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Posts Made By:
Stixsmaster
Forum:
Zombie Plague Mod
03-01-2009, 14:22
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,675,750
Posted By
Stixsmaster
Re: Zombie Plague Mod 4.2
lol background music is easy...
Just convert song into a wave file...and that is bout it...of course when you convert tho it will most likely be uncompressed hence it will still breach over a...
Forum:
Zombie Plague Mod
02-12-2009, 13:07
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,675,750
Posted By
Stixsmaster
Re: Zombie Plague Mod 4.2
Wait you have Custom flashlight activated but mp_flashlight off?
The problem is that both need to be off if you dont want any flashlight use...
---Stixsmaster
Forum:
Zombie Plague Mod
02-12-2009, 11:53
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,675,750
Posted By
Stixsmaster
Re: Zombie Plague Mod 4.2
If I am not mistaken the flashlight on/off cvar i the config is to enable/disable custom flashlight...not both the original Goldsrc flashlight along with the custom 1....
---Stixsmaster
Forum:
Zombie Plague Mod
01-31-2009, 16:54
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,675,750
Posted By
Stixsmaster
Re: Zombie Plague Mod 4.1
You are starting to flame so caution to you...
At that the beta ones obviously are released officially to public...not as stable...hence the BETA...think...
At that...those are then hence forth...
Forum:
Zombie Plague Mod
01-28-2009, 00:13
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,675,750
Posted By
Stixsmaster
Re: Zombie Plague Mod 4.1
actually all those that use non-steam servers are most likely all those using an outdated version of game and server...and also are most likely illegal copies of the game and/or server...
BTW...I...
Forum:
Zombie Plague Mod
01-27-2009, 02:14
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,675,750
Posted By
Stixsmaster
Re: Zombie Plague Mod 4.1
Question...are you using steam server or non steam?
As I have used this version on steam server and never encountered this...
---Stixsmaster
Forum:
Zombie Plague Mod
10-26-2008, 22:06
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,675,750
Posted By
Stixsmaster
Re: Zombie Plague Mod 4.1
The Human classes idea has come and gone...it was throne out sorta for like the same reason as the idea for admin giving ammo packs...it just would ruin the game in general according to most...
Forum:
Zombie Plague Mod
10-10-2008, 07:29
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,675,750
Posted By
Stixsmaster
Re: Zombie Plague Mod 4.07
I gotta ask, for ZP_Heal is it setup to mention when you purchase the healing so that it mentions the buttons or command to type in chat?
---Stixsmaster
Forum:
Zombie Plague Mod
10-09-2008, 22:17
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,675,750
Posted By
Stixsmaster
Re: Zombie Plague Mod 4.07
To do this you have to edit each class for each zombie type...
---Stixsmaster
Forum:
Zombie Plague Mod
10-08-2008, 19:28
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,675,750
Posted By
Stixsmaster
Re: Zombie Plague Mod 4.07
hey all,
I am back with my Zombie Server for CZ...if you didnt see my post in general chat...click here (http://forums.alliedmods.net/showthread.php?t=78686)
And well I shall continue to update...
Forum:
Zombie Plague Mod
08-31-2008, 13:00
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,675,750
Posted By
Stixsmaster
Re: Zombie Plague Mod 4.04
I dont understand why everyone is downgrading their servers...it is in my opinion stupid because v4.04 is perfectly stable and in my opinion runs smoother than v3.62 and it is easier to modify to...
Forum:
Zombie Plague Mod
08-30-2008, 21:58
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,675,750
Posted By
Stixsmaster
Re: Zombie Plague Mod 4.04
The best to make models with is v4.04 and it is perfect with no lags or bags...
---Stixsmaster
Forum:
Zombie Plague Mod
08-30-2008, 03:11
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,675,750
Posted By
Stixsmaster
Re: Zombie Plague Mod 4.04
Actually 3.62 is the original stable latest v3+ that does not have much api coding at all where 4.04 is the latest latest version that is 100% stable and has lots more api coding in it...
...
Forum:
Zombie Plague Mod
08-29-2008, 10:37
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,675,750
Posted By
Stixsmaster
Re: Zombie Plague Mod 4.04
man I hate to be an ass but it isnt rocket science to figure out how to add your own custom models to this plugin nor is it just that to add new sound files...
---Stixsmaster
Forum:
Zombie Plague Mod
08-28-2008, 16:45
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,675,750
Posted By
Stixsmaster
Re: Zombie Plague Mod 4.04
The radar you provided, isnt it a client side modification? if so then adding it to the next version of the plugin will not work...hence you needa find a way to force peeps to download that file(s)...
Forum:
Zombie Plague Mod
08-28-2008, 09:49
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,675,750
Posted By
Stixsmaster
Re: Zombie Plague Mod 4.04
This is weird because on my server I am using the latest version and right away I could noticeably tell that it was most definitely not using as much cpu as the other version...
---Stixsmaster
Forum:
Zombie Plague Mod
08-27-2008, 19:27
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,675,750
Posted By
Stixsmaster
Re: Zombie Plague Mod 4.04
All you do is put the .amxx file into the plugins folder then put the .amxx file name into your plugins-zplugin.ini file and run the server...and they will automatically cost ammo packs and will be...
Forum:
Zombie Plague Mod
08-27-2008, 18:16
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,675,750
Posted By
Stixsmaster
Re: Zombie Plague Mod 4.04
What new version so much better just because it works perfectly + bots now can take advantage of it...
---Stixsmaster
Forum:
Zombie Plague Mod
08-27-2008, 12:47
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,675,750
Posted By
Stixsmaster
Re: Zombie Plague Mod 4.04
Just make the numbers for the amplitude larger...
Also, is it possible to give a zombie class 0% knockback and have it so by default they get knocked back by nothing?
---Stixsmaster
Forum:
Zombie Plague Mod
08-26-2008, 20:14
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,675,750
Posted By
Stixsmaster
Re: Zombie Plague Mod 4.04
look at the example.sma file that shows you how to add classes...
---Stixsmaster
Forum:
Zombie Plague Mod
08-26-2008, 19:38
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,675,750
Posted By
Stixsmaster
Re: Zombie Plague Mod 4.04
ah this is not related to plugin this is the actual game's engine...it happens every so often or really more than every so often to everyone but it is common and no need to worry about it really...
...
Forum:
Zombie Plague Mod
08-26-2008, 18:34
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,675,750
Posted By
Stixsmaster
Re: Zombie Plague Mod 4.04
I dont see what is wrong with the image if that is the model you made your zombie admin...and make sure you set the cvar for that to work as well or not work...
---Stixsmaster
Forum:
Zombie Plague Mod
08-26-2008, 13:59
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,675,750
Posted By
Stixsmaster
Re: Zombie Plague Mod 4.04
[ZP] Screen Shake 1.0
This sub-plugin makes it so when you get infected your screen will shake a little...
Credit: MeRcyLeZZ for code and The_Thing for idea...
---Stixsmaster
Forum:
Zombie Plague Mod
08-26-2008, 12:02
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,675,750
Posted By
Stixsmaster
Re: Zombie Plague Mod 4.04
ah...well if I made the tight zombie I would give it 1 extra jump...and the climb zombie...I have looked at the original zp climb plugin and well I am not familiar or sure what to pull from that to...
Forum:
Zombie Plague Mod
08-26-2008, 11:29
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,675,750
Posted By
Stixsmaster
Re: Zombie Plague Mod 4.04
which one the tight or climb zombie?
---Stixsmaster
Showing results 1 to 25 of 80
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