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Search: Posts Made By: SoccerjamTR
Forum: Suggestions / Requests 12-28-2023, 13:14
Replies: 3
Views: 455
Posted By SoccerjamTR
Re: Nvault Rank Request

No I want disconnected,offline players too. In other public, just saving point,steamid,kills etc like "STEAM"0:1:12535 name 210 1 0 1 5 4 3 6 that rankvault file and this VerificiarPossUp trying...
Forum: Suggestions / Requests 12-28-2023, 08:10
Replies: 3
Views: 455
Posted By SoccerjamTR
Nvault Rank Request

I have a plugin that contain nvault. Code that sent by me is not working, not calculating true rank. Can you fix it or re-make? I want to find players rank from vault file.
In this vault there is...
Forum: Scripting Help 07-29-2023, 19:17
Replies: 3
Views: 402
Posted By SoccerjamTR
detect nvault is opened

i want to detect nvault is open because i have one nvault file and 10 plugin that using same file. When a plugin closes the nvault file, other plugin gives error like "[nVault] Invalid vault id: 3". ...
Forum: Suggestions / Requests 07-22-2023, 13:42
Replies: 2
Views: 377
Posted By SoccerjamTR
Re: add ghost chat

this won't work for me because I can use "ghost chat" if I wanted to. It has to be according to my plugin that gives random names to users. If I use sv_alltalk or ghost chat plugin the names are...
Forum: Suggestions / Requests 07-22-2023, 08:39
Replies: 2
Views: 377
Posted By SoccerjamTR
add ghost chat

"ghost chat" plugin with the ability to dead can read alive's messages.
#include <amxmodx>
#include <amxmisc>

new gmsgSayText;

// Return current setting or set new value
public...
Forum: Suggestions / Requests 06-20-2023, 05:25
Replies: 5
Views: 560
Posted By SoccerjamTR
Forum: Suggestions / Requests 06-18-2023, 11:15
Replies: 5
Views: 560
Posted By SoccerjamTR
Re: Small edit on map vote plugin

When the maps written side by side in its new form are separated by commas, it can put the maps to the vote separately. However, what I want is that I want the side-by-side maps to be voted on...
Forum: Suggestions / Requests 06-16-2023, 05:35
Replies: 5
Views: 560
Posted By SoccerjamTR
Re: Small edit on map vote plugin

#include <amxmodx>
#include <amxmisc>
#define STRING_MAX 128
#define VOTE_MAX 10
#define CFG_MAX 511
#define MODS_MAX 10
#define MODS_MAPS 32
#define MODS_PLUGS 32
#define MODS_STRLEN 128...
Forum: Suggestions / Requests 06-15-2023, 13:36
Replies: 5
Views: 560
Posted By SoccerjamTR
Small edit on map vote plugin

public mmLoadMaps(szConfigDir[], szMapFile[])
{
new szFilename[STRING_MAX]
new szData[STRING_MAX]

g_mapNums[g_modCount] = 0
formatex(szFilename, sizeof(szFilename) - 1, "%s/%s",...
Forum: Scripting Help 03-01-2023, 06:43
Replies: 5
Views: 801
Posted By SoccerjamTR
Re: model change like cl_minmodels

i have already gk model but i meant when player uses cl_minmodel 1
Forum: Scripting Help 02-28-2023, 15:20
Replies: 5
Views: 801
Posted By SoccerjamTR
Re: model change like cl_minmodels

I just want something to be noticed that I can see in my ct team's goalkeeper. When I type "cl_minmodels 1" I need to know the goalkeepers since all the players are the same. What do you recommend?...
Forum: Scripting Help 02-26-2023, 06:21
Replies: 5
Views: 801
Posted By SoccerjamTR
model change like cl_minmodels

I want to change player's model like cl_minmodels. If player A use this, Ct players will seeing Sas model and T players will seeing Leet model and only that Player A can see this models. Is it...
Forum: Scripting Help 01-12-2023, 08:42
Replies: 5
Views: 521
Posted By SoccerjamTR
Re: change player number

Thanks but i didn't understand because of my poor code knowledge. Can you edit the public for like that ?
Forum: Scripting Help 01-10-2023, 16:02
Replies: 5
Views: 521
Posted By SoccerjamTR
Re: change player number

I tried to changing if(id == PossCancha[1][0]) to if(id == PossCancha[2][0]) but didn't worked.
I think PossCancha[1][0] is catching player and PossCancha[2][0] is opposite team player because...
Forum: Scripting Help 01-10-2023, 10:09
Replies: 5
Views: 521
Posted By SoccerjamTR
change player number

there is a offside plugin for soccer mod. I want to increase offside catching player number. Custom player number is 1 and i want to 2 or 3,.. How to make?
Offside(id)
{
new RestUser = 0, alive =...
Forum: Scripting Help 12-07-2022, 07:22
Replies: 4
Views: 680
Posted By SoccerjamTR
Re: show last 10 line

These are nvault codes

public plugin_init()
{
gNames = ArrayCreate(512);
gDates = ArrayCreate(512);
get_time("(%H.%M-%d.%m)",gDateNow,charsmax(gDateNow));
new...
Forum: Scripting Help 12-07-2022, 07:19
Replies: 7
Views: 1,211
Posted By SoccerjamTR
Re: get id's id

Can you help me? :)
Forum: Scripting Help 11-22-2022, 16:37
Replies: 4
Views: 680
Posted By SoccerjamTR
Re: show last 10 line

i tried both but it gave error.
Invalid cellvector handle provided (9:10:10)
[AMXX] Displaying debug trace (plugin "g.amxx")
[AMXX] Run time error 10: native error (native "ArrayGetString")...
Forum: Scripting Help 11-22-2022, 07:30
Replies: 4
Views: 680
Posted By SoccerjamTR
show last 10 line

public pShowNames(uIndex){
new bmMotd[1680],bmAnlat;
bmAnlat += formatex(bmMotd[bmAnlat],charsmax(bmMotd)-bmAnlat,"<head><style>table,th,td { border: 1px solid green;color:white; } td {...
Forum: Scripting Help 10-27-2022, 05:08
Replies: 7
Views: 1,211
Posted By SoccerjamTR
Re: get id's id

#define RECORDS 2
enum {
KILL
SELFKILL
}
new TopPlayer[3][RECORDS+1]
new TopPlayerName[RECORDS+1][33]
new Record[33][RECORDS+1]
TopPlayer[1][KILL] , TopPlayer[1][SELFKILL]
Forum: Scripting Help 10-26-2022, 16:56
Replies: 7
Views: 1,211
Posted By SoccerjamTR
Re: get id's id

it doesn't work.
Forum: Scripting Help 10-06-2022, 04:38
Replies: 7
Views: 1,211
Posted By SoccerjamTR
Re: get id's id

I tried but it gave error.
Top Players KILL and SELFKILL
Topplayer[1][KILL] = 10(player A) Topplayer[1][SELFKILL] = 7(player B)

Player A's statistics:
Record[id][KILL] = 10 Record[id][SELFKILL]...
Forum: Scripting Help 10-05-2022, 08:31
Replies: 7
Views: 1,211
Posted By SoccerjamTR
get id's id

I have

#define RECORDS 2
enum {
KILL
SELFKILL
}
new TopPlayer[3][RECORDS+1]

TopPlayer[1][KILL] , TopPlayer[1][SELFKILL]
Forum: Scripting Help 07-31-2021, 05:51
Replies: 21
Views: 2,420
Posted By SoccerjamTR
Re: save nvault on plugin_end

First public at plugin_end didn't work and didn't save vault. However at plugin_init worked like my previous code.
Second public(at client_discconect) worked and saved. Does the reason stems from...
Forum: Scripting Help 07-30-2021, 17:22
Replies: 21
Views: 2,420
Posted By SoccerjamTR
save nvault on plugin_end

I have this public and it is working in plugin_init but it is not working or saving on plugin_end. What is wrong my code can you help me?
public saveVault(){
new id
for(id=1; id<=maxplayers;...
Showing results 1 to 25 of 37

 
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