(szName, "Evaldas.Grigas"))
{
//your code
Showing results 1 to 25 of 280
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