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Search: Posts Made By: ummja
Forum: Plugin/Gameplay Ideas and Requests 12-31-2012, 12:59
Replies: 4
Views: 4,143
Posted By ummja
Re: TF2 Disable Scout Double Jump?

add this line to your server.cfg

tf_scout_air_dash_count 0

(Permanently disables it until re-enabled).
Forum: Extensions 12-30-2012, 15:44
Replies: 280
Views: 105,686
Posted By ummja
Re: [EXTENSION] Sidewinder

That plugin works with like 50% of the projectiles that you toggle homing on.

I'm currently using it for my sentry guns but I need a plugin that will slow down the speed of sentry rockets which is...
Forum: Plugin/Gameplay Ideas and Requests 12-30-2012, 15:41
Replies: 1
Views: 851
Posted By ummja
[TF2] Plugin to slow down the speed of Sentry Rockets

I know Sidewinder exists but I've been unable to get that to work.

If someone can help me get that to work I would be eternally grateful...

However, I'm going to run on the assumption that it...
Forum: Plugins 12-30-2012, 13:56
Replies: 84
Views: 51,874
Posted By ummja
Re: [TF2] Cool Rocket

Is there a cvar to disable/enable this plugin?
Forum: Extensions 12-29-2012, 17:49
Replies: 280
Views: 105,686
Posted By ummja
Re: [EXTENSION] Sidewinder

By any chance can you point me towards binaries that will work?
I desperately need this for my server and will give you TF2 items for your help. (one of which will be a misc ITEM.).
Forum: Extensions 12-29-2012, 17:37
Replies: 280
Views: 105,686
Posted By ummja
Re: [EXTENSION] Sidewinder

I loved this plugin before, here is the error I receive when I type "rcon sm exts list" in console. Seems like I'm having the same issue as FrozenHaxor

[SM] Displaying 15 extensions:
[01]...
Forum: Extensions 12-29-2012, 17:26
Replies: 2,726
Views: 2,781,486
Posted By ummja
Re: SDK Hooks 2.1 - Updated 2011-9-10

Damn, I'm dumb as bricks.

Asherkin, by any chance can you help me get Sidewinder to work on my server?
Forum: Extensions 12-29-2012, 17:23
Replies: 2,726
Views: 2,781,486
Posted By ummja
Re: SDK Hooks 2.1 - Updated 2011-9-10

How do you know I have a Linux version..?
Forum: Extensions 12-29-2012, 17:15
Replies: 2,726
Views: 2,781,486
Posted By ummja
Re: SDK Hooks 2.1 - Updated 2011-9-10

I cannot get SDK Hooks to work.

I've downloaded "sdkhooks-2.2.0-dev-hg205-windows.zip" from this link http://users.alliedmods.net/~psychonic/builds/sdkhooks/2.2/

However, when I run "rcon sm...
Forum: Plugins 06-30-2011, 08:36
Replies: 172
Views: 204,726
Posted By ummja
Re: [TF2] Free2BeKicked (Anti-F2P)

I find it hilarious that this plugin was released only a few hours after to official release of F2P.

valve; ok guys! We made f2p! Enjoy!

Op; lulno, go away.

<3 OP.
Forum: Plugins 02-05-2011, 10:07
Replies: 696
Views: 406,046
Posted By ummja
Re: [TF2Items] Randomizer (v1.2, 1/9/2010)

My father took it down because I got a 35% in history. xD.

I'll get it back up soon, but I'm COMPLETELY not looking forward to redoing EVERYTHING.
Forum: Plugins 01-26-2011, 14:22
Replies: 696
Views: 406,046
Posted By ummja
Forum: VSH / Freak Fortress 01-02-2011, 21:34
Replies: 4,384
Views: 1,827,525
Posted By ummja
Re: [TF2] VS Saxton Hale Mode

Go to an arena map / a koth map / vsh map.
Forum: VSH / Freak Fortress 01-02-2011, 21:04
Replies: 4,384
Views: 1,827,525
Posted By ummja
Re: [TF2] VS Saxton Hale Mode

Ok. Fixed... Is there a CVAR to turn it off?
Forum: VSH / Freak Fortress 01-02-2011, 20:21
Replies: 4,384
Views: 1,827,525
Posted By ummja
Re: [TF2] VS Saxton Hale Mode

How do you unpack them? :3

Also... He's a giant walking error, even if sv_pure is 0.
Forum: VSH / Freak Fortress 01-02-2011, 17:49
Replies: 4,384
Views: 1,827,525
Posted By ummja
Re: [TF2] VS Saxton Hale Mode

Just tried on our server.

Apparently Vagineer and Saxton are both HUGE walking errors.

EDIT: Only for some members... Weird??
Forum: VSH / Freak Fortress 01-02-2011, 17:09
Replies: 4,384
Views: 1,827,525
Posted By ummja
Re: [TF2] VS Saxton Hale Mode

TY FOR RELEASE

:D
Forum: Unapproved Plugins 12-31-2010, 22:40
Replies: 98
Views: 58,423
Posted By ummja
Re: [TF2] Visible Weapons Natives

/me apologizes and tells Sarge his mod is FLAWLESS.
Forum: Plugins 12-31-2010, 22:36
Replies: 696
Views: 406,046
Posted By ummja
Re: [TF2Items] Randomizer (v1.11, 12/18/2010)

Will check tomorrow.

I'm excited. :)

Tamper with whatever you want on the server so long as it's fixed when you're done. I don't care really.
Forum: Unapproved Plugins 12-31-2010, 01:52
Replies: 98
Views: 58,423
Posted By ummja
Re: [TF2] Visible Weapons Natives

My apologies to the Sarge.

Turns out I'm an idiot and hadn't updated my sdkhooks in months.

Hurray for me! :D

Mod works perfectly. *claps*.
Forum: Unapproved Plugins 12-30-2010, 23:02
Replies: 98
Views: 58,423
Posted By ummja
Re: [TF2] Visible Weapons Natives

For some reason only primary weapons are visible.

And if someone switches to melee it distorts the way they hold their primary weapon.
Forum: Plugins 12-30-2010, 22:59
Replies: 1,732
Views: 1,336,924
Posted By ummja
Re: [TF2Items] Give Weapon (v2.5, 12/18/2010)

Ty for credits. XD.

I really don't do anything.

I can easily vouch for the fact that I use this plugin EVERY DAY and the people on my server absolutely LOVE IT.
Forum: General 12-28-2010, 16:39
Replies: 0
Views: 895
Posted By ummja
CVar for Unlimited Jarate?

I know there's a cvar for it.

What is it?

Please and Thank You.
Forum: Plugins 12-27-2010, 13:50
Replies: 696
Views: 406,046
Posted By ummja
Re: [TF2Items] Randomizer (v1.11, 12/18/2010)

Been using newest Version of Randomizer for the past 3-4 days.

No known glitches thus far.
Forum: General 12-26-2010, 22:48
Replies: 3
Views: 1,122
Posted By ummja
Re: Fast Respawn for TF2?

Np buddy.

Enjoy spawning. :wink:
Showing results 1 to 25 of 143

 
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