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Search: Posts Made By: independent
Forum: Approved Plugins 01-18-2011, 11:58
Replies: 66
Views: 85,721
Posted By independent
Re: some assistance ???

I'm sorry but i'm not active at this forum...
Anyway, use the plugin which i'm uploaded to this post.
Use: amx_permanent_message_location "2" ;)
If you have problems, don't worry to write me to my...
Forum: Approved Plugins 11-08-2009, 04:38
Replies: 21
Views: 31,233
Posted By independent
Re: Auto Restart In X Round

I do it now.

For s33k:
Find in source code:
public hudTimer() {
if(get_playersnum(1) == 0)
return PLUGIN_HANDLED

counter++
new hud[190], rounds[10], seconds[10], red,...
Forum: Approved Plugins 11-07-2009, 02:12
Replies: 21
Views: 31,233
Posted By independent
Re: Auto Restart In X Round

What optimizations?



Sorry, but i don't understand you what you want. Exemple?
Forum: Approved Plugins 09-24-2009, 10:21
Replies: 21
Views: 31,233
Posted By independent
Re: Auto Restart In X Round

amx_restart_round <round>
amx_restart_time "0.1"
And the game will restart when the round starts...
Forum: Approved Plugins 09-22-2009, 23:00
Replies: 21
Views: 31,233
Posted By independent
Re: Auto Restart In X Round

That's the reason, i create the time cvar. :)
Forum: Approved Plugins 09-22-2009, 02:58
Replies: 21
Views: 31,233
Posted By independent
Re: Auto Restart In X Round

New version! :)
Forum: Approved Plugins 09-21-2009, 10:29
Replies: 21
Views: 31,233
Posted By independent
Re: Auto Restart In X Round

I'm not good at the events and i don't want to. For some seconds is not a big problem. ;[

And why not using the colorchat?
Forum: Approved Plugins 09-21-2009, 06:24
Replies: 21
Views: 31,233
Posted By independent
Auto Restart In X Round

Description: restarts the game in round, out by cvar(after map changing/server start)
Servers, using the plugin: click here...
Forum: Approved Plugins 08-19-2009, 02:02
Replies: 66
Views: 85,721
Posted By independent
Re: Permanent message

New version. :)
Forum: Approved Plugins 08-15-2009, 06:58
Replies: 66
Views: 85,721
Posted By independent
Re: Permanent message

Just make new permanent message(edit the cvars) and put other location...
Forum: Approved Plugins 08-11-2009, 15:00
Replies: 66
Views: 85,721
Posted By independent
Re: Permanent message

To shows random message in every x seconds?
Forum: Approved Plugins 08-09-2009, 12:44
Replies: 66
Views: 85,721
Posted By independent
Forum: Scripting Help 08-09-2009, 07:00
Replies: 1
Views: 929
Posted By independent
Forum: Scripting Help 08-08-2009, 14:37
Replies: 1
Views: 929
Posted By independent
hudmessage location to be in one cvar?

Hello! How i can to put one cvar for the location in hudmessage instead 2 in the attached file?
Like for the color cvar.
I tried with str_to_float instead str_to_num, but...
(I'm updating...
Forum: Approved Plugins 04-30-2009, 02:14
Replies: 66
Views: 85,721
Posted By independent
Re: Permanent message 0.3a

Definitely NOT!
One hudmessage will not cause lag or bugs...

PS: I have problems with PC and did't make the new version.
Forum: Approved Plugins 04-24-2009, 01:50
Replies: 66
Views: 85,721
Posted By independent
Re: Permanent message 0.3a

@Nashot (http://forums.alliedmods.net/member.php?u=49539), server.cfg is exec on server startup, if the cvars are there. I tried now and the cvars works.
Soon i will make new version with set_task...
Forum: Approved Plugins 04-23-2009, 17:27
Replies: 66
Views: 85,721
Posted By independent
Re: Permanent message 0.3a

No. It's Pernament message, no image. ;)

PS: I can't make updates this and other week, because i'm busy.
I login only for reply on simple questions, like this before me.
Forum: Approved Plugins 04-08-2009, 03:14
Replies: 66
Views: 85,721
Posted By independent
Re: Permanent message 0.3

Just i want to explanation what is better.
@anakin_cstrike, no thanks, i know how to make to use RGB in cvar, but...
I don't like this way. ;)
Forum: Approved Plugins 04-07-2009, 03:32
Replies: 13
Views: 9,582
Posted By independent
Re: Double The Kills (0.1)

Hook the event = same work.
My opinion...
Forum: Approved Plugins 04-06-2009, 14:54
Replies: 66
Views: 85,721
Posted By independent
Re: Permanent message 0.3a

@anakin_cstrike, i tried, but with no result.
Look the attach file.

amx_permanent_message_color?
Forum: Approved Plugins 04-06-2009, 12:38
Replies: 66
Views: 85,721
Posted By independent
Re: Permanent message 0.3

@xPaw, thank you for the explanation.
New version.
Forum: Approved Plugins 04-06-2009, 12:05
Replies: 66
Views: 85,721
Posted By independent
Re: Permanent message 0.3

Opps.
Thanks!
Updated.
Forum: Approved Plugins 04-06-2009, 03:21
Replies: 86
Views: 81,069
Posted By independent
Re: Round Restart v1.2

[bg]
RR_MSG = !y[AMXX] Dobre doshul v !t%s!
RR_MSG2 = !y[AMXX] Zarejda sreda za karta !t%s!
RR_MSG3 = !y[AMXX] Podgotvq otborite za igra!
RR_MSG4 = !y[AMXX] ...:: !gGL & HF ! !y ::...)

GJ
Forum: Approved Plugins 04-06-2009, 03:12
Replies: 66
Views: 85,721
Posted By independent
Re: Permanent message 0.3

doubt...
Read the post by @Connor!
Forum: Approved Plugins 04-05-2009, 17:49
Replies: 66
Views: 85,721
Posted By independent
Re: Permanent message 0.3

http://forums.alliedmods.net/showthread.php?t=89124
Happy?


WTF? :D
Showing results 1 to 25 of 35

 
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