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Search: Posts Made By: R1KO
Forum: Scripting 12-14-2021, 15:46
Replies: 4
Views: 2,779
Posted By R1KO
Re: Get player ground entity

this does not work in CS:GO ((
always return 0

But GetEntDataEnt2(i, m_hGroundEntity) return -1 if player on ground else 0
Forum: Plugins 02-27-2018, 08:06
Replies: 4
Views: 5,727
Posted By R1KO
Re: [CSGO] ChatSpy | *UPLOADED 24.02.2018* | *VERSION 1337*

There were problems with cloning the repository


In function PrintToChat, instead of the sender's index, the index of the sender's team was transmitted
Forum: Plugins 02-26-2018, 19:35
Replies: 4
Views: 5,727
Posted By R1KO
Re: [CSGO] ChatSpy | *UPLOADED 24.02.2018* | *VERSION 1337*

Small optimization
Fixed bug with sender's name
Forum: Scripting 02-14-2018, 14:53
Replies: 2
Views: 814
Posted By R1KO
Re: Cant fetch UTF-8 with SQL_FetchString

https://sm.alliedmods.net/new-api/dbi/Database/SetCharset
Use g_hDatabase.SetCharset("utf8"); after connecting to the database
Forum: Unapproved Plugins 08-17-2017, 12:41
Replies: 11
Views: 13,401
Posted By R1KO
Re: [CSS] VIP/List of all modules & Core

@AghaArshia

what ?
I wonder what contribution you made to the development of the plugin that added themselves to the co-authors
Forum: Plugins 08-11-2017, 07:52
Replies: 29
Views: 20,231
Posted By R1KO
Re: [CS:GO] Weapon Jumping

@micapat
At the end of the OnConfigsExecuted(), you do not close the kvConfig handle. Therefore, plugin has a memory leak.
Forum: Coding MM:S Plugins & SM Extensions 02-07-2017, 10:37
Replies: 3
Views: 1,455
Posted By R1KO
Re: [question] Compile Ext

I found this file. Where to put it?
Forum: Coding MM:S Plugins & SM Extensions 02-07-2017, 10:00
Replies: 3
Views: 1,455
Posted By R1KO
[question] Compile Ext

OS - Win 7
Visual Studio 2015

Compilation error (for CS:GO):


which path should be located, this library?
Forum: Scripting 02-05-2017, 10:23
Replies: 9
Views: 1,240
Posted By R1KO
Forum: Scripting 09-03-2016, 13:47
Replies: 921
Views: 311,798
Posted By R1KO
Re: New API and Syntax

up https://forums.alliedmods.net/showpost.php?p=2450228&postcount=762
Forum: Scripting 09-01-2016, 15:16
Replies: 921
Views: 311,798
Posted By R1KO
Re: New API and Syntax

enum Types:
{
INVALID_TYPE = 0,
}

methodmap Types
{
public Types()
{
return view_as<Types>(5);
Forum: Extensions 07-28-2016, 10:37
Replies: 846
Views: 574,884
Posted By R1KO
Re: [ANY] SteamWorks

Yes, that's the way it works
SteamWorks_GetUserGroupStatus(iClient, 103582791429521979);

But if you use convar:
ConVar g_SteamGroupID;

g_SteamGroupID = CreateConVar("sm_steam_groupid",...
Forum: Extensions 07-28-2016, 10:10
Replies: 846
Views: 574,884
Posted By R1KO
Re: [ANY] SteamWorks

native bool:SteamWorks_GetUserGroupStatus(client, groupid);
native bool:SteamWorks_GetUserGroupStatusAuthID(authid, groupid);
use the group 64-bit Steam ID. But the integer type has limits −2 147...
Forum: News 11-13-2015, 13:33
Replies: 62
Views: 59,311
Posted By R1KO
Re: SourceMod 1.7.2 and Metamod:Source 1.10.5 Released

What is it?

"HP" receives as a "hp"
"hp" receives as a "hp"
"Armor" receives as a "armor""
"Money" normally.

in one kv all is normal, in other it is not
Forum: News 11-13-2015, 12:43
Replies: 62
Views: 59,311
Posted By R1KO
Re: SourceMod 1.7.2 and Metamod:Source 1.10.5 Released

When a bug is fixed when the KeyValues get string sometimes is not case sensitive??
Forum: Scripting 09-24-2015, 14:33
Replies: 16
Views: 2,202
Posted By R1KO
Re: Merging plugins

#define WEP_DEX_Medigun 35
#define WEP_DEX_Weapon2 33 // second weapon index

public OnPluginStart()
{
//HookEvent("player_spawn", Event_player_spawn);
CreateTimer(0.1, Timer_DoEquip, 0,...
Forum: Scripting 09-06-2015, 13:55
Replies: 921
Views: 311,798
Posted By R1KO
Re: New API and Syntax

@BAILOPAN: 1.7.2 Release
Forum: Scripting 09-03-2015, 15:22
Replies: 921
Views: 311,798
Posted By R1KO
Re: New API and Syntax

trie, menus, panels created through metodmap too often give errors Invalid handle 0 (error 4).
Forum: Scripting 07-21-2015, 15:37
Replies: 15
Views: 3,931
Posted By R1KO
Re: Finding a random player

new iClient = GetRandomClient();
if (iClient)
{
// code
}


GetRandomClient()
{
decl iClients[MaxClients], iClientsNum, i;
Forum: Scripting 07-21-2015, 05:30
Replies: 16
Views: 2,033
Posted By R1KO
Re: [Menu API]How to disable item in menu?

#include <sourcemod>
new bool:g_bAllowGreen[MAXPLAYERS+1] = true;

public OnPluginStart()
{
HookEvent("round_start", restart_menu)
}

public Action:restart_menu(Handle:event, const...
Forum: Scripting 07-20-2015, 16:56
Replies: 16
Views: 2,033
Posted By R1KO
Re: [Menu API]How to disable item in menu?

public MenuCallBack(Handle:menuhandle, MenuAction:action, client, Position)
{
if(action == MenuAction_Select)
{
decl String:Item[20], String:sName[32];
GetMenuItem(menuhandle, Position,...
Forum: Scripting 07-19-2015, 13:38
Replies: 2
Views: 1,024
Posted By R1KO
Re: CSGO how to strip helmet?

SetEntProp(client, Prop_Send, "m_bHasHelmet", 0);
Forum: Scripting 07-15-2015, 13:50
Replies: 7
Views: 1,244
Posted By R1KO
Re: MySQL Get Entry and query it

fixed https://forums.alliedmods.net/showpost.php?p=2319608&postcount=6
Forum: Scripting 07-14-2015, 12:55
Replies: 7
Views: 1,244
Posted By R1KO
Re: MySQL Get Entry and query it

public OnClientPostAdminCheck(client)
{
decl String:sQuery[256], String:sAuth[32];
GetClientAuthString(client, sAuth, sizeof(sAuth));
FormatEx(sQuery, sizeof(sQuery), "SELECT Enable FROM Tag...
Forum: Scripting 07-11-2015, 10:12
Replies: 921
Views: 311,798
Posted By R1KO
Re: New API and Syntax

functions are obtained from native
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