Rules
FAQ
Members List
Search
Register
Login
Raised This Month: $51
Target: $400
12%
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Showing results 1 to 12 of 12
Search took
0.00
seconds.
Search:
Posts Made By:
xQd
Forum:
General
09-21-2017, 08:11
Replies:
1
[CS 1.6] Get remaining seconds after bomb defusal?
Views:
700
Posted By
xQd
[CS 1.6] Get remaining seconds after bomb defusal?
Is this possible in amx?
I want to make it so it plays a song when there is one second left or less before explosion when it is defused.
Forum:
Plugins
09-08-2017, 14:45
Replies:
26
[L4D2] Tougher Survivor Bots
Views:
32,299
Posted By
xQd
Re: [L4D2] Tougher Survivor Bots
Update 1.3 is out!
Fixed yet another bug which made the bots invulnerable. I hope this is the last one;
Added l4d_tsb_enable cvar which enables/ disables the effects of this plugin on the bots.
Forum:
Scripting
09-08-2017, 14:15
Replies:
5
[L4D2] Global variables are randomly reseted to 0
Views:
942
Posted By
xQd
Re: [L4D2] Global variables are randomly reseted to 0
Yup, that was the problem. sbDamageMult is halved when bots take fire damage. I remember that sbDamageMult suddenly became 0 after one of the bots went into my molotov fire. It all makes sense now,...
Forum:
Scripting
09-08-2017, 13:38
Replies:
5
[L4D2] Global variables are randomly reseted to 0
Views:
942
Posted By
xQd
Re: [L4D2] Global variables are randomly reseted to 0
This (https://forums.alliedmods.net/showpost.php?p=2546904&postcount=9)is the plugin I am talking about, the source is included in that post. There is not too much code and it is easy to understand....
Forum:
Scripting
09-08-2017, 13:03
Replies:
5
[L4D2] Global variables are randomly reseted to 0
Views:
942
Posted By
xQd
[L4D2] Global variables are randomly reseted to 0
So I have a plugin which uses 3 global float variables as multipliers for my custom OnTakeDamage event. These 3 variables are dynamically changed based on the z_difficulty cvar.
The function which...
Forum:
Plugins
09-05-2017, 17:22
Replies:
26
[L4D2] Tougher Survivor Bots
Views:
32,299
Posted By
xQd
Re: [L4D2] Tougher Survivor Bots
Another small update, 1.21, which fixes another bug which made the bots invulnerable after failing a mission at least once on the current map.
Forum:
Plugins
09-05-2017, 06:45
Replies:
26
[L4D2] Tougher Survivor Bots
Views:
32,299
Posted By
xQd
Re: [L4D2] Tougher Survivor Bots
Version 1.2 is out!
Fixed a bug where bots became invulnerable to any damage done by the infected after map change;
Corrected an error to bot damage against common infected.
Forum:
Plugins
09-04-2017, 06:08
Replies:
26
[L4D2] Tougher Survivor Bots
Views:
32,299
Posted By
xQd
Re: [L4D2] Tougher Survivor Bots
Thanks, I may include this in the next version. How did you know that insect_swarm is the entity class name I've been looking for? There is a list of L4D2 entities here...
Forum:
Plugins
09-03-2017, 10:32
Replies:
26
[L4D2] Tougher Survivor Bots
Views:
32,299
Posted By
xQd
Re: [L4D2] Tougher Survivor Bots
Here is version 1.1 of this plugin. Bot toughness changes dynamically along with the current game difficulty. Higher difficulty = tougher bots in essence.
This table represents bot toughness on...
Forum:
Unapproved Plugins
08-28-2017, 20:13
Replies:
45
[L4D/L4D2] Pistol Reloading
Views:
33,010
Posted By
xQd
Re: [L4D/L4D2] Pistol Reloading
The problem is from OnGameFrame() function, where iFrameskip will always will be 1 because on each frame iFrameskip has the 0 value assigned to it. iFrameskip should be a global.
Forum:
Unapproved Plugins
08-28-2017, 19:32
Replies:
45
[L4D/L4D2] Pistol Reloading
Views:
33,010
Posted By
xQd
Re: [L4D/L4D2] Pistol Reloading
I really like this plugin, but when the bots use the pistols they will eventually run out of ammo and won't do anything to help. They will just aim at the zombies and do nothing.
This bug is the...
Forum:
Plugins
08-28-2017, 06:36
Replies:
26
[L4D2] Tougher Survivor Bots
Views:
32,299
Posted By
xQd
[L4D2] Tougher Survivor Bots
LAST VERSION & ITS DESCRIPTION HERE (https://forums.alliedmods.net/showpost.php?p=2547549&postcount=10)
This is my first sourcemod plugin. It is mostly intended for players who play singleplayer...
Showing results 1 to 12 of 12
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Server Discussion
Source Servers (SRCDS)
HL1 Servers (HLDS)
AMX Mod X
News
Bug Reports
General
Off-Topic
Plugins
Suggestions / Requests
Approved Plugins
New Plugin Submissions
Unapproved/Old Plugins
Translation Request
High-Traffic Plugins
GunGame
UAIO (Ultimate All-In-One Plugin)
xREDIRECT
CSDM
AMX Super
RuneMod
Zombie Plague Mod
SuperHero Mod
News
Tech Support
Scripting Help
Off-Topic / General Chat
Heroes
Suggestions / Requests
Approved Heroes
New Submissions
Unapproved/Old Heroes
Module Heroes
SuperHero Mod Stats - By 123
(OLD) Bug Reports
Scripting
Scripting Help
Code Snippets/Tutorials
Module Coding
Donor Access
SourceMod
News
General
Plugins
Plugins
Unapproved Plugins
Plugin/Gameplay Ideas and Requests
High-Traffic Plugins
SourceMod Anti-Cheat
Zombie:Reloaded
SourceBans / SourceBans++
VSH / Freak Fortress
Store
SM_Hosties
HLstatsX:CE
Scripting
Extensions
Snippets and Tutorials
Donor Access
Metamod: Source
Metamod:Source Plugins
Metamod:Source Questions
Coding MM:S Plugins & SM Extensions
Hosted Stuff
Asherkin's Plugins
TFDodgeball
TF2Items
SteamTools
Bail's Plugins
CSDM
CS:S DM
Off-Topic & Trash
Off-Topic
Trash
All times are GMT -4. The time now is
02:19
.
DMCA
-
Archive
-
Top
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode