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Search: Posts Made By: spumer
Forum: Extensions 09-18-2020, 17:05
Replies: 23
Views: 17,496
Posted By spumer
Re: [L4D2] ConnectHook

I don't know what you mean by stable, but i use it everyday
Forum: Extensions 10-10-2019, 03:42
Replies: 23
Views: 17,496
Posted By spumer
Re: [L4D2] ConnectHook

Do you use this extension before, or you install it together with BanId Fix?
Forum: Extensions 10-07-2019, 03:08
Replies: 23
Views: 17,496
Posted By spumer
Re: [L4D2] ConnectHook

Do you have crashdump on https://crash.limetech.org/?
Send me please source of the plugin which cause the crash.
Forum: Extensions 06-18-2017, 15:28
Replies: 23
Views: 17,496
Posted By spumer
Re: [L4D2] ConnectHook

When server crashed? On startup?
Forum: Extensions 09-29-2016, 17:50
Replies: 23
Views: 17,496
Posted By spumer
Re: [L4D2] ConnectHook

This is not for extending slots. This is for more speed up checks. With this extension you can implement very efficient "reserved slot", name checker and more.
Forum: Extensions 09-28-2016, 01:24
Replies: 23
Views: 17,496
Posted By spumer
Re: [L4D2] ConnectHook

If you permanently received "server is full" message, then extension works properly. This is logic of test plugin - restrict any connection.

You can write your own plugin with callback...
Forum: Extensions 03-06-2016, 10:17
Replies: 23
Views: 17,496
Posted By spumer
Re: [L4D2] ConnectHook

Thanks! Windows gamedata in previous post updated!

Who already download, you can manually strip old gamedata:

OLD:

"windows" "\x55\x8B\xEC\x83\xEC\x10\x56\x68\x8C\xAB\x37\x10"


NEW:
Forum: Extensions 01-28-2016, 14:08
Replies: 23
Views: 17,496
Posted By spumer
Re: [L4D2] ConnectHook

Windows version in attachment. I have no enviroment for test this. I need report from someone.
Forum: Extensions 12-12-2015, 08:59
Replies: 23
Views: 17,496
Posted By spumer
[L4D2] ConnectHook

This extension provides a OnClientPreConnect forward (similar to CBaseServer (https://forums.alliedmods.net/showthread.php?t=72322)'s, and Connect...
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