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Search: Posts Made By: N3v3rM1nd
Forum: New Plugin Submissions 01-27-2024, 07:39
Replies: 59
Views: 30,291
Posted By N3v3rM1nd
Re: AMXX Chat Relay [Discord <=> Ingame]

Can someone help me? Why is the topic in New Plugin Submissions category if is there no more support for it?
Forum: New Plugin Submissions 01-25-2024, 15:23
Replies: 59
Views: 30,291
Posted By N3v3rM1nd
Re: AMXX Chat Relay [Discord <=> Ingame]

I have this problem
[AMXX-Server-Relay] Error connecting socket

// This file was auto-generated by AMX Mod X (v1.10.0.5378)
// Cvars for plugin "Discord Chat Relay" by "endnch"...
Forum: Suggestions / Requests 01-25-2023, 04:45
Replies: 9
Views: 1,151
Posted By N3v3rM1nd
Re: List amx_who by nick when using CE account flags

#include <amxmodx>
#include <amxmisc>
new g_ShowAdminsFile[64]
new g_name[33][64]
public plugin_init()
{
register_clcmd("amx_who", "who_display")
new szConfigsDir[128]...
Forum: Scripting Help 10-25-2022, 05:37
Replies: 6
Views: 643
Posted By N3v3rM1nd
Re: [AMXX] Run time error 3: stack error

Errors happened when i start the server :x
not the value of integers was the problem, the bot re-respawning in the ham_spawn was the problem here
Forum: Scripting Help 10-25-2022, 05:12
Replies: 6
Views: 643
Posted By N3v3rM1nd
Re: [AMXX] Run time error 3: stack error

lol.. im really dizzy, thanks
Forum: Scripting Help 10-25-2022, 02:59
Replies: 6
Views: 643
Posted By N3v3rM1nd
[AMXX] Run time error 3: stack error

Hi, can someone explain me why do i get overflow and stack error?

[AMXX] Displaying debug trace (plugin "xmas_base.amxx", version "1.0")
L 10/25/2022 - 06:43:52: [AMXX] Run time error 3: stack...
Forum: Suggestions / Requests 09-14-2022, 17:19
Replies: 2
Views: 801
Posted By N3v3rM1nd
Re: VIP menu restrict on certain maps request

keep the real author https://forums.alliedmods.net/member.php?u=293910
Forum: Suggestions / Requests 04-01-2022, 10:45
Replies: 1
Views: 411
Posted By N3v3rM1nd
Re: Unban Menu Request

Use Ultimate Bans
Forum: Suggestions / Requests 03-23-2022, 11:03
Replies: 13
Views: 1,607
Posted By N3v3rM1nd
Re: Convert from SourcePawn to AmxxPawn

This one is working, thanks both of you :D
Forum: Suggestions / Requests 03-23-2022, 10:12
Replies: 13
Views: 1,607
Posted By N3v3rM1nd
Re: Convert from SourcePawn to AmxxPawn

I work on amx 190, tested with some friends, not bots, but how i said, not working but giving me that message instead
Forum: Suggestions / Requests 03-23-2022, 09:38
Replies: 13
Views: 1,607
Posted By N3v3rM1nd
Re: Convert from SourcePawn to AmxxPawn

First of all, thanks! But after every round i get this message, even i killed players and done some damage to others (i tried with 3 players)
No damage event happened with you
Forum: Suggestions / Requests 03-22-2022, 17:23
Replies: 13
Views: 1,607
Posted By N3v3rM1nd
Convert from SourcePawn to AmxxPawn

Hello, can someone convert this plugin to amxx pawn?

https://forums.alliedmods.net/showthread.php?p=2499085
Forum: Scripting Help 01-29-2022, 10:40
Replies: 0
Views: 587
Posted By N3v3rM1nd
Pause round time

Hi, so basically when the "/pause" command is used the timer of the round to stop and after "/unpause" command is used the timer is back!

For exemple when the round has started and timer...
Forum: Scripting Help 01-26-2022, 18:03
Replies: 1
Views: 405
Posted By N3v3rM1nd
Re: AutoExecConfig() core dumped

Solved.. was from my VPS
Forum: Scripting Help 01-26-2022, 17:50
Replies: 1
Views: 405
Posted By N3v3rM1nd
AutoExecConfig() core dumped

Hello, so basically I tried to use AutoExecConfig() in one of my plugins, but after starting the server i got core dumped somehow..

enum _: Cvars
{
pause_time,
afk_time
}
new cvar[Cvars]...
Forum: Scripting Help 07-21-2021, 16:20
Replies: 2
Views: 510
Posted By N3v3rM1nd
Index out of bound

#include amxmodx

new iNormalVotes[2], iSpeedVotes[4], iJumpsVotes[3]

public _reset_votes()
{
arrayset(iNormalVotes, 0, sizeof(iNormalVotes))
arrayset(iSpeedVotes, 0, sizeof(iSpeedVotes))...
Forum: General 07-11-2021, 11:57
Replies: 3
Views: 1,400
Posted By N3v3rM1nd
Forum: Scripting Help 07-10-2021, 14:49
Replies: 6
Views: 1,206
Posted By N3v3rM1nd
Re: New line for each command used

Thx both, is working perfectly :)
Forum: Scripting Help 07-10-2021, 13:50
Replies: 6
Views: 1,206
Posted By N3v3rM1nd
Re: New line for each command used

Is working like a charm, but how can i get rid of "@", is kinda annoying

public cmd_hud_say(id)
{
new szArg[6], szText[192]
read_argv(1, szArg, charsmax(szArg))
read_args(szText,...
Forum: Scripting Help 07-10-2021, 13:20
Replies: 6
Views: 1,206
Posted By N3v3rM1nd
New line for each command used

Hi, i have this code block

public plugin_init() register_clcmd("say", "cmd_hud_say")

..

public cmd_hud_say(id)
{
new szArg[6], szText[192]
read_argv(1, szArg, charsmax(szArg))
Forum: Suggestions / Requests 04-29-2021, 12:07
Replies: 1
Views: 561
Posted By N3v3rM1nd
Damage Display

Hey , is there any plugin that display the damage dealt in the last round at new round start .. Like faceit damage displayer but for 1.6?


PS: Sorry for my bad english :oops:
Forum: Scripting Help 04-09-2021, 22:14
Replies: 7
Views: 616
Posted By N3v3rM1nd
Re: Help event_deathmsg

Is working , sorry :D ! Yep i misunderstanding ! +karma
Forum: Scripting Help 04-09-2021, 21:58
Replies: 7
Views: 616
Posted By N3v3rM1nd
Re: Help event_deathmsg

Yes, thats what im trying to do , to detect how many kills a player did with knife and how many times he got knifed.
Forum: Scripting Help 04-09-2021, 21:51
Replies: 7
Views: 616
Posted By N3v3rM1nd
Re: Help event_deathmsg

Thank you but is not what i need ! im still learning amxx ... what event should i use to detect what i need ?
Forum: Scripting Help 04-09-2021, 21:37
Replies: 7
Views: 616
Posted By N3v3rM1nd
Help event_deathmsg

Hi , first of all im new on this forums so i don't know if i posted this corectly ..
So in one of my plugins i use the ev_deathmsg function , that count the knife kills ! My questions is how can i...
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