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Posts Made By:
jameless
Forum:
Plugins
04-05-2010, 18:20
Replies:
210
[TF2] MatchMod
Views:
99,403
Posted By
jameless
Re: [TF2] MatchMod
Will it still default to the pug configs?
I ask because currently with pug being the default and with the map-auto selection we don't have to select what configs we want to use at all. It makes...
Forum:
Plugins
04-03-2010, 11:44
Replies:
210
[TF2] MatchMod
Views:
99,403
Posted By
jameless
Re: [TF2] MatchMod
Ok you already have them in that cfg file. If I change them in there at what point does the plugin call them? On map change, server reboot, begin matchmod, plugin reload, etc.?
Forum:
Plugins
04-02-2010, 19:30
Replies:
210
[TF2] MatchMod
Views:
99,403
Posted By
jameless
Re: [TF2] MatchMod
Awesome thanks!
EDIT: I actually just realized you do already have it in the autogenerated pug file. I was thinking more along the lines of adding it into the matchmod/custom.cfg instead. ...
Forum:
Plugins
04-02-2010, 16:54
Replies:
210
[TF2] MatchMod
Views:
99,403
Posted By
jameless
Re: [TF2] MatchMod
Request: Can you move the red and blue teamname cvars to the one cfg file? I found I had to edit a bunch of cfg files to make a change to the teamnames and the red teamname still failed. We are...
Forum:
Plugins
03-30-2010, 15:27
Replies:
210
[TF2] MatchMod
Views:
99,403
Posted By
jameless
Re: [TF2] MatchMod
The new version took care of my server name issues.
It also fixed it so now I can see the score of a ctf match in the hostname.
Thanks!
Forum:
Plugins
03-28-2010, 13:56
Replies:
210
[TF2] MatchMod
Views:
99,403
Posted By
jameless
Re: [TF2] MatchMod
Source tv question...
We never turn off source tv. We leave it running on the server all the time. What we do change is the recording. We use matchmod to enable it during the matches. It works...
Forum:
Plugins
03-24-2010, 15:59
Replies:
210
[TF2] MatchMod
Views:
99,403
Posted By
jameless
Re: [TF2] MatchMod
I am seriously looking forward to this! Thanks for doing it.
This feature request is kind of a big one. Since you have the logs already being made during a match, what about creating a...
Forum:
Plugins
03-22-2010, 07:04
Replies:
210
[TF2] MatchMod
Views:
99,403
Posted By
jameless
Re: [TF2] MatchMod
Thanks. If it helps at all the previous versions of matchmod allowed us to do it this way.
Forum:
Plugins
03-21-2010, 20:53
Replies:
210
[TF2] MatchMod
Views:
99,403
Posted By
jameless
Re: [TF2] MatchMod
What I mean is...
In our server.cfg we have the cvar hostname set to "<<<<<<<<<<-P-U-L-P- -V-I-P->>>>>>>>>>"
In our plugin.matchmod.cfg file we have these cvars with these values:
...
Forum:
Plugins
03-21-2010, 16:59
Replies:
210
[TF2] MatchMod
Views:
99,403
Posted By
jameless
Re: [TF2] MatchMod
Ok well that clears that up.
On another note I seem to be having an issue with my server name. We only use matchmod for when we run pugs but we do use the server for other games. What is...
Forum:
Plugins
03-20-2010, 01:35
Replies:
210
[TF2] MatchMod
Views:
99,403
Posted By
jameless
Re: [TF2] MatchMod
They show up in console the moment we enter the server. This is before we begin Matchmod.
I also noticed 1 other thing. Not sure if this is TF2's bug in tournament mode or if there is something...
Forum:
Plugins
03-19-2010, 23:33
Replies:
210
[TF2] MatchMod
Views:
99,403
Posted By
jameless
Re: [TF2] MatchMod
We uploaded the new version. I get these messages in console when we start matchmod. Although everything still worked fine. I just figured I would bring it to your attention.
ConVarRef...
Forum:
Plugins
03-15-2010, 15:31
Replies:
210
[TF2] MatchMod
Views:
99,403
Posted By
jameless
Re: [TF2] MatchMod
The plugin has been working great!
Quick question though: I was trying to follow along with the order that the cfg files are run. If I were starting a default pug/push match for instance, what...
Forum:
Plugins
03-02-2010, 00:24
Replies:
210
[TF2] MatchMod
Views:
99,403
Posted By
jameless
Re: [TF2] MatchMod
Not sure if this will help anyone but I edited my warmode so instead of it unloading everything and just loading the basics, I simply unloaded the plugins I didn't want running during the match. ...
Forum:
Plugins
02-28-2010, 00:40
Replies:
210
[TF2] MatchMod
Views:
99,403
Posted By
jameless
Re: [TF2] MatchMod
Yes well we use a custom admin flag for anyone we want to have access to MatchMod. Since we use the server for more than just matches we wanted to restrict access to the commands. I wasn't trying...
Forum:
Plugins
02-27-2010, 23:51
Replies:
210
[TF2] MatchMod
Views:
99,403
Posted By
jameless
Re: [TF2] MatchMod
Just a quick recommendation...in the custom menu you have posted you have the line "admin" "sm_kick". This makes it so even if you change the adminflag cvar you have in your plugin anyone with kick...
Forum:
Plugins
02-14-2010, 18:39
Replies:
210
[TF2] MatchMod
Views:
99,403
Posted By
jameless
Re: [TF2] MatchMod
Thanks for helping me sort this out, Hawkeye. So other folks know it was that I neglected to add mp_tournament 0 in my server.cfg file and I also didn't turn off mapchooser. It wasn't the plugins...
Forum:
Plugins
02-14-2010, 10:59
Replies:
210
[TF2] MatchMod
Views:
99,403
Posted By
jameless
Re: [TF2] MatchMod
Thanks for taking the time to work on this with us. It is greatly appreciated.
I do have another question however. We ran stopwatch mode which was great! However when the one team won the match...
Forum:
Plugins
02-11-2010, 12:53
Replies:
210
[TF2] MatchMod
Views:
99,403
Posted By
jameless
Re: [TF2] MatchMod
So when everyone does readyup it resets the map for us instead of running the command?
I tried tournament restart but it would not bring up the UI for some reason on any map for us. I was using a...
Forum:
Plugins
02-11-2010, 01:04
Replies:
210
[TF2] MatchMod
Views:
99,403
Posted By
jameless
Re: [TF2] MatchMod
I am setting it in the custom.cfg inside of each folder.
I only had 2 people in the server. I clicked on Begin MatchMod. It gave me messages that readyup was started. I ran command...
Forum:
Plugins
02-10-2010, 23:39
Replies:
210
[TF2] MatchMod
Views:
99,403
Posted By
jameless
Re: [TF2] MatchMod
It now properly resets the name at the end of a match. Thanks.
However it still isn't grabbing the hostnamepfx that we have set in our custom cfgs. Still shows |MatchMod| when in game and when I...
Forum:
Plugins
02-07-2010, 17:19
Replies:
210
[TF2] MatchMod
Views:
99,403
Posted By
jameless
Re: [TF2] MatchMod
Have you found a solution to this?
Showing results 1 to 22 of 22
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