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Showing results 1 to 25 of 146
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Posts Made By:
xSpeced
Forum:
Extensions
01-01-2020, 02:58
Replies:
24
[ANY] Async - Efficient event based HTTPS client. HTTP2 and Compression supported
Views:
17,445
Posted By
xSpeced
Re: [ANY] Async - Efficient event based HTTPS client. HTTP2 and Compression supported
This is very useful. Thanks bottiger!
Forum:
Source Servers (SRCDS)
03-25-2018, 17:33
Replies:
4
Steamclient and centos 5 problem?
Views:
1,031
Posted By
xSpeced
Re: Steamclient and centos 5 problem?
This is very little to go off of. But steamclient.so doesn't really matter last time I checked. Not entire sure but I think CSGO servers require a token to make it appear on the server browser.
...
Forum:
VSH / Freak Fortress
03-14-2018, 20:30
Replies:
24
FF2
Noobis' fat stack of Nintendo Bosses + map
Views:
16,697
Posted By
xSpeced
Re: Noobis' fat stack of Nintendo Bosses + map
I think you're supposed to release the source code if you're going to release a compiled version of a plugin.
Forum:
Source Servers (SRCDS)
02-09-2018, 14:24
Replies:
40
TF2 Crash - server_srv.so!CStudioHdr::GetSharedPoseParame ter(int, int)
Views:
14,405
Posted By
xSpeced
Re: TF2 Crash - https://crash.limetech.org/ylutzlnrzver
I've tried disabling all the sniper bosses on my server and it would still crash once in a while. :/
Forum:
Source Servers (SRCDS)
10-22-2017, 23:33
Replies:
40
TF2 Crash - server_srv.so!CStudioHdr::GetSharedPoseParame ter(int, int)
Views:
14,405
Posted By
xSpeced
Re: TF2 Crash - https://crash.limetech.org/ylutzlnrzver
Looks like now you're just having the same crashes at the rest of us. I've been removing plugins for the past 2 days with no results. Testing with bots yields no results either. I just can't get it...
Forum:
Source Servers (SRCDS)
10-22-2017, 20:24
Replies:
40
TF2 Crash - server_srv.so!CStudioHdr::GetSharedPoseParame ter(int, int)
Views:
14,405
Posted By
xSpeced
Re: TF2 Crash - https://crash.limetech.org/ylutzlnrzver
Same but on the Linux side. The strange thing is, these crashes weren't happening directly after the Jungle Inferno update but after one of the random fix patches that came after the big patch. :/
Forum:
Source Servers (SRCDS)
10-22-2017, 15:42
Replies:
40
TF2 Crash - server_srv.so!CStudioHdr::GetSharedPoseParame ter(int, int)
Views:
14,405
Posted By
xSpeced
Re: TF2 Crash - https://crash.limetech.org/ylutzlnrzver
Looks like numerous servers are having the same crash (jumped from 170 to 300+ overnight). I think this should be the same crash but with a pre-compiled copy of SourceMod:...
Forum:
Source Servers (SRCDS)
05-30-2017, 07:43
Replies:
5
seDirector alernative
Views:
1,341
Posted By
xSpeced
Re: seDirector alernative
Linux would probably be the easiest. If you insist on using Windows, I think the many batch loop scripts should do you just fine. Handle the check for update and timed restart via SM.
...
Forum:
VSH / Freak Fortress
10-25-2016, 22:42
Replies:
3,020
FF2
Freak Fortress 2 1.10.14 Released
Views:
943,050
Posted By
xSpeced
Re: Freak Fortress 2 1.10.14 Released
Ever since .13 and still happening on .14, the game doesn't start. It stays stuck forever on the "waiting for one player" when there's players on the red team. Previous versions didn't have this...
Forum:
VSH / Freak Fortress
10-20-2016, 01:56
Replies:
3,020
FF2
Freak Fortress 2 1.10.14 Released
Views:
943,050
Posted By
xSpeced
Re: Freak Fortress 2 1.10.13 Released
Worst case scenario, just clear the clientprefs database.
Forum:
VSH / Freak Fortress
05-16-2016, 02:34
Replies:
3,020
FF2
Freak Fortress 2 1.10.14 Released
Views:
943,050
Posted By
xSpeced
Re: Freak Fortress 2 1.10.9 Released
Seeing as .9 can't be used because of the overlapping sound bug, .10 is really the only option. Fixing the sound bug in .10 seems to break BGM playback.
Only change that stands out to me is...
Forum:
Source Servers (SRCDS)
05-15-2016, 20:15
Replies:
3
How to get a Obsidian Conflict server (SRCDS) auto restart at 1AM/Crashes & !rtv?
Views:
1,174
Posted By
xSpeced
Re: How to get a Obsidian Conflict server (SRCDS) auto restart at 1AM/Crashes & !rtv?
Take rockthevote.smx out of plugins/disabled/
Rockthevote reads it from the mapcycle cvar (which by default should be cfg/mapcycle.txt)
Forum:
VSH / Freak Fortress
05-15-2016, 14:20
Replies:
3,020
FF2
Freak Fortress 2 1.10.14 Released
Views:
943,050
Posted By
xSpeced
Re: Freak Fortress 2 1.10.9 Released
Hale bgm doesn't play in 1.10.10 (953e1a3).
Toggling hale_music on and off doesn't start it either.
Forum:
Plugin/Gameplay Ideas and Requests
01-12-2016, 14:53
Replies:
23
[Very basic plugin request] Print name + ping + country in console
Views:
5,524
Posted By
xSpeced
Re: [Very basic plugin request] Print name + ping + country in console
#include <sourcemod>
#include <geoip>
#pragma semicolon 1
public Plugin:myinfo =
{
name = "Name + Ping + Country",
author = "",
description = "",
version = "1.0.0",
Forum:
Source Servers (SRCDS)
01-11-2016, 19:09
Replies:
2
How do you guys have your servers setup for auto update?
Views:
711
Posted By
xSpeced
Re: How do you guys have your servers setup for auto update?
Probably better off running unforked servers. SM doesn't support them.
If disk space isn't an issue of course.
Forum:
VSH / Freak Fortress
11-02-2015, 14:36
Replies:
4
FF2
Halloween update broke FF2
Views:
1,124
Posted By
xSpeced
Re: Halloween update broke FF2
Update TF2Attributes gamedata, TF2Items
Forum:
General
10-28-2015, 22:16
Replies:
35
[TF2] Halloween Update
Views:
6,784
Posted By
xSpeced
Re: [TF2] Halloween Update
TF2Items was updated
https://builds.limetech.org/?p=tf2items
Forum:
Source Servers (SRCDS)
09-11-2015, 11:39
Replies:
4
[CS:GO] Prevent Your Server From Comming into master list
Views:
1,137
Posted By
xSpeced
Re: [CS:GO] Prevent Your Server From Comming into master list
srcds binds to one IP and that's it.
If you want the ervee to be available to everyone, use the IP that works in the world world. That way, when people add it to favorites, they save the non...
Forum:
VSH / Freak Fortress
08-10-2015, 15:36
Replies:
5
FF2
[BUG] Chances causes array out of bound
Views:
1,209
Posted By
xSpeced
Re: [BUG] Chances causes array out of bound
That quadruple post :L
Great! Thanks for fixing it :D
Forum:
VSH / Freak Fortress
08-01-2015, 22:14
Replies:
5
FF2
[BUG] Chances causes array out of bound
Views:
1,209
Posted By
xSpeced
[BUG] Chances causes array out of bound
Setting any chances in characters.cfg will throw all sorts of array out of bounds exceptions.
L 08/01/2015 - 21:38:56: [SM] Displaying call stack trace for plugin "freak_fortress_2.smx":
L...
Forum:
General
07-19-2015, 11:06
Replies:
3
Admin to all users
Views:
577
Posted By
xSpeced
Re: Admin to all users
I believe an asterisk would give everyone admin.
Forum:
General
07-06-2015, 17:11
Replies:
11
Constant random crashes
Views:
3,500
Posted By
xSpeced
Re: Constant random crashes
I get these for crashes :(
L 07/06/2015 - 16:42:42: Engine error: 470/ - obj_attachment_sapper: UTIL_SetModel: not precached: models/buildables/toolbox_placement.mdl
Not sure if related.
Forum:
General
07-06-2015, 00:51
Replies:
1
TF2 server crashes when player goes Demo?
Views:
471
Posted By
xSpeced
Re: TF2 server crashes when player goes Demo?
Probably a plugin that has to do with items.
Have you updated TF2Items?
Forum:
General
07-02-2015, 19:24
Replies:
121
TF2 Update 7/2 - Lets discuss to prepare
Views:
23,523
Posted By
xSpeced
Re: TF2 Update 7/2 - Lets discuss to prepare
I'm running 1.7.3-5216 on my servers. Everything works as intended other than dropped weapons screw with certain unofficial gamemodes a little bit.
Forum:
General
07-02-2015, 19:03
Replies:
121
TF2 Update 7/2 - Lets discuss to prepare
Views:
23,523
Posted By
xSpeced
Re: TF2 Update 7/2 - Lets discuss to prepare
No crash. I had an entire server use it.
Showing results 1 to 25 of 146
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