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Search: Posts Made By: asherkin
Forum: Plugins 10-25-2018, 11:50
Replies: 1,732
Views: 1,338,049
Posted By asherkin
Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)

The newdecls required pragma should always be set after including 3rd party includes.
Forum: Plugins 05-19-2017, 18:30
Replies: 1,732
Views: 1,338,049
Posted By asherkin
Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)

Which is why there is a precompiled version attached.
Forum: Plugins 11-30-2015, 18:09
Replies: 1,732
Views: 1,338,049
Posted By asherkin
Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)

Latest TF2Items snapshot and release are identical.
Forum: Plugins 10-15-2015, 03:44
Replies: 1,732
Views: 1,338,049
Posted By asherkin
Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)

Fancy quotes are not treated as quotes when parsing.
Forum: Plugins 09-27-2015, 08:58
Replies: 1,732
Views: 1,338,049
Posted By asherkin
Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)

https://forums.alliedmods.net/showthread.php?p=2340145#post2340145
Forum: Plugins 06-06-2015, 07:10
Replies: 1,732
Views: 1,338,049
Posted By asherkin
Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)

That's why there is a binary attachment as well, and why you should read the Installation section in the OP.
Forum: Plugins 07-31-2014, 06:30
Replies: 1,732
Views: 1,338,049
Posted By asherkin
Forum: Plugins 02-12-2013, 07:36
Replies: 1,732
Views: 1,338,049
Posted By asherkin
Forum: Plugins 02-06-2013, 07:15
Replies: 1,732
Views: 1,338,049
Posted By asherkin
Re: [TF2Items] Give Weapon (v3.14, 01/23/2013)

The server only receives information on items the player has equipped on the client side.
Forum: Plugins 12-27-2012, 09:21
Replies: 1,732
Views: 1,338,049
Posted By asherkin
Re: [TF2Items] Give Weapon (v3.13, 12/22/2012)

Those errors are caused by reloading the TF2Items extension without reloading the plugin.
Forum: Plugins 11-06-2012, 11:50
Replies: 1,732
Views: 1,338,049
Posted By asherkin
Re: [TF2Items] Give Weapon (v3.12, 10/21/2012)

It's caused by how implemented that weapon on the client, it's always been like that.
Forum: Plugins 09-11-2012, 08:39
Replies: 1,732
Views: 1,338,049
Posted By asherkin
Re: [TF2Items] Give Weapon (v3.11, 06/30/2012)

The last stable release is perfectly fine.
Forum: Plugins 05-17-2012, 11:34
Replies: 1,732
Views: 1,338,049
Posted By asherkin
Re: [TF2Items] Give Weapon (v3.10, 3/2/2012)

Another question: is there a cvar to enable/disable Valve weapons? I am about to give everyone the ability to spawn themselves weapons on my own server and would rather not have them go crazy with...
Forum: Plugins 11-19-2011, 18:02
Replies: 1,732
Views: 1,338,049
Posted By asherkin
Re: [TF2Items] Give Weapon (v3.08, 10/27/2011)

Valve couldn't get their visibility restriction code to work correctly for it, so that model has a hard-coded exception.


Probably outdated gamedata.
Forum: Plugins 11-07-2011, 12:41
Replies: 1,732
Views: 1,338,049
Posted By asherkin
Re: [TF2Items] Give Weapon (v3.08, 10/27/2011)

PM me a couple of IDs and I'll try and help you.
Are you sure you installed the Accelerator plugin and are using Accelerator IDs instead of Valve ones?


...
Forum: Plugins 07-27-2011, 16:01
Replies: 1,732
Views: 1,338,049
Posted By asherkin
Re: [TF2Items] Give Weapon (v3.03, 07/25/2011)

https://bugs.alliedmods.net/show_bug.cgi?id=5025
Forum: Plugins 07-26-2011, 14:40
Replies: 1,732
Views: 1,338,049
Posted By asherkin
Re: [TF2Items] Give Weapon (v3.03, 07/25/2011)

The code is fine.
Your copy of the SourceMod includes and the TF2Items include are outdated.
Forum: Plugins 04-03-2011, 08:11
Replies: 1,732
Views: 1,338,049
Posted By asherkin
Re: [TF2Items] Give Weapon (v2.8, 03/13/2011)

Your SourceMod includes are outdated.
Forum: Plugins 03-07-2011, 23:21
Replies: 1,732
Views: 1,338,049
Posted By asherkin
Re: [TF2Items] Give Weapon (v2.7, 02/24/2011)

It's so that if the config format changes, old configs wont load until they are changed to match the new format.
Forum: Plugins 03-04-2011, 06:13
Replies: 1,732
Views: 1,338,049
Posted By asherkin
Re: [TF2Items] Give Weapon (v2.7, 02/24/2011)

As FlaminSarge said, they were in version 2.7.
Which was released over a week ago.
Forum: Plugins 03-04-2011, 06:09
Replies: 1,732
Views: 1,338,049
Posted By asherkin
Re: [TF2Items] Give Weapon (v2.7, 02/24/2011)

Try reading before responding, they weren't craftable, they are now.
Forum: Plugins 02-04-2011, 07:41
Replies: 1,732
Views: 1,338,049
Posted By asherkin
Re: [TF2Items] Give Weapon (v2.61, 01/09/2011)

Maybe all those should be removed as well?
Forum: Plugins 01-22-2011, 10:12
Replies: 1,732
Views: 1,338,049
Posted By asherkin
Re: [TF2Items] Give Weapon (v2.61, 01/09/2011)

// TF2 Weapon Slots for GetPlayerWeaponSlot
enum
{
TFWeaponSlot_Primary,
TFWeaponSlot_Secondary,
TFWeaponSlot_Melee,
TFWeaponSlot_Grenade,
TFWeaponSlot_Building,
TFWeaponSlot_PDA,...
Forum: Plugins 12-13-2010, 05:40
Replies: 1,732
Views: 1,338,049
Posted By asherkin
Re: [TF2Items] Give Weapon (v1.4.1.2.3, 12/11/2010)

"attribs" "134 ; 1" "16 ; 40"
That's not how you do it broski.
Forum: Plugins 12-09-2010, 01:45
Replies: 1,732
Views: 1,338,049
Posted By asherkin
Re: [TF2Items] Give Weapon (v1.4.1.2.2, 12/05/2010)

YOU FAILED.

thatdarnkid, look into the documentation for the sm_show_activity convar at the top of sourcemod.cfg.
EDIT: This way no edits to the plugin are needed.
Showing results 1 to 25 of 26

 
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