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Posts Made By:
DrThunder
Forum:
Unapproved Plugins
12-16-2009, 11:10
Replies:
33
[L4D] [L4D2] Hunter pounce release
Views:
22,554
Posted By
DrThunder
Re: [L4D] [L4D2] Hunter pounce release
it might not work. crouch seems to be disabled during a pounce. thats why I made it use. right click might be disable also.
Forum:
Unapproved Plugins
12-15-2009, 17:51
Replies:
33
[L4D] [L4D2] Hunter pounce release
Views:
22,554
Posted By
DrThunder
Re: [L4D] [L4D2] Hunter pounce release
I changed the way the timers are stopped so that doesnt happen anymore. first post files have been updated.
Forum:
Unapproved Plugins
12-15-2009, 17:29
Replies:
33
[L4D] [L4D2] Hunter pounce release
Views:
22,554
Posted By
DrThunder
Re: [L4D] [L4D2] Hunter pounce release
read the first post. I really have no interest in writing mods for everyone, I just write them for my server and a couple friends. Im just sharing. if you want to change the code go ahead. someone...
Forum:
Unapproved Plugins
12-14-2009, 19:20
Replies:
33
[L4D] [L4D2] Hunter pounce release
Views:
22,554
Posted By
DrThunder
Re: [L4D] [L4D2] Hunter pounce release
I changed the first post.
Forum:
Unapproved Plugins
12-12-2009, 23:29
Replies:
33
[L4D] [L4D2] Hunter pounce release
Views:
22,554
Posted By
DrThunder
Re: [L4D] [L4D2] Hunter pounce release
I changed the key to the use key instead of the crouch key so it looks like it is working in l4d2 now.
Forum:
Unapproved Plugins
12-11-2009, 21:55
Replies:
33
[L4D] [L4D2] Hunter pounce release
Views:
22,554
Posted By
DrThunder
Re: [L4D] [L4D2] Hunter pounce release
I tested my mod further in L4D2 and and the inputs for the player that is the hunter seem to be disabled when in a pounce. crap
Forum:
Unapproved Plugins
12-11-2009, 18:42
Replies:
33
[L4D] [L4D2] Hunter pounce release
Views:
22,554
Posted By
DrThunder
Re: [L4D] [L4D2] Hunter pounce release
If you go in the sourcemod folder in left 4 dead2\left4dead2\addons\sourcemod\scripting and put the .sp file there then run compile.exe in the same folder. it will compile all the .sp files and put...
Forum:
Unapproved Plugins
12-11-2009, 18:35
Replies:
33
[L4D] [L4D2] Hunter pounce release
Views:
22,554
Posted By
DrThunder
Re: [L4D] [L4D2] Hunter pounce release
I switched the release key and messed with the code to test with the survivors so I know 95% of my code works. So the problem is either noclip no longer releases a pounce or one of my event timer...
Forum:
Unapproved Plugins
12-11-2009, 11:14
Replies:
33
[L4D] [L4D2] Hunter pounce release
Views:
22,554
Posted By
DrThunder
Re: [L4D] [L4D2] Hunter pounce release
It looks like crouch is disable during a pounce. :( so it doesnt seem to work in l4d 2. I will try a different key
Forum:
Unapproved Plugins
12-10-2009, 13:56
Replies:
33
[L4D] [L4D2] Hunter pounce release
Views:
22,554
Posted By
DrThunder
Re: [L4D] [L4D2] Hunter pounce release
on line 50 just change the 4.0 to what ever you want. it would probably be easy to make it a cvar but im lazy.
Forum:
Unapproved Plugins
12-10-2009, 12:56
Replies:
33
[L4D] [L4D2] Hunter pounce release
Views:
22,554
Posted By
DrThunder
[L4D] [L4D2] Hunter pounce release
I wrote this for my server so i didnt make any cvar. I haven't tested in L4D 2 yet but I think it should work since the events are called the same and I don't use the release cvar.
edit: Changed...
Forum:
Plugins
10-28-2009, 12:29
Replies:
61
[L4D] Smoke IT!
Views:
82,866
Posted By
DrThunder
Re: [L4D] Smoke IT!
Here is a fixed version for the tank endlessly getting slap if the player that becomes tank is pulling as smoker.
changes are labeled with //---------------------------- Tank Slap Fix
Forum:
Plugin/Gameplay Ideas and Requests
10-20-2009, 16:05
Replies:
3
[l4d] Further Tank on BH finale vehicle
Views:
1,396
Posted By
DrThunder
Re: [l4d] Further Tank on BH finale vehicle
What I was thinking is moving the last Tank to a further location when he spawns. I have spawned as Tank at the end of this level like 30 feet from the survivors. So if they don't get in the vehicle...
Forum:
Plugin/Gameplay Ideas and Requests
10-20-2009, 16:00
Replies:
3
[l4d] Further Tank on BH finale vehicle
Views:
1,396
Posted By
DrThunder
Re: [l4d] Further Tank on BH finale vehicle
wouldn't that make it worse?
Forum:
Plugin/Gameplay Ideas and Requests
10-19-2009, 18:08
Replies:
3
[l4d] Further Tank on BH finale vehicle
Views:
1,396
Posted By
DrThunder
[l4d] Further Tank on BH finale vehicle
I don't know how many times that I have seen a team or been on a team that gets screwed by a close tank spawn at the end. If a smoker pulls someone when the vehicle door opens you are done. The tank...
Forum:
Scripting
10-12-2009, 16:12
Replies:
3
[L4D] Help with pounce mod
Views:
949
Posted By
DrThunder
Re: [L4D] Help with pounce mod
I think I fixed my mod. I noticed that the event lunge_shove happens before lunge_pounce so I hooked that one instead. And my mod now seems to be working.
Forum:
Scripting
10-12-2009, 14:37
Replies:
3
[L4D] Help with pounce mod
Views:
949
Posted By
DrThunder
Re: [L4D] Help with pounce mod
before the lastest update it did work thats the thing that sucks. I dont use the linear equation that the game uses because the highest pounce you could get in a real game is about 65. with my mod it...
Forum:
Scripting
10-12-2009, 12:57
Replies:
3
[L4D] Help with pounce mod
Views:
949
Posted By
DrThunder
[L4D] Help with pounce mod
OK I wrote this mod a few months back and it worked great. it makes pounce damage from 0-25 stay the same and makes 26 and on increase more rapidly so it is possible to get 100 point pounces from...
Forum:
Metamod:Source Plugins
10-09-2009, 11:49
Replies:
1,843
Stripper:Source (Updated 2011-04-15)
Views:
1,282,635
Posted By
DrThunder
Re: Stripper:Source (1.2 w/ L4D support)
I don't see normal brushes in the stripper dump I guess that stripper can't remove them.
Forum:
Metamod:Source Plugins
10-09-2009, 11:23
Replies:
1,843
Stripper:Source (Updated 2011-04-15)
Views:
1,282,635
Posted By
DrThunder
Re: Stripper:Source (1.2 w/ L4D support)
How do you find the classname of a normal brush in hammer? Do brushes have classnames?
Forum:
Metamod:Source Plugins
10-08-2009, 17:11
Replies:
1,843
Stripper:Source (Updated 2011-04-15)
Views:
1,282,635
Posted By
DrThunder
Re: Stripper:Source (1.2 w/ L4D support)
This is the origin of first clip brush on top of the big building at the start of the first level of crash course
-7936 -9104 848
Is there a way to remove this brush?
Forum:
Metamod:Source Plugins
10-08-2009, 16:06
Replies:
1,843
Stripper:Source (Updated 2011-04-15)
Views:
1,282,635
Posted By
DrThunder
Re: Stripper:Source (1.2 w/ L4D support)
I decompiled the map and there are clip brushes on top of most blocked things not func_playerinfected_clip and func_illusionary entities. Is it possible to remove brushes with a certain texture?
Forum:
Plugins
10-05-2009, 18:10
Replies:
92
[L4D] PounceUncap 1.2
Views:
62,523
Posted By
DrThunder
Re: [L4D] PounceUncap 1.2
Is there a way to change the function so it isn't so linear? I would like 0-25 to stay the same but make 26-100 scaled so it is possible to get 100. I had a plug-in that I wrote that did this and it...
Forum:
Scripting
07-20-2009, 10:19
Replies:
5
Will calling a timer again create a new timer?
Views:
1,707
Posted By
DrThunder
Re: Will calling a timer again create a new timer?
Ok so if it makes multiple timers. If I do CreateTimer(player1) then call it again CreateTimer(player1) so both are running then do KillTimer(player1). Do both get killed? Or do I have to make a loop...
Forum:
Unapproved Plugins
07-20-2009, 01:02
Replies:
27
[L4D] Incap Tank punch fix
Views:
26,321
Posted By
DrThunder
Re: [L4D] Incap Tank punch fix
I have had it on my server since the day I made it without having that issue. But I'm running the one I made not the updated ones. Haven't looked at the updated ones because since the one I made...
Showing results 1 to 25 of 50
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