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Search: Posts Made By: Marttt
Forum: Plugin/Gameplay Ideas and Requests Today, 11:13
Replies: 3
Views: 284
Posted By Marttt
Re: [L4D2] Speed Booster

For Tank, I used m_flStamina once to detect, but don't know if is the best way to check it.

Example:

if (GetEntPropFloat(client, Prop_Send, "m_flStamina") > 0)
// do (or not) something
Forum: General Yesterday, 17:28
Replies: 5
Views: 144
Posted By Marttt
Re: [L4D2] Rescue Vehicle ETA New Version

Just remove the IsSoundPrecached part and "continue".

Remove this:

if (IsSoundPrecached(sNeededSounds[i]))
{
continue;
}
Forum: Plugins Yesterday, 13:44
Replies: 13
Views: 1,074
Posted By Marttt
Re: [L4D1 & L4D2] Health Preserve Fix & Give Start Health (optional)

I believe it is because some netprops behaviors differ from L4D1 and L4D2.

You can check it by looking at the SetEntProp codes in Silvers [L4D & L4D2] Heartbeat...
Forum: Plugin/Gameplay Ideas and Requests 07-03-2022, 10:18
Replies: 25
Views: 1,527
Posted By Marttt
Re: Server Restart Modification / Help Requests/ can Authors help?

Probably not SM1.11 related, you just don't have the database
Forum: General 07-01-2022, 19:12
Replies: 4
Views: 116
Posted By Marttt
Re: [L4D2] Stripper help with deleting defibs

Better give more info like which map etc
Also some stuff is converted during mid game.
Try changing some cvars like:

director_convert_pills_to_defib_health 0
Forum: Scripting 06-28-2022, 17:02
Replies: 3
Views: 181
Posted By Marttt
Re: array must be indexed

This is not how you compare strings in sourcepawn

Should be


if (!StrEqual(auth, "BOT"))


Also share code and not prints next time, cause is a nightmare to read and reproduce.
Forum: Plugin/Gameplay Ideas and Requests 06-28-2022, 17:00
Replies: 3
Views: 214
Posted By Marttt
Re: [L4D2] Hunter flying skybox patch

Try:

https://github.com/Target5150/MoYu_Server_Stupid_Plugins/tree/master/The%20Last%20Stand/l4d_backjump_fix

Don't know if is what you want tho
Forum: Plugins 06-28-2022, 11:35
Replies: 66
Views: 17,801
Posted By Marttt
Re: [L4D2] Throwable Melee Weapons (1.20) [16-Jun-2022]

The glow issue may be related to "iGlowType", I remember that in my glow plugin I had to remove the glow (set type = 0) when the weapon is picked up, otherwise it would display a blue/white glow...
Forum: General 06-27-2022, 17:10
Replies: 5
Views: 267
Posted By Marttt
Re: [L4D2] Common limits don't work in finales

Actually, Dragokas already did a similar plugin

[L4D1 & L4D2] Zombie limits (https://forums.alliedmods.net/showthread.php?t=332237)

I'm not certain but I believe CommonLimit is not the only...
Forum: General 06-27-2022, 11:15
Replies: 5
Views: 267
Posted By Marttt
Re: [L4D2] Common limits don't work in finales

Like @Toranks said, z_common_limit works but when a director vscript (.nut files) is called, is replaced by the vscript settings.

Just as an example, you may have this bug on c6m3_port map.

The...
Forum: Scripting 06-25-2022, 07:20
Replies: 17
Views: 725
Posted By Marttt
Re: sv_cheats ONLY FOR HOST / ADMIN

I believe some commands are listed in that small list here:

Talk:List of L4D2 Cvars (https://developer.valvesoftware.com/wiki/Talk:List_of_L4D2_Cvars)
Forum: Plugins 06-23-2022, 17:04
Replies: 20
Views: 3,593
Posted By Marttt
Re: [L4D2] Finale Stage hanging fix (finale tank fix)

Just remove the enum from the code. When Dragokas released it, left4dhooks didn't have this enum declared as well. In the newest versions, left4dhooks has.
(probably he will update soon)
Forum: Plugin/Gameplay Ideas and Requests 06-23-2022, 10:06
Replies: 127
Views: 25,243
Posted By Marttt
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?

Great! I would love to have different (random) finales for every campaign.
Forum: Scripting 06-23-2022, 10:05
Replies: 12
Views: 386
Posted By Marttt
Re: plugin causing csgo srcds freeze

What he means is that stuff that runs a lot of times per second (based on frame/tick) should have the variables already created, cause this process is kinda expensive when running loops/lot of times....
Forum: Scripting 06-23-2022, 08:02
Replies: 12
Views: 386
Posted By Marttt
Re: plugin causing csgo srcds freeze

Some kind of forum bug, btw with a simple google search (https://wiki.alliedmods.net/Timers_(SourceMod_Scripting)) you would have found
Forum: Plugin/Gameplay Ideas and Requests 06-21-2022, 12:02
Replies: 1
Views: 197
Posted By Marttt
Re: hours

Probably related to some database that saves how much time the player spent on the server.
Forum: Scripting 06-19-2022, 19:28
Replies: 5
Views: 300
Posted By Marttt
Re: [CSS] Make a player invisible?

Some stuff can be achieved using SetEntityRenderMode = RENDER_TRANSCOLOR and SetEntityRenderColor with alpha "0" as well.
Forum: Plugins 06-19-2022, 10:06
Replies: 6
Views: 2,557
Posted By Marttt
Re: [L4D1] Glow Item (White) [v1.0.4 | 19-June-2022]

I wasn't able to reproduce, but I added a safety check. Thanks for reporting. Download it again.
Forum: Scripting 06-17-2022, 11:12
Replies: 12
Views: 386
Posted By Marttt
Re: plugin causing csgo srcds freeze

Basically, you will have to create a timer, you can find how to create one in the wiki.

https://wiki.alliedmods.net/Timers_(SourceMod_Scripting)

And move your logic from "OnPlayerRunCmd" to the...
Forum: Plugin/Gameplay Ideas and Requests 06-17-2022, 04:51
Replies: 1
Views: 187
Posted By Marttt
Re: the plugin does not work in pirates, Vikings, knights 2

Better share the .sp file or put everything inside the PHP forum tag.

From my knowledge, OnConfigsExecuted is not working for PVKII in the current version
...
Forum: Scripting 06-16-2022, 15:57
Replies: 12
Views: 386
Posted By Marttt
Re: plugin causing csgo srcds freeze

Maybe too much stuff OnPlayerRunCmd, this one runs for every client at every tick.

Perhaps you should check the buttons first before doing all stuff
Forum: Plugin/Gameplay Ideas and Requests 06-13-2022, 18:03
Replies: 6
Views: 361
Posted By Marttt
Re: client index invalid error

Well, you changed more stuff than that.

And is because that you are getting an error:

Original:

stock ShuffleTeams ( client = -1 )
{
if ( g_bRoundIsLive )
Forum: HL1 Servers (HLDS) 06-13-2022, 17:23
Replies: 7
Views: 316
Posted By Marttt
Re: thinking about going full linux

You probably neither will notice the difference from 500 to 1000
Forum: Plugin/Gameplay Ideas and Requests 06-13-2022, 17:18
Replies: 6
Views: 361
Posted By Marttt
Re: client index invalid error

Your code doesn't match the github file.

Timer_ShuffleTeams is called on line 198, not 200

Are you sure you using the same code? (or have you modified it?)
Forum: Plugin/Gameplay Ideas and Requests 06-13-2022, 08:19
Replies: 1
Views: 164
Posted By Marttt
Re: L4D2 FastDL

I believe you can't, after TLS update they changed the default config "allow external content" from "all" to "disabled" best you can do IMO, is do a client check convar and send a message to the...
Showing results 1 to 25 of 500

 
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