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Search: Posts Made By: DJEarthQuake
Forum: Code Snippets/Tutorials Today, 00:12
Replies: 24
Views: 5,046
Posted By DJEarthQuake
Re: [Orpheu] Silent Footsteps including jump/water sounds (+ natives)

What is changed on the client is this footstep hack for one and not the other without informing the players.
Forum: Off-Topic Yesterday, 20:59
Replies: 3,175
Views: 451,296
Posted By DJEarthQuake
Forum: Off-Topic 05-31-2020, 22:57
Replies: 3,175
Views: 451,296
Posted By DJEarthQuake
Forum: Off-Topic 05-31-2020, 22:48
Replies: 0
Views: 81
Posted By DJEarthQuake
Castle Wolfenstein fans. Door-locking Mod on my mind.

Have you played it? What version and what did you think? The reason I ask is I haven't played it in 37 years easy. All I remember was this. Always searching for keys to 'unlock doors' for one....
Forum: Code Snippets/Tutorials 05-31-2020, 22:13
Replies: 11
Views: 342
Posted By DJEarthQuake
Forum: New Plugin Submissions 05-31-2020, 22:01
Replies: 135
Views: 62,613
Posted By DJEarthQuake
Re: Half-Life GunGame

I would use fysiks' version for 1.8.2. Nice fysiks. I had no idea the original had DoD as I was taking a decade long leave of absence from gaming then.

If you really want to 'test' it the reason...
Forum: Code Snippets/Tutorials 05-31-2020, 21:40
Replies: 24
Views: 5,046
Posted By DJEarthQuake
Re: [Orpheu] Silent Footsteps including jump/water sounds (+ natives)

Why would anybody want to do that? That is definitive slow hacking. There are other ways to silence footsteps on an individual basis with less resources. Curious. What is preventing Orpheu from being...
Forum: Scripting Help 05-31-2020, 20:45
Replies: 31
Views: 433
Posted By DJEarthQuake
Re: how to execute a function if player is in air?

If they are not on the ground they might be in water which is not air. Does FL_FLY even work for this sort of thing effectively?
Forum: Scripting Help 05-31-2020, 20:42
Replies: 7
Views: 167
Posted By DJEarthQuake
Re: Entity chase player without stuck

Make touch so zombies can pass through the 'obstacles'.
Forum: General 05-31-2020, 17:55
Replies: 4
Views: 151
Posted By DJEarthQuake
Re: Linux console error

I thought that was a little /*error made on purpose */ funny. Yes the compiler on 1.10 needs comments about this on Github. @Fysiks I think he is trying to point out the compiler on 1.10 is not very...
Forum: Code Snippets/Tutorials 05-31-2020, 08:27
Replies: 24
Views: 5,046
Posted By DJEarthQuake
Forum: General 05-31-2020, 07:56
Replies: 4
Views: 151
Posted By DJEarthQuake
Re: Linux console error

This line?
server_print("Number: %s", /*error made on purpose */<number);
server_print("Number: %s",number);
Forum: New Plugin Submissions 05-30-2020, 18:45
Replies: 135
Views: 62,613
Posted By DJEarthQuake
Re: Half-Life GunGame

You are welcome. Load fails: Module/Library "cstrike" required for plugin. Check modules.ini on a DOD server does look very interesting. Make sure to install the plugin from the original post zip...
Forum: Suggestions / Requests 05-30-2020, 18:34
Replies: 20
Views: 492
Posted By DJEarthQuake
Re: [Req] a new ban

It was a typo. ASN is what I meant. AIN is the Advanced Intelligent Network that programs features for the phone company. Blocking off IP does make it so the IP blocked will not see server on list. I...
Forum: Code Snippets/Tutorials 05-30-2020, 12:00
Replies: 24
Views: 5,046
Posted By DJEarthQuake
Re: [Orpheu] Silent Footsteps including jump/water sounds (+ natives)

Such an effort is not needed to silence footsteps. This entire thread I mean. Complete overbuild.
Forum: New Plugin Submissions 05-30-2020, 06:01
Replies: 135
Views: 62,613
Posted By DJEarthQuake
Re: Half-Life GunGame

Thank you.

For those who find original plugin does not work for whatever reason I am sharing what I use. The attachment is for Amxx 1.9+. The offset is referring to DOD if you run out of ammo....
Forum: Suggestions / Requests 05-30-2020, 01:04
Replies: 20
Views: 492
Posted By DJEarthQuake
Re: [Req] a new ban

If this is resolved then where is the answer?
IP banning stops client from seeing server on list. It has worked like that since Quake.
I made something to blacklist the entire ASN for Amxx if...
Forum: Scripting Help 05-30-2020, 00:47
Replies: 3
Views: 206
Posted By DJEarthQuake
Re: Tau Cannon Help ( pev_owner )

That is delving pretty deep to pull up that information. Pev owner comment goes back to the tripmine source code. The tripmines won't work on the planter if there is a owner. They are immune to them....
Forum: Snippets and Tutorials 05-29-2020, 23:47
Replies: 5
Views: 3,761
Posted By DJEarthQuake
Re: Gedit Syntax Highlighting

On Debian 10 the files open up with syntax highlighting already. Nice to see Gnome Edit continue to be intuitive. Thanks for your work. I'll be damned before I use Windows based stuff. This is a...
Forum: HL1 Servers (HLDS) 05-29-2020, 23:32
Replies: 1
Views: 110
Posted By DJEarthQuake
Re: write_byte Crosshair Question Help

It only draws the crosshair if byte is 1 and not if 0.

https://wiki.alliedmods.net/Half-Life_1_Game_Events#Crosshair
Forum: Code Snippets/Tutorials 05-29-2020, 15:57
Replies: 11
Views: 342
Posted By DJEarthQuake
Re: Half-Life CD Player. Plays mp3's from ../valve/media directory.

First of all I have never pushed hard-coding.
Second the intent of the comment was to warn about crashing when changing Destination types for message_begin. Post has been 'updated'.

Third, people...
Forum: Code Snippets/Tutorials 05-29-2020, 11:03
Replies: 11
Views: 342
Posted By DJEarthQuake
Forum: New Plugin Submissions 05-29-2020, 10:56
Replies: 40
Views: 3,340
Posted By DJEarthQuake
Re: No lag nightvision

Mad also means angry. I thought he was referring to my previous comment, the quote aside.



Stick with the unreliable channel IMO for stability and performance.

So you thought I was pushing...
Forum: New Plugin Submissions 05-29-2020, 10:20
Replies: 135
Views: 62,613
Posted By DJEarthQuake
Re: Half-Life GunGame

Show me the comma please.

Something I noticed about plugin and do not care for is it overwrites the official approved Gungame language file. https://forums.alliedmods.net/forumdisplay.php?f=104
...
Forum: New Plugin Submissions 05-28-2020, 21:25
Replies: 135
Views: 62,613
Posted By DJEarthQuake
Re: Half-Life GunGame

You are most welcome. Glad you found what you needed.
Showing results 1 to 25 of 500

 
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