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Forum: Code Snippets/Tutorials 06-11-2013, 20:03
Replies: 119
Views: 64,828
Posted By hornet
Re: Orpheu: How to make signatures (of bytes)

Sorry, bad terminology, I meant to say - All of the CHostage And CHostageImprov functions, are they virtual or do they require a signature of bytes?
Forum: Code Snippets/Tutorials 06-11-2013, 04:10
Replies: 119
Views: 64,828
Posted By hornet
Re: Orpheu: How to make signatures (of bytes)

Okay. I probably should have looked further into this beforehand - It seems that g_pHostages is only used CHostageManager which I don't need.
So the rest of the functions from CHostage and...
Forum: Code Snippets/Tutorials 06-11-2013, 01:30
Replies: 119
Views: 64,828
Posted By hornet
Re: Orpheu: How to make signatures (of bytes)

I've found InstallHostageManager, and I'm under the impression that it is an object like g_pGameRules, and that it would allow me to do some fun stuff with hostages?

So from:

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Forum: Code Snippets/Tutorials 06-04-2012, 22:59
Replies: 119
Views: 64,828
Posted By hornet
Re: Orpheu: How to make signatures (of bytes)

Well I was actually after entity spawn, not particularly player spawn. They are different, right?
Forum: Code Snippets/Tutorials 06-04-2012, 08:05
Replies: 119
Views: 64,828
Posted By hornet
Re: Orpheu: How to make signatures (of bytes)

Yep, looks like I'm up next :)

I want to try and make a function file for CBaseEntity::Spawn. I've located it in the decompressed Linux file but there doesn't seem to be anything distinctive to...
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