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Posts Made By:
Pavelas
Forum:
Scripting
12-09-2020, 19:33
Replies:
2
[CS:GO] How to work with Entities?
Views:
2,014
Posted By
Pavelas
Re: [CS:GO] How to work with Entities?
Thank you very much for your answer, I learned a lot in the past few days, but I can't solve one problem. I made a simple plugin, where you can spawn an entity and then toggle entities display,...
Forum:
Scripting
12-07-2020, 23:21
Replies:
2
[CS:GO] How to work with Entities?
Views:
2,014
Posted By
Pavelas
[CS:GO] How to work with Entities?
Hello AlliedModders,
I just started to work with entities and I am feeling a bit lost, maybe you will be able to help me. At the moment I am working with entities on the map (prop_dynamic), I have...
Forum:
Scripting
11-07-2020, 15:04
Replies:
2
Admin Cache and AdminId
Views:
622
Posted By
Pavelas
Re: Admin Cache and AdminId
Yes, I understand your point and it's pretty logical, but for learning purposes and just because I really love to code, I have like a challenge for myself to build everything from scratch, I want to...
Forum:
Scripting
11-07-2020, 06:54
Replies:
2
Admin Cache and AdminId
Views:
622
Posted By
Pavelas
Admin Cache and AdminId
Good day,
I have a question related to Admin Cache and AdminId, I was looking into admin-sql-threaded plugin and other similar plugins, I found that all those plugins are using Admin Cache...
Forum:
Extensions
11-05-2020, 02:42
Replies:
116
REST in Pawn 1.3 - HTTP client for JSON REST APIs (Updated 2021/08/22)
Views:
117,454
Posted By
Pavelas
Re: REST in Pawn 1.2 - HTTP client for JSON REST APIs (Updated 2020/09/13)
It looks really amazing, but maybe someone could tell me, which method is more efficient? MySQL or REST API? The main question here, what's better for server performance? Thank you!
Forum:
Source Servers (SRCDS)
09-25-2020, 00:18
Replies:
1
Server Browser and Data Center Location
Views:
888
Posted By
Pavelas
Server Browser and Data Center Location
Good Day,
I have the problem, my country does not have that many dedicated servers providers, but I would like to host a server localized for my country. Since it's located in Europe, there are so...
Forum:
Plugins
11-09-2017, 15:40
Replies:
43
[CSGO/ANY]HexProps (Spawn models/props!)
Views:
24,815
Posted By
Pavelas
Re: [CSGO/ANY]HexProps (Spawn models/props!)
Hello, nice job!
I found a few bugs:
1) Sometimes when I remove the prop, accidentally another random prop is being removed.
I have no idea why it is happening, but this bug is very annoying....
Forum:
Scripting
11-08-2017, 15:55
Replies:
4
[CS:GO] How to compare Enums
Views:
1,366
Posted By
Pavelas
[CS:GO] How to compare Enums
Hello guys,
I have a question about enum. At the moment I am using <cstrike> library and I am trying to use CS_OnCSWeaponDrop function.
As you can see from the API, I am able to get...
Forum:
Scripting
11-06-2017, 21:10
Replies:
2
[CS:GO] Solid Entity for Everything
Views:
1,464
Posted By
Pavelas
Re: [CS:GO] Solid Entity for Everything
Tried with this function. Same problem.
Forum:
Scripting
11-06-2017, 17:36
Replies:
2
[CS:GO] Solid Entity for Everything
Views:
1,464
Posted By
Pavelas
[CS:GO] Solid Entity for Everything
Hello guys,
I have a problem with creating entities and make them solid for everything (Players, Guns, C4, etc...)
#define MODEL_PATH "models/props_wasteland/exterior_fence002e.mdl"
int...
Forum:
Scripting
11-05-2017, 18:51
Replies:
9
[CS:GO] Remove All Weapons on Spawn
Views:
4,739
Posted By
Pavelas
Re: [CS:GO] Remove All Weapons on Spawn
Thank you very much for your help, however the solution was very stupid.
You need to have these CVAR's:
mp_backup_round_file ""
mp_backup_round_file_last ""
mp_backup_round_file_pattern ""...
Forum:
Scripting
11-05-2017, 18:35
Replies:
9
[CS:GO] Remove All Weapons on Spawn
Views:
4,739
Posted By
Pavelas
Re: [CS:GO] Remove All Weapons on Spawn
Thank you for your response, however money did not change next round on spawn. :(
Forum:
Scripting
11-05-2017, 18:14
Replies:
9
[CS:GO] Remove All Weapons on Spawn
Views:
4,739
Posted By
Pavelas
Re: [CS:GO] Remove All Weapons on Spawn
Thank you very much for quick response! I will try this solution, but maybe it is possible to implement this feature without timer?
P.S. This function does not work without timer with this event....
Forum:
Scripting
11-05-2017, 17:57
Replies:
9
[CS:GO] Remove All Weapons on Spawn
Views:
4,739
Posted By
Pavelas
Re: [CS:GO] Remove All Weapons on Spawn
But in this case we will need to loop all players, is it good approach to use loops?
Sorry for stupid question, in ECMAScript people are trying to avoid loops.
Forum:
Scripting
11-05-2017, 16:57
Replies:
9
[CS:GO] Remove All Weapons on Spawn
Views:
4,739
Posted By
Pavelas
[CS:GO] Remove All Weapons on Spawn
Hello guys,
I have a few problems with Client_RemoveAllWeapons() function.
Requirement: I would like to reset player weapons and money on spawn.
1st Problem: Why do we need to create a timer...
Forum:
Source Servers (SRCDS)
10-27-2017, 05:09
Replies:
32
CS:GO Server Lag Spikes
Views:
16,405
Posted By
Pavelas
Re: CS:GO Server Lag Spikes
Thank you very much for such detailed answer!
I see that you have a few servers too, can you please share your personal experience and best practices? What approaches do you use in your personal...
Forum:
Source Servers (SRCDS)
10-26-2017, 08:01
Replies:
32
CS:GO Server Lag Spikes
Views:
16,405
Posted By
Pavelas
Re: CS:GO Server Lag Spikes
Thank you for your response.
I mean, money is not the problem here. I just do not have experience with CS:GO, but I had a few projects CS 1.6, SAMP and Minecraft where VPS was fine. So if...
Forum:
Source Servers (SRCDS)
10-26-2017, 04:51
Replies:
32
CS:GO Server Lag Spikes
Views:
16,405
Posted By
Pavelas
Re: CS:GO Server Lag Spikes
Thank you very much for your response!
Can you please give me more details why Windows is not a solution?
Do you have any idea of recommended specs, for example for 32 players 128 tick rate...
Forum:
Source Servers (SRCDS)
10-26-2017, 03:55
Replies:
32
CS:GO Server Lag Spikes
Views:
16,405
Posted By
Pavelas
Re: CS:GO Server Lag Spikes
Sorry, maybe I explained everything in a wrong way. In my case I understand that my single core is too weak to handle 128 tick rate server with 24 players online.
And you mentioned the solution -...
Forum:
Source Servers (SRCDS)
10-26-2017, 02:49
Replies:
32
CS:GO Server Lag Spikes
Views:
16,405
Posted By
Pavelas
Re: CS:GO Server Lag Spikes
There is a problem that srcds is not multi-threaded, it uses only one core... Can you please explain for me, how other servers like Zombie Escape with 64 slots can handle it? I mean, of course I will...
Forum:
Source Servers (SRCDS)
10-25-2017, 22:09
Replies:
32
CS:GO Server Lag Spikes
Views:
16,405
Posted By
Pavelas
Re: CS:GO Server Lag Spikes
Thank you guys for quick response! Can you please recommend what kind of hardware specs should I have to run server smoothly? Which is better Linux or Windows?
Thank you very much! I will try...
Forum:
Source Servers (SRCDS)
10-25-2017, 09:19
Replies:
32
CS:GO Server Lag Spikes
Views:
16,405
Posted By
Pavelas
CS:GO Server Lag Spikes
Hello, I have a problem with my CS:GO server. From time to time people have lag spikes (high sv / var values). The more people on the server, more often lag spikes appears.
I have Linux Virtual...
Showing results 1 to 22 of 22
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