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Search: Posts Made By: ddhoward
Forum: Snippets and Tutorials 07-12-2018, 20:31
Replies: 475
Views: 415,425
Posted By ddhoward
Forum: Snippets and Tutorials 04-23-2015, 16:20
Replies: 475
Views: 415,425
Posted By ddhoward
Re: [INC] More Colors (1.9.1)

It's not enough to just include the file. You actually have to USE IT.


Include the file
Replace all PrintToChat, ShowActivity2, etc. calls with their morecolors.inc equivalents. For example,...
Forum: Snippets and Tutorials 03-25-2015, 01:16
Replies: 475
Views: 415,425
Posted By ddhoward
Re: [INC] More Colors (1.9.1)

Dr. McKay's plugins are generally hosted on his BitBucket repo. This means that, upon making a change to a given plugin, he needs only to commit the changes to the repository to make the new version...
Forum: Snippets and Tutorials 11-27-2014, 16:43
Replies: 475
Views: 415,425
Posted By ddhoward
Re: [INC] More Colors (1.9.1)

If you already have the Unusual Effects smx file, then you do not need this inc.
Forum: Snippets and Tutorials 11-27-2014, 03:14
Replies: 475
Views: 415,425
Posted By ddhoward
Re: [INC] More Colors (1.9.1)

This is not a plugin. This is code that you put into OTHER plugins when you create the SMX.

Unless you are creating a plugin, you do not need morecolors.inc.
Forum: Snippets and Tutorials 09-25-2014, 11:02
Replies: 475
Views: 415,425
Posted By ddhoward
Re: [INC] More Colors (1.9.1)

Changing it to sGame would cause an issue with one of MY plugins where I have a variable named sGame. If your problem is fixed, it would cause problems for me. You are not more important than I, nor...
Forum: Snippets and Tutorials 09-10-2014, 05:09
Replies: 475
Views: 415,425
Posted By ddhoward
Re: [INC] More Colors (1.9.1)

Will this include cause issues on non-supported games if no colors are used? In a plugin (https://forums.alliedmods.net/showthread.php?t=235539) of mine, server ops can configure what colors to use;...
Forum: Snippets and Tutorials 04-12-2014, 02:25
Replies: 475
Views: 415,425
Posted By ddhoward
Re: [INC] More Colors (1.9.1)

Only if you're printing hundreds of colored lines per second. @_@
Forum: Snippets and Tutorials 04-03-2014, 16:47
Replies: 475
Views: 415,425
Posted By ddhoward
Re: [INC] More Colors (1.9.1)

You download it, put it in your include folder, then #include <morecolors> in whatever plugin you are creating that you want to utilize the colors.

Also, please do not double post. This is a...
Forum: Snippets and Tutorials 03-01-2014, 17:12
Replies: 475
Views: 415,425
Posted By ddhoward
Re: [INC] More Colors (1.9.1)

Why not? You were able to attempt to compile it earlier today. Why not now? What changed in 5 hours to make you unable to attempt to compile?
Forum: Snippets and Tutorials 02-14-2014, 01:29
Replies: 475
Views: 415,425
Posted By ddhoward
Re: [INC] More Colors (1.9.1)

It'll be up soonish, probably. In the meantime, you can download it here (http://ddhoward.bitbucket.org/scripting/include/morecolors.inc).
Forum: Snippets and Tutorials 01-21-2014, 22:59
Replies: 475
Views: 415,425
Posted By ddhoward
Re: [INC] More Colors (1.9.0)

What version of Sourcemod are you running?
Forum: Snippets and Tutorials 05-16-2013, 20:14
Replies: 475
Views: 415,425
Posted By ddhoward
Re: [INC] More Colors (1.8.0)

Don't know if this is related to the aforementioned bug, but color information seems to be leaking into the console's copy of the messages. The problem is not there in the chat.

Chat:[Friendly]...
Forum: Snippets and Tutorials 05-16-2013, 09:00
Replies: 475
Views: 415,425
Posted By ddhoward
Re: [INC] More Colors (1.8.0)

I seem to be having trouble with formatting CShowActivity2.


#define CHAT_PREFIX_SPACE "{olive}[Friendly]{default} "
#define CHAT_PREFIX_SPACE_NOCOLOR "[Friendly] "
...
CShowActivity2(client,...
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