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Search: Posts Made By: xSpeced
Forum: Extensions 01-01-2020, 02:58
Replies: 24
Views: 17,445
Posted By xSpeced
Forum: Source Servers (SRCDS) 03-25-2018, 17:33
Replies: 4
Views: 1,031
Posted By xSpeced
Re: Steamclient and centos 5 problem?

This is very little to go off of. But steamclient.so doesn't really matter last time I checked. Not entire sure but I think CSGO servers require a token to make it appear on the server browser.
...
Forum: VSH / Freak Fortress 03-14-2018, 20:30
Replies: 24
Views: 16,697
Posted By xSpeced
Re: Noobis' fat stack of Nintendo Bosses + map

I think you're supposed to release the source code if you're going to release a compiled version of a plugin.
Forum: Source Servers (SRCDS) 02-09-2018, 14:24
Replies: 40
Views: 14,405
Posted By xSpeced
Re: TF2 Crash - https://crash.limetech.org/ylutzlnrzver

I've tried disabling all the sniper bosses on my server and it would still crash once in a while. :/
Forum: Source Servers (SRCDS) 10-22-2017, 23:33
Replies: 40
Views: 14,405
Posted By xSpeced
Re: TF2 Crash - https://crash.limetech.org/ylutzlnrzver

Looks like now you're just having the same crashes at the rest of us. I've been removing plugins for the past 2 days with no results. Testing with bots yields no results either. I just can't get it...
Forum: Source Servers (SRCDS) 10-22-2017, 20:24
Replies: 40
Views: 14,405
Posted By xSpeced
Re: TF2 Crash - https://crash.limetech.org/ylutzlnrzver

Same but on the Linux side. The strange thing is, these crashes weren't happening directly after the Jungle Inferno update but after one of the random fix patches that came after the big patch. :/
Forum: Source Servers (SRCDS) 10-22-2017, 15:42
Replies: 40
Views: 14,405
Posted By xSpeced
Re: TF2 Crash - https://crash.limetech.org/ylutzlnrzver

Looks like numerous servers are having the same crash (jumped from 170 to 300+ overnight). I think this should be the same crash but with a pre-compiled copy of SourceMod:...
Forum: Source Servers (SRCDS) 05-30-2017, 07:43
Replies: 5
Views: 1,341
Posted By xSpeced
Re: seDirector alernative

Linux would probably be the easiest. If you insist on using Windows, I think the many batch loop scripts should do you just fine. Handle the check for update and timed restart via SM.
...
Forum: VSH / Freak Fortress 10-25-2016, 22:42
Replies: 3,020
Views: 943,050
Posted By xSpeced
Re: Freak Fortress 2 1.10.14 Released

Ever since .13 and still happening on .14, the game doesn't start. It stays stuck forever on the "waiting for one player" when there's players on the red team. Previous versions didn't have this...
Forum: VSH / Freak Fortress 10-20-2016, 01:56
Replies: 3,020
Views: 943,050
Posted By xSpeced
Re: Freak Fortress 2 1.10.13 Released

Worst case scenario, just clear the clientprefs database.
Forum: VSH / Freak Fortress 05-16-2016, 02:34
Replies: 3,020
Views: 943,050
Posted By xSpeced
Re: Freak Fortress 2 1.10.9 Released

Seeing as .9 can't be used because of the overlapping sound bug, .10 is really the only option. Fixing the sound bug in .10 seems to break BGM playback.

Only change that stands out to me is...
Forum: Source Servers (SRCDS) 05-15-2016, 20:15
Replies: 3
Views: 1,174
Posted By xSpeced
Re: How to get a Obsidian Conflict server (SRCDS) auto restart at 1AM/Crashes & !rtv?

Take rockthevote.smx out of plugins/disabled/

Rockthevote reads it from the mapcycle cvar (which by default should be cfg/mapcycle.txt)
Forum: VSH / Freak Fortress 05-15-2016, 14:20
Replies: 3,020
Views: 943,050
Posted By xSpeced
Re: Freak Fortress 2 1.10.9 Released

Hale bgm doesn't play in 1.10.10 (953e1a3).
Toggling hale_music on and off doesn't start it either.
Forum: Plugin/Gameplay Ideas and Requests 01-12-2016, 14:53
Replies: 23
Views: 5,524
Posted By xSpeced
Re: [Very basic plugin request] Print name + ping + country in console

#include <sourcemod>
#include <geoip>
#pragma semicolon 1

public Plugin:myinfo =
{
name = "Name + Ping + Country",
author = "",
description = "",
version = "1.0.0",
Forum: Source Servers (SRCDS) 01-11-2016, 19:09
Replies: 2
Views: 711
Posted By xSpeced
Re: How do you guys have your servers setup for auto update?

Probably better off running unforked servers. SM doesn't support them.
If disk space isn't an issue of course.
Forum: VSH / Freak Fortress 11-02-2015, 14:36
Replies: 4
Views: 1,124
Posted By xSpeced
Re: Halloween update broke FF2

Update TF2Attributes gamedata, TF2Items
Forum: General 10-28-2015, 22:16
Replies: 35
Views: 6,784
Posted By xSpeced
Re: [TF2] Halloween Update

TF2Items was updated
https://builds.limetech.org/?p=tf2items
Forum: Source Servers (SRCDS) 09-11-2015, 11:39
Replies: 4
Views: 1,137
Posted By xSpeced
Re: [CS:GO] Prevent Your Server From Comming into master list

srcds binds to one IP and that's it.

If you want the ervee to be available to everyone, use the IP that works in the world world. That way, when people add it to favorites, they save the non...
Forum: VSH / Freak Fortress 08-10-2015, 15:36
Replies: 5
Views: 1,209
Posted By xSpeced
Re: [BUG] Chances causes array out of bound

That quadruple post :L

Great! Thanks for fixing it :D
Forum: VSH / Freak Fortress 08-01-2015, 22:14
Replies: 5
Views: 1,209
Posted By xSpeced
[BUG] Chances causes array out of bound

Setting any chances in characters.cfg will throw all sorts of array out of bounds exceptions.

L 08/01/2015 - 21:38:56: [SM] Displaying call stack trace for plugin "freak_fortress_2.smx":
L...
Forum: General 07-19-2015, 11:06
Replies: 3
Views: 577
Posted By xSpeced
Re: Admin to all users

I believe an asterisk would give everyone admin.
Forum: General 07-06-2015, 17:11
Replies: 11
Views: 3,500
Posted By xSpeced
Re: Constant random crashes

I get these for crashes :(
L 07/06/2015 - 16:42:42: Engine error: 470/ - obj_attachment_sapper: UTIL_SetModel: not precached: models/buildables/toolbox_placement.mdl

Not sure if related.
Forum: General 07-06-2015, 00:51
Replies: 1
Views: 471
Posted By xSpeced
Re: TF2 server crashes when player goes Demo?

Probably a plugin that has to do with items.
Have you updated TF2Items?
Forum: General 07-02-2015, 19:24
Replies: 121
Views: 23,523
Posted By xSpeced
Re: TF2 Update 7/2 - Lets discuss to prepare

I'm running 1.7.3-5216 on my servers. Everything works as intended other than dropped weapons screw with certain unofficial gamemodes a little bit.
Forum: General 07-02-2015, 19:03
Replies: 121
Views: 23,523
Posted By xSpeced
Re: TF2 Update 7/2 - Lets discuss to prepare

No crash. I had an entire server use it.
Showing results 1 to 25 of 146

 
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