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Posts Made By:
n3ontm
Forum:
Zombie:Reloaded
05-22-2021, 18:42
Replies:
5
Help me find top defenders
Views:
4,652
Posted By
n3ontm
Re: Help me find top defenders
Those are not publicly available I think. What game do you need it for?
Forum:
Zombie:Reloaded
05-21-2021, 20:09
Replies:
5
Help me find top defenders
Views:
4,652
Posted By
n3ontm
Re: Help me find top defenders
https://github.com/IT-KiLLER/CSGO-TOP-DEFENDERS
Forum:
Plugins
04-20-2020, 13:19
Replies:
88
[ANY] Spray Exploit Fixer (2.22) [28-Jan-2024]
Views:
40,953
Posted By
n3ontm
Re: [ANY] Spray Exploit Fixer (1.0) [20-Apr-2020]
From my understanding you are scanning the header of the vtf file. And if it doesnt match your pattern it will get deleted. But your pattern is for a specific version of vtf files and a specific...
Forum:
Plugins
04-20-2020, 06:14
Replies:
88
[ANY] Spray Exploit Fixer (2.22) [28-Jan-2024]
Views:
40,953
Posted By
n3ontm
Re: [ANY] Spray Exploit Fixer (1.0) [20-Apr-2020]
That for sure will be a lot of false positives...
Forum:
Plugins
02-24-2020, 08:20
Replies:
41
[CS:S/CS:GO] LagCompensation / 0 Ping
Views:
30,939
Posted By
n3ontm
Re: [CS:S/CS:GO] LagCompensation / 0 Ping
Only moving entities are compensated, not static ones.
Forum:
General
09-14-2019, 13:22
Replies:
3
[STOCKS] Few errors
Views:
1,652
Posted By
n3ontm
Re: [STOCKS] Few errors
my bad
Forum:
General
09-14-2019, 13:07
Replies:
3
[STOCKS] Few errors
Views:
1,652
Posted By
n3ontm
Re: [STOCKS] Few errors
stock int GetRandomClient()
{
int iEligibleClients[MaxClients + 1];
int iIndex;
for(int i = 1; i <= MaxClients; i++)
{
if(IsAuthenticClient(i))
{
...
Forum:
Scripting
10-29-2018, 09:41
Replies:
3
MYSQL read Blob Data
Views:
805
Posted By
n3ontm
Re: MYSQL read Blob Data
It is from a Xenforo addon called bdpaygate. So I kinda have to stick with that data format. The column contains all the information about a paypal transaction.
Dunno why it isnt just varchar. Maybe...
Forum:
Scripting
10-29-2018, 07:55
Replies:
3
MYSQL read Blob Data
Views:
805
Posted By
n3ontm
MYSQL read Blob Data
Hey!
Is there any way to read blob data from a mysql field?
https://i.imgur.com/xR6QygC.png
Treating it as a string didnt work for me.
results.FieldNameToNum("log_details", iField);...
Forum:
Extensions
10-12-2018, 10:30
Replies:
420
Accelerator - Crash Reporting That Doesn't Suck
Views:
279,995
Posted By
n3ontm
Re: Accelerator - Crash Reporting That Doesn't Suck
My accelerator.log always is completly empty. Any ideas what could cause this?
Forum:
General
10-07-2018, 15:34
Replies:
1
identifying crash issue
Views:
674
Posted By
n3ontm
identifying crash issue
Hello,
my server is crashing quite regulary with the following crash dump. The weird thing is, sometimes it doesnt crash for many days and then it crashes 3 times at the same day.
#0 0xdf0c0f96...
Forum:
Extensions
08-22-2018, 12:38
Replies:
846
[ANY] SteamWorks
Views:
583,637
Posted By
n3ontm
Re: [ANY] SteamWorks
Any idea why i cannot manage to compile it on my own?
Edit: for anyone with the same error:Downloading the sdk results in the following structure: .
Move everything in the "sdk" folder one...
Forum:
Scripting
11-07-2017, 13:16
Replies:
12
Spawned Props are invisible sometimes
Views:
3,574
Posted By
n3ontm
Re: Spawned Props are invisible sometimes
http://fastdl.unloze.com/css_ze/maps/ze_boatescape6_remix_fix2.bsp.bz2
the propblematic props are spawned in the big final area in the air above the water
Forum:
Scripting
11-07-2017, 10:56
Replies:
12
Spawned Props are invisible sometimes
Views:
3,574
Posted By
n3ontm
Re: Spawned Props are invisible sometimes
I am starting to think it is the maps fault, since I spawned props on other maps before without any problems.
SetEdictFlags(Entity, GetEdictFlags(Entity) | FL_EDICT_ALWAYS);
From what it seems...
Forum:
Scripting
11-07-2017, 06:49
Replies:
12
Spawned Props are invisible sometimes
Views:
3,574
Posted By
n3ontm
Re: Spawned Props are invisible sometimes
First of all, thanks for the answers.
I was travelling for the last 2 weeks so I could not test and respond here accordingly.
As I alrdy said, none of your listed methods works unfortunately. ...
Forum:
Scripting
10-25-2017, 14:17
Replies:
12
Spawned Props are invisible sometimes
Views:
3,574
Posted By
n3ontm
Re: Spawned Props are invisible sometimes
None of the listed methods work.
But i got a step closer to the problem. I spawn the props on round start and they are very far from where players spawn. Other props i spawn closer to the...
Forum:
Scripting
10-23-2017, 15:34
Replies:
12
Spawned Props are invisible sometimes
Views:
3,574
Posted By
n3ontm
Spawned Props are invisible sometimes
When I try to spawn in prop_dynamics they sometimes are invisible. They are definetly there, but I just can not see them.
new Entity;
// Spawn dynamic prop entity
if ((Entity =...
Forum:
General
07-30-2017, 16:21
Replies:
1
Use Dialog (tsay) in CSGO
Views:
1,756
Posted By
n3ontm
Use Dialog (tsay) in CSGO
Does csgo support the dialog that is used for sm_tsay in CSS?
Forum:
Coding MM:S Plugins & SM Extensions
05-17-2017, 14:06
Replies:
3
Compile Extension
Views:
4,936
Posted By
n3ontm
Re: Compile Extension
Alright thanks :)
I have tried compiling with 1.7 and 1.6 and with those versions i get another error...
Forum:
Coding MM:S Plugins & SM Extensions
05-17-2017, 12:12
Replies:
3
Compile Extension
Views:
4,936
Posted By
n3ontm
Compile Extension
Hey everyone,
I have problems compiling an extension. I can code some simple plugins etc, but I think this is above my level of skill.
What I did so far:
I cloned hl2sdk, metamod-source,...
Showing results 1 to 20 of 20
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