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Posts Made By:
jadhomer
Forum:
Unapproved Plugins
11-07-2015, 19:40
Replies:
511
[TF2] Unusual effects 2.19 SQL (21/12/2015)
Views:
311,595
Posted By
jadhomer
Re: [TF2] Unusual effects 2.17.1 (SQL + taunt)
I'm seeing what max said as well. Also, it does not have the latest unusual effects from halloween or invasion.
Forum:
Plugins
10-16-2015, 19:25
Replies:
1,919
[ANY] CallAdmin - Extended Report Mod
Views:
777,308
Posted By
jadhomer
Re: [ANY] CallAdmin - Extended Report Mod
Alright. I followed your instructions and got the latest dev build from today. I put the group URL in the config and reloaded everything again; however, I still get the same error message.
...
Forum:
Plugins
10-16-2015, 14:22
Replies:
1,919
[ANY] CallAdmin - Extended Report Mod
Views:
777,308
Posted By
jadhomer
Re: [ANY] CallAdmin - Extended Report Mod
I apologize if this was answered somewhere, but I am unable to find it. What exactly does the calladmin_groupidlist.cfg do? I posted the link to our staff steam group in the file; however, the plugin...
Forum:
Plugins
08-26-2015, 11:14
Replies:
369
[ANY] SourceComms (0.9.266 - 22/11/2014)
Views:
188,532
Posted By
jadhomer
Re: [ANY] SourceComms (0.9.266 - 22/11/2014)
I know this plugin is not supported by the author, but I'll just leave this problem here.
After a new round starts, players' gags get removed even though they are still active in the database.
Forum:
Plugins
07-29-2015, 14:27
Replies:
23
[TF2] Inspect All
Views:
40,264
Posted By
jadhomer
Re: [TF2] Inspect All
Just a problem I encountered on our servers with that plugin. Some people would be unable to fire their primary or secondary weapons at all. I had TF2Attributes installed and updated to the latest...
Forum:
VSH / Freak Fortress
07-08-2015, 20:56
Replies:
3,020
FF2
Freak Fortress 2 1.10.14 Released
Views:
943,337
Posted By
jadhomer
Re: Freak Fortress 2 1.10.5 Released
Nevermind, fixed. I took drastic measures and restarted between every step. Works perfectly now :]
Forum:
VSH / Freak Fortress
07-08-2015, 18:29
Replies:
3,020
FF2
Freak Fortress 2 1.10.14 Released
Views:
943,337
Posted By
jadhomer
Re: Freak Fortress 2 1.10.5 Released
The line numbers are not matching because I'm cutting out the other irrelevant plugins between the Freak Fortress 2 errors. They are errors that are related to custom made plugins that were appearing...
Forum:
VSH / Freak Fortress
07-08-2015, 14:43
Replies:
3,020
FF2
Freak Fortress 2 1.10.14 Released
Views:
943,337
Posted By
jadhomer
Re: Freak Fortress 2 1.10.5 Released
The melee crits are not fixed. They occasionally spaz on for a second, but it's not permanent.
Also:
Now the cap does not unlock and the bosses get instantly killed by backstabs.
/ff2next...
Forum:
Extensions
03-29-2015, 12:52
Replies:
883
DHooks (Dynamic Hooks - Dev Preview)
Views:
702,312
Posted By
jadhomer
Re: DHooks (Dynamic Hooks - Dev Preview)
I am unable to download the latest dhooks because there is a Cloudflare error ;-;
http://i.gyazo.com/13035076efbce24a52fe525528ad704a.png
Forum:
Unapproved Plugins
03-28-2015, 19:57
Replies:
789
[TF2] TF2Jail (Jailbreak for TF2)
Views:
322,289
Posted By
jadhomer
Re: [TF2] TF2Jail (Jailbreak for TF2) (5.5.2 - SM 1.7)
The autobalance feature is now broken. Anyone can join either team and it will not balance them out with the default ratio.
Forum:
General
03-10-2014, 02:49
Replies:
2
"sm_play" directions?
Views:
2,634
Posted By
jadhomer
Re: "sm_play" directions?
Oh wow, haha. I didn't realize that. Thanks for your help (and your quick response :D)!
Forum:
General
03-10-2014, 02:32
Replies:
2
"sm_play" directions?
Views:
2,634
Posted By
jadhomer
"sm_play" directions?
Hello everyone! I have been searching far and wide for some comprehensive instructions (post steam pipe of course) on how to use the sm_play command and installing the files on a server. I have...
Forum:
General
02-06-2013, 22:02
Replies:
4
Sourcemod Server Stops Responding Upon Slay Command
Views:
1,473
Posted By
jadhomer
Re: Sourcemod Server Stops Responding Upon Slay Command
Oh. Sorry for my delay in replying. This is fixed by updating your game data from the latest snapshot. I found another post recently that had been solved. But thank you for your time!
Forum:
General
02-04-2013, 03:56
Replies:
4
Sourcemod Server Stops Responding Upon Slay Command
Views:
1,473
Posted By
jadhomer
Re: Sourcemod Server Stops Responding Upon Slay Command
Oh and I forgot to say, I am running this on Windows 7.
Forum:
General
02-04-2013, 03:54
Replies:
4
Sourcemod Server Stops Responding Upon Slay Command
Views:
1,473
Posted By
jadhomer
Sourcemod Server Stops Responding Upon Slay Command
Hi everyone!
I have gotten my first tf2 dedicated server up and running, but I have been running into some issues with Sourcemod. Whenever I use the "/slay" command, my server stops responding and...
Showing results 1 to 15 of 15
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