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Forum: Plugins 04-11-2023, 16:13
Replies: 29
Views: 46,198
Posted By dcx2
Re: [L4D2] Keep Laser Sights (v1.2, 2012 Jan 7)

Updated first post with In1ernal Error's fix

EDIT: How to change title of the thread? It only updated the title of the first post...
Forum: Plugins 04-11-2023, 15:59
Replies: 416
Views: 274,615
Posted By dcx2
Re: [L4D & L4D2] Gear Transfer (2.29) [20-Jan-2023]

I tweaked this to allow Admins with Root to swap items with other players.

void TransferItem(int client, int target, bool b_FromShove)
{
// ...

// Nothing valid, return.
// UPDATE: Allow...
Forum: Plugins 10-21-2014, 23:46
Replies: 139
Views: 208,060
Posted By dcx2
Re: [L4D & L4D2] Game Mode Config Loader 1.6

This is purely speculation but I would imagine that any scripts that are executed by the engine when the gamemode is switched could be wiped out by the resetconvars.

For example, when mp_gamemode...
Forum: Extensions 10-12-2014, 15:06
Replies: 1,094
Views: 858,373
Posted By dcx2
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown

People stopped caring to increment the left4downtown2 version a while ago, so actually saying "0.5.4.2" doesn't help. =/ You'll probably have to link back to the binary in the thread. Look at the...
Forum: Plugins 10-05-2014, 15:30
Replies: 139
Views: 208,060
Posted By dcx2
Re: [L4D & L4D2] Game Mode Config Loader 1.6

@Thraka - Thank you for this plugin. May I make a suggestion? Please change OnMapStart to OnConfigsExecuted. If you use OnMapStart, then any plugin with AutoExecConfig will "win". If you use...
Forum: Plugins 10-05-2014, 13:25
Replies: 21
Views: 33,788
Posted By dcx2
Re: [L4D2] Realism Penetration Fix (v1.3 bugfix, 2013 June 20)

Version bump

nerfmagnum 2 no longer applies the distance damage penalty. That is, if the difficulty resulted in 25% damage, the nerfmagnum 2 will now do (0.25 damage factor * 78 base magnum...
Forum: Plugins 10-05-2014, 12:57
Replies: 8
Views: 16,880
Posted By dcx2
Re: [L4D2] Riot Cop (and Fallen Survivor) Head Shot (Version 1.3, 2014 Oct 5)

Version bump. I unhooked it slightly different than you did, by checking the Old Value in the HookConVarChange. I imagine what you did was set it to the same value 2+ times in a row.

Also, I...
Forum: Plugins 09-08-2014, 16:10
Replies: 66
Views: 60,909
Posted By dcx2
Re: [L4D2] Restore Survivor Death Animations

I just want to add to this, because I did a lot of research on this topic for the Jockey Incap Ride.

Mr. Zero is exactly right, player_hurt is a dirty liar when you get hit by a common from...
Forum: Plugins 09-04-2014, 17:02
Replies: 177
Views: 116,940
Posted By dcx2
Re: [L4D, L4D2] No Death Check Until Dead

Did you delete the old one?

Note that the smx on the first post is "cge_l4d2_deathcheck.smx" while the smx I posted in #66 is "l4d_2_deathcheck.smx". If you merely downloaded mine and tossed it...
Forum: Plugins 04-21-2014, 17:24
Replies: 177
Views: 116,940
Posted By dcx2
Re: [L4D, L4D2] No Death Check Until Dead

Quite alright sir.

I ask that you might consider trying my version out on your server in lieu of your own. I often recommend it to people when they complain about OP's version, and I can't...
Forum: Plugins 04-21-2014, 16:40
Replies: 177
Views: 116,940
Posted By dcx2
Re: [L4D, L4D2] No Death Check Until Dead

"My" plugin does not use scenario_end. That was chinagreenelvis' plugin. The one I wrote is in post #66 (https://forums.alliedmods.net/showpost.php?p=1662558&postcount=66)

I'm glad to see...
Forum: Plugins 02-23-2014, 10:49
Replies: 511
Views: 394,765
Posted By dcx2
Re: [L4D-L4D2] New custom commands v1.0.9

According to left4downtown2's gamedata https://left4downtown2.googlecode.com/hg/gamedata/left4downtown.l4d2.txt the sig for OnRevived should be

/*
* ...
Forum: Plugins 12-20-2013, 01:21
Replies: 511
Views: 394,765
Posted By dcx2
Re: [L4D-L4D2] New custom commands v1.0.9

Are you using Silvers' gamedata from post 414? https://forums.alliedmods.net/showpost.php?p=2007090&postcount=414

Also, if you use the sp/smx I attached to post 400, then the plugin will still...
Forum: Extensions 12-20-2013, 01:18
Replies: 1,094
Views: 858,373
Posted By dcx2
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown

Some signatures were broken by a recent update. I have fixed them and pushed the updated gamedata to the google code repository. I think I got all of the broken ones, let me know if anything isn't...
Forum: Extensions 12-04-2013, 00:44
Replies: 1,094
Views: 858,373
Posted By dcx2
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown

Your message implies that you are using player slots version of left4downtown2. But l4dtoolz also patches player slots. So left4downtown2 will fail to patch player slots that are already patched. ...
Forum: Plugins 11-08-2013, 10:42
Replies: 177
Views: 116,940
Posted By dcx2
Re: [L4D, L4D2] No Death Check Until Dead

SourceMod Version: 1.5.2-dev+3931
Metamod:Source version 1.10.0-dev

(although this plugin has worked since SM1.4 and MM1.9, which is what I was using when it was written)

I don't see how my...
Forum: Plugins 11-06-2013, 11:55
Replies: 177
Views: 116,940
Posted By dcx2
Re: [L4D, L4D2] No Death Check Until Dead

My version doesn't do anything that should cause that kind of problem. I've been using that specific version for at least a year and a half, pretty regularly on campaign and versus. Are you sure...
Forum: General 10-25-2013, 15:38
Replies: 1
Views: 1,281
Posted By dcx2
Re: [L4D2] Coop Server Crashing

Is the crash consistent, or does it occasionally go through to the next chapter? If it's consistent, I would just try removing half of your plugins and seeing if the problem still happens; if it...
Forum: Plugins 10-22-2013, 15:50
Replies: 228
Views: 228,068
Posted By dcx2
Re: [L4D2] Spawn uncommon Infected

This plugin requires SDKHooks. That's why it won't compile. Any time there is a pre-compiled SMX in the first post, it's usually because of an extension like SDKHooks or Left4Downtown2.
Forum: General 10-16-2013, 11:32
Replies: 278
Views: 140,888
Posted By dcx2
Re: L4D2 update broke sourcemod?

srcds and Sourcemod and Metamod all work fine for me on Windows XP. Whatever issue you have is likely the fault of something else. Note that my Windows box is dedicated solely to running the...
Forum: Extensions 10-14-2013, 14:46
Replies: 1,094
Views: 858,373
Posted By dcx2
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown

playerslots version will patch a couple of routines to allow 8+ players, but you still need other plugins.

noslot does not patch for 8+ players. Use this if you use L4DToolz for 8+, or if you...
Forum: Plugins 10-12-2013, 01:45
Replies: 10
Views: 10,331
Posted By dcx2
Re: [L4D2] Pin Protection (v1.1, 2013 October 12)

Version bump; this error has been fixed.
Forum: Plugins 10-04-2013, 15:12
Replies: 10
Views: 10,331
Posted By dcx2
Re: [L4D2] Pin Protection (v1.0, 2013 October 4)

That's actually a different error. Any clues as to how you generated this error?

I know what I can do to stop it, but again, I'd like to make sure I'm not just covering up a problem.
Forum: Unapproved Plugins 10-04-2013, 01:32
Replies: 12
Views: 7,841
Posted By dcx2
Re: [L4D/2] CarAlarmCulprit

For what it's worth, I made a plugin that does exactly what disawar's plugin does and it works right every time. create_panic_event always fires first, triggered_car_alarm always fires second.
...
Forum: Plugins 10-04-2013, 01:26
Replies: 4
Views: 11,415
Posted By dcx2
Re: [L4D2] Block heatseeking chargers

That looks exactly like Silvers' Charger Steering. Charger Steering was enabled by clearing the frozen flag from the charger while he was charging. I bet you could re-apply the frozen flag to the...
Showing results 1 to 25 of 298

 
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