Rules
FAQ
Members List
Search
Register
Login
Raised This Month: $51
Target: $400
12%
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Page 1 of 10
1
2
3
>
Last
»
Showing results 1 to 25 of 236
Search took
0.01
seconds.
Search:
Posts Made By:
vl@d
Forum:
General
11-11-2008, 15:48
Replies:
4
[Problem] amxx CS Addon makes server crash at startup
Views:
1,716
Posted By
vl@d
Re: [Problem] amxx CS Addon makes server crash at startup
try to use 1.76 vs of amxx
Forum:
Off-Topic
11-11-2008, 15:45
Replies:
4
Unknown Error Crashing The Server
Views:
1,579
Posted By
vl@d
Re: Unknown Error Crashing The Server
this is not an amxx problem...
post on sourcemod forum....
+
./srcds_run -game cstrike +ip 216.240.128.50 -port 27015 -maxplayers 16 -tickrate 100 +fps_max 500 +map de_dust2 -debug
Forum:
Zombie Plague Mod
10-31-2008, 07:56
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,712,120
Posted By
vl@d
Re: Zombie Plague Mod 4.1
solved that problem...just make a stocks.inc and put all that stocks and both editors doesn't crash anymore...:)
Forum:
Approved Plugins
10-31-2008, 07:53
Replies:
30
Poisoned Crowbar
Views:
21,146
Posted By
vl@d
Re: Poisoned Crowbar
quit spam...he will update this plugin when he has time for it...
Forum:
Zombie Plague Mod
10-30-2008, 13:05
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,712,120
Posted By
vl@d
Re: Zombie Plague Mod 4.1
amxx studio and pawn studio crashs with this plugin....to many lines...
Forum:
Zombie Plague Mod
10-27-2008, 13:37
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,712,120
Posted By
vl@d
Re: Zombie Plague Mod 4.1
ooo ia i forget about that...my server crashed to on normal maps like de_dust, de_dust2
didnt try zm maps...now the srv is running....:)
Forum:
Scripting Help
10-27-2008, 13:25
Replies:
2
get user origin on CT spawn or tero
Views:
969
Posted By
vl@d
Re: get user origin on CT spawn or tero
at any time
I'm trying to make the server hit a lightning to a player when he is in spawn base ct or Tero....
Forum:
Scripting Help
10-27-2008, 12:48
Replies:
2
get user origin on CT spawn or tero
Views:
969
Posted By
vl@d
get user origin on CT spawn or tero
How can i get the player when his on the ct or tero spawn base to do something?
Forum:
Zombie Plague Mod
10-27-2008, 06:30
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,712,120
Posted By
vl@d
Re: Zombie Plague Mod 4.1
how can i make lasermine for free and 3 for a person?
Forum:
Scripting Help
01-12-2008, 04:36
Replies:
15
menu doesntwork
Views:
3,111
Posted By
vl@d
Re: menu doesntwork
hmm..let me see...you trying to display a menu that gives ct ak47 and tero m4a1?
use get_players...
Forum:
News
01-08-2008, 11:05
Replies:
200
Pawn Studio 0.8.3 is out!
Views:
237,517
Posted By
vl@d
Re: Pawn Studio 0.8.1 is out!
For linux ?
Forum:
Scripting Help
01-06-2008, 07:21
Replies:
6
default speed
Views:
2,141
Posted By
vl@d
default speed
do you know what is the default speed in Half-life...?
Forum:
Scripting Help
01-05-2008, 15:25
Replies:
8
server_cmd (need help)
Views:
2,122
Posted By
vl@d
Re: server_cmd (need help)
new ip[32]
get_user_ip(id, ip,31)
server_cmd("kick #%d ^"Sorry but you have a bad score^";wait;addip 1440 ^"%s^";wait;writeip", userid, minutes, ip)
or with id...
Forum:
Scripting Help
01-05-2008, 09:29
Replies:
10
Freeze fakemeta or pev?
Views:
3,353
Posted By
vl@d
Re: Freeze fakemeta or pev?
#include <amxmodx>
#include <amxmisc>
#include <fun>
#define PLUGIN "Freeze Player for X sec"
#define VERSION "1.0"
#define AUTHOR "FireW@ll"
public plugin_init()
Forum:
Scripting Help
01-04-2008, 09:27
Replies:
8
Id of weapons on half-life server
Views:
2,303
Posted By
vl@d
Re: Id of weapons on half-life server
register_event("CurWeapon","event_curweapon","be","1=1")
Forum:
Scripting Help
01-03-2008, 08:17
Replies:
8
Id of weapons on half-life server
Views:
2,303
Posted By
vl@d
Re: Id of weapons on half-life server
public event_curweapon(id)
{
new clip, ammo, weapon = get_user_weapon(id, clip, ammo);
if(weapon == HLW_CROWBAR)
set_pev(id, pev_viewmodel2,...
Forum:
Scripting Help
01-03-2008, 07:55
Replies:
8
Id of weapons on half-life server
Views:
2,303
Posted By
vl@d
Re: Id of weapons on half-life server
thx ... :)
Forum:
Scripting Help
01-03-2008, 07:47
Replies:
8
Id of weapons on half-life server
Views:
2,303
Posted By
vl@d
Id of weapons on half-life server
Can somenbody show me the id's of the weapon like in cs:
CSW_...but for hl srv..
Forum:
Suggestions / Requests
12-31-2007, 11:35
Replies:
5
Redirect
Views:
2,529
Posted By
vl@d
Re: Redirect
simple http://forums.alliedmods.net/showthread.php?p=10072
Forum:
Scripting Help
12-30-2007, 13:42
Replies:
0
Bloody knife but for hl srv....!!!
Views:
871
Posted By
vl@d
Bloody knife but for hl srv....!!!
need this script for an hl server only....
#include <amxmodx>
#include <fakemeta>
#pragma semicolon 1
#define MAX_PLAYERS 32
new const CHUCKY_KNIFE_WOB[] = "models/v_knife_r.mdl";
Forum:
Scripting Help
12-30-2007, 12:43
Replies:
6
problem in me script
Views:
1,245
Posted By
vl@d
Re: problem in me script
lol....not good...what are you trying to do....your trying to restart the game?
Forum:
General
12-29-2007, 13:09
Replies:
2
AMX Mod X Base for Ubuntu-710-gutsy-64-minimal
Views:
1,875
Posted By
vl@d
Re: AMX Mod X Base for Ubuntu-710-gutsy-64-minimal
./hlds_run -binary ./hlds_amd64 -game cstrike +maxplayers 12 +map de_dust -pingboost 3
with
./hlds_run -game cstrike +maxplayers 12 +map de_dust -pingboost 3
64 bit does not suport amxx ......
Forum:
General
12-27-2007, 16:41
Replies:
14
AMX MOD X for half-life
Views:
6,438
Posted By
vl@d
Re: AMX MOD X for half-life
#include <amxmodx>
#define PLUGIN "New Plug-In"
#define VERSION "1.0"
#define AUTHOR "FireW@ll"
public plugin_init()
register_plugin(PLUGIN, VERSION, AUTHOR)
Forum:
Off-Topic
12-26-2007, 08:18
Replies:
4
AmxModX Compiler 1.0
Views:
5,566
Posted By
vl@d
Re: AmxModX Compiler 1.0
Nice....btw wrong section.....
Forum:
Scripting Help
12-26-2007, 06:21
Replies:
11
looping amxx plugins to sql
Views:
2,656
Posted By
vl@d
Re: looping amxx plugins to sql
set_task(CHKCONNECTTIME, "sql_chk_connection","","",0,"b")
should be
#define CHKCONNECTTIME 30
set_task(float(CHKCONNECTTIME), "sql_chk_connection",0,_,0,"b")
...
Showing results 1 to 25 of 236
Page 1 of 10
1
2
3
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Server Discussion
Source Servers (SRCDS)
HL1 Servers (HLDS)
AMX Mod X
News
Bug Reports
General
Off-Topic
Plugins
Suggestions / Requests
Approved Plugins
New Plugin Submissions
Unapproved/Old Plugins
Translation Request
High-Traffic Plugins
GunGame
UAIO (Ultimate All-In-One Plugin)
xREDIRECT
CSDM
AMX Super
RuneMod
Zombie Plague Mod
SuperHero Mod
News
Tech Support
Scripting Help
Off-Topic / General Chat
Heroes
Suggestions / Requests
Approved Heroes
New Submissions
Unapproved/Old Heroes
Module Heroes
SuperHero Mod Stats - By 123
(OLD) Bug Reports
Scripting
Scripting Help
Code Snippets/Tutorials
Module Coding
Donor Access
SourceMod
News
General
Plugins
Plugins
Unapproved Plugins
Plugin/Gameplay Ideas and Requests
High-Traffic Plugins
SourceMod Anti-Cheat
Zombie:Reloaded
SourceBans / SourceBans++
VSH / Freak Fortress
Store
SM_Hosties
HLstatsX:CE
Scripting
Extensions
Snippets and Tutorials
Donor Access
Metamod: Source
Metamod:Source Plugins
Metamod:Source Questions
Coding MM:S Plugins & SM Extensions
Hosted Stuff
Asherkin's Plugins
TFDodgeball
TF2Items
SteamTools
Bail's Plugins
CSDM
CS:S DM
Off-Topic & Trash
Off-Topic
Trash
All times are GMT -4. The time now is
02:37
.
DMCA
-
Archive
-
Top
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode