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Posts Made By:
AnAkIn
Forum:
Snippets and Tutorials
05-28-2009, 07:44
Replies:
27
[TF2] New unlock system.
Views:
15,244
Posted By
AnAkIn
Re: [TF2] New unlock system.
It's not possible. The drop rate is set by the Steam servers.
Forum:
Coding MM:S Plugins & SM Extensions
05-20-2009, 13:48
Replies:
369
Sticky:
Signature Request Thread
Views:
261,468
Posted By
AnAkIn
Re: Signature Request Thread
Could anyone find a sig to disable first blood in TF2 Arena mode?
Forum:
Coding MM:S Plugins & SM Extensions
01-25-2009, 13:29
Replies:
11
Sourcehook problem on linux
Views:
3,460
Posted By
AnAkIn
Re: Sourcehook problem on linux
Ok we finally fixed it, it was a problem in the makefile. :mrgreen:
Forum:
Coding MM:S Plugins & SM Extensions
01-23-2009, 13:16
Replies:
11
Sourcehook problem on linux
Views:
3,460
Posted By
AnAkIn
Re: Sourcehook problem on linux
We tried adding 2 other features to the plugin which work with SourceHook, and again, both work under Windows and not under Linux? oO
There seem to be a problem with SourceHook and Linux :s
Forum:
Coding MM:S Plugins & SM Extensions
01-21-2009, 10:57
Replies:
369
Sticky:
Signature Request Thread
Views:
261,468
Posted By
AnAkIn
Re: Signature Request Thread
Could anyone find me the sig for this:
CBaseEntityList * g_pEntityList
(TF2)
Thanks :)
Forum:
Coding MM:S Plugins & SM Extensions
01-21-2009, 10:52
Replies:
0
delete please
Views:
751
Posted By
AnAkIn
delete please
delete please
Forum:
Unapproved Plugins
01-13-2009, 03:57
Replies:
10
Block r_aspectratio
Views:
6,012
Posted By
AnAkIn
Re: Block r_aspectratio
There is no need of this command for widescreen. The aspect ratio is already automatically adjusted, you can just leave this cvar to 0. It is cheat protected on other source engine games anyway.
Forum:
Coding MM:S Plugins & SM Extensions
01-12-2009, 14:15
Replies:
11
Sourcehook problem on linux
Views:
3,460
Posted By
AnAkIn
Re: Sourcehook problem on linux
Manual hook here:
http://nocclan.free.fr/soldierselfdamage2.txt
Still not work on Linux.
Forum:
Coding MM:S Plugins & SM Extensions
01-09-2009, 16:17
Replies:
11
Sourcehook problem on linux
Views:
3,460
Posted By
AnAkIn
Re: Sourcehook problem on linux
We already tried the manual hook with vtable offset, and it also only worked on Windows (we did add 1 for the offset on linux). :(
EDIT: There is also a linux server which keeps crashing when...
Forum:
Coding MM:S Plugins & SM Extensions
01-09-2009, 15:45
Replies:
11
Sourcehook problem on linux
Views:
3,460
Posted By
AnAkIn
Re: Sourcehook problem on linux
Someone told me to do this change in takedamageinfo.h:
Find:
EHANDLE m_hAttacker;Add after:
int m_iDummy;That's what I did and it still not work on linux.
...
Forum:
Coding MM:S Plugins & SM Extensions
01-09-2009, 12:28
Replies:
11
Sourcehook problem on linux
Views:
3,460
Posted By
AnAkIn
Sourcehook problem on linux
Hi,
We have a plugin which tries to modifies the TF2 soldier self damage using sourcehook.
It works by modifying a cvar which is the coefficient of the soldier self damage. This plugin works...
Forum:
Plugin/Gameplay Ideas and Requests
01-03-2009, 07:39
Replies:
4
Need Help with TF2 scripting!
Views:
2,345
Posted By
AnAkIn
Re: Need Help with TF2 scripting!
But that doesn't work correctly because it also nerf the real damage values.
Example:
The soldier shotgun is usually around 80-90 at point blank range. Setting this to 0 will make it be 60 all...
Forum:
Plugin/Gameplay Ideas and Requests
10-22-2008, 11:08
Replies:
6
Cross-engine VAC bans plugin
Views:
2,873
Posted By
AnAkIn
Re: Cross-engine VAC bans plugin
http://www.vacbanned.com/
http://www.vacbanned.com/plugin.php
Forum:
Plugin/Gameplay Ideas and Requests
09-11-2008, 07:45
Replies:
4
[REQ] TF2 Anticheat/script plugin
Views:
2,913
Posted By
AnAkIn
Re: [REQ] TF2 Anticheat/script plugin
I don't want to track client consoles, but some people who make plugins told me that detecting number of +attack/s etc is possible since it's being sent to the server.
Forum:
Plugin/Gameplay Ideas and Requests
09-10-2008, 06:42
Replies:
4
[REQ] TF2 Anticheat/script plugin
Views:
2,913
Posted By
AnAkIn
Re: [REQ] TF2 Anticheat/script plugin
sv_pure 2 is already on all matches servers.
And VBAC/KAC only check for sv_cheats 1 and cheat cvars, and that type of cheat is most used in CSS, not TF2.
What we need is in the above post.
Forum:
Plugin/Gameplay Ideas and Requests
09-07-2008, 03:08
Replies:
4
[REQ] TF2 Anticheat/script plugin
Views:
2,913
Posted By
AnAkIn
[REQ] TF2 Anticheat/script plugin
I need someone who could make a private anticheat/script plugin for a TF2 league.
It would detect fastshoot scripts (how much time +attack command is called/seconds or if they keep holding it down...
Forum:
Plugins
08-24-2008, 11:01
Replies:
258
VBAC - Very Basic Anti-Cheat V3.3 [29 Aug 08]
Views:
172,502
Posted By
AnAkIn
Yes it does, just got a ban yesterday. L...
Yes it does, just got a ban yesterday.
L 08/23/2008 - 13:03:50: [basic-anti-cheat.smx] [VBAC SV_CHEATS BAN] Name: F SteamID: STEAM_0:1:8626 was BANNED for CVar: sv_cheats CVar Value: 1
Forum:
Plugins
08-16-2008, 05:42
Replies:
258
VBAC - Very Basic Anti-Cheat V3.3 [29 Aug 08]
Views:
172,502
Posted By
AnAkIn
Re: VBAC - Very Basic Anti-Cheat V3.2 [15 Aug 08]
Same here
Forum:
Plugins
06-12-2008, 06:10
Replies:
277
Critical Hit Modifier
Views:
197,795
Posted By
AnAkIn
Re: Critical Hit Modifier
I fixed it with the help of Tsunami's plugin which was logging the action numbers.
Replace:
if (GetConVarBool(crituber) && (GetEntProp(client, Prop_Send, "m_nPlayerCond") & 6144))by
if...
Forum:
Plugins
06-10-2008, 14:46
Replies:
277
Critical Hit Modifier
Views:
197,795
Posted By
AnAkIn
Re: Critical Hit Modifier
I mean 1.0.2 by last one...
Forum:
Plugins
06-10-2008, 10:00
Replies:
277
Critical Hit Modifier
Views:
197,795
Posted By
AnAkIn
Re: Critical Hit Modifier
The plugin doesn't work any more with the last SourceMod version.
I had to take the TF2 extensions files of the previous version I had (dunno which one), and I replaced the new ones by those, and...
Forum:
Plugins
05-13-2008, 14:38
Replies:
277
Critical Hit Modifier
Views:
197,795
Posted By
AnAkIn
Re: Critical Hit Modifier
Try what I said above.
Forum:
Plugins
05-13-2008, 05:52
Replies:
277
Critical Hit Modifier
Views:
197,795
Posted By
AnAkIn
Re: Critical Hit Modifier
I fixed it with the help of Tsunami's plugin which was logging the action numbers.
Replace:
if (GetConVarBool(crituber) && (GetEntProp(client, Prop_Send, "m_nPlayerCond") & 6144))by
if...
Forum:
Plugins
05-11-2008, 06:19
Replies:
277
Critical Hit Modifier
Views:
197,795
Posted By
AnAkIn
Re: Critical Hit Modifier
Could you fix it please ?
I need it asap :cry:
Forum:
Plugins
05-10-2008, 14:45
Replies:
277
Critical Hit Modifier
Views:
197,795
Posted By
AnAkIn
Re: Critical Hit Modifier
Yeah, I also noticed that and told him on IRC... he said that he made an error or something. I'm waiting for a fix :wink:
Showing results 1 to 25 of 27
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