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Search: Posts Made By: Xunfop
Forum: New Plugin Submissions 12-26-2015, 00:42
Replies: 11
Views: 7,500
Posted By Xunfop
Re: ProKreedzEx v2.4.7.0482

Author forgot change these line, please change them by yourself to fit your database.
Forum: Unapproved/Old Plugins 08-05-2015, 19:49
Replies: 1,008
Views: 441,109
Posted By Xunfop
Re: ProKreedz 2.31

Start button classname not found, you need to find out and define in plugin
Forum: New Plugin Submissions 05-09-2015, 00:35
Replies: 11
Views: 7,500
Posted By Xunfop
Re: ProKreedzEx v2.4.7.0482

Finally you public it, my sweet :D
Forum: Scripting Help 02-04-2015, 20:03
Replies: 8
Views: 1,650
Posted By Xunfop
Re: cant understand chatcolor..

Replace !n, !t and !g to
^1 - Yellow
^3 - TeamColor
^4 - Green
Forum: Approved Plugins 02-01-2015, 01:36
Replies: 9
Views: 15,915
Posted By Xunfop
Re: Typo corrector

Valve already fixed it.
Forum: Scripting Help 11-24-2014, 09:43
Replies: 11
Views: 2,816
Posted By Xunfop
Re: Client on connect open menu

have no idea, didn't notice when I quoted XDD
Forum: Scripting Help 11-24-2014, 05:32
Replies: 11
Views: 2,816
Posted By Xunfop
Forum: Scripting Help 11-22-2014, 01:00
Replies: 11
Views: 2,816
Posted By Xunfop
Re: Client on connect open menu

why not just
#include <amxmodx>
#unclude <functions>

public plugin_init() {
register_plugin("connect", "1.0", "hardboy")
}

public client_putinserver(id)
{
Forum: Scripting Help 11-19-2014, 08:03
Replies: 6
Views: 1,326
Posted By Xunfop
Re: Help with improving and optimizing code

new bool:leftHand;
new bool:rightHand;
you don't need 2 booleans, not a must b, or here will go wrong
if (leftHand == true) {
menu_additem(menu, "\dLeft Hand \r[current hand]", "", 0);
}...
Forum: Suggestions / Requests 10-31-2014, 03:57
Replies: 7
Views: 1,179
Posted By Xunfop
Re: [REQ] Connect and show STEAM_ID+name in console.

Should be

register_plugin("ShowID", "1.0", "Ghost95V")
Forum: Scripting Help 10-30-2014, 21:40
Replies: 2
Views: 559
Posted By Xunfop
Re: Only player with flag can hear song

Use special id instead 0 to send to special player.
client_cmd(0, "spk as_outros/alerta_palavrao.wav")
:arrow:
client_cmd(player, "spk as_outros/alerta_palavrao.wav")

if (access(players[i],...
Forum: Scripting Help 10-23-2014, 14:52
Replies: 14
Views: 4,331
Posted By Xunfop
Re: How to fix Warning: Tag mismatch ?

set_dhudmessage(red=0,green=160,blue=0,Float:x=-1.0,Float:y=0.65,effects=2,Float:fxtime=6.0,Float:holdtime=3.0,Float:fadeintime=0.1,
Float:fadeouttime=1.5,bool:reliable=false)
Forum: Code Snippets/Tutorials 09-14-2014, 21:47
Replies: 282
Views: 289,441
Posted By Xunfop
Re: [Dyn Native] ColorChat v0.3.2 (04 jul 2013)

client_print_color ( e_Index, print_chat, "%L", e_Index, "RESETSCORE_PLAYER_ALREADY_RESETED" );:arrow:
client_print_color ( e_Index, e_Index, "%L", LANG_SERVER, "RESETSCORE_PLAYER_ALREADY_RESETED" );
Forum: Code Snippets/Tutorials 09-13-2014, 13:51
Replies: 282
Views: 289,441
Posted By Xunfop
Forum: Unapproved/Old Plugins 08-27-2014, 22:08
Replies: 602
Views: 942,202
Posted By Xunfop
Re: uq_jumpstats v2.42

Because AMXX 1.8.3 dev not a stable version, I didn't use client_print_color native to fix "Run time error 4: index out of bound" problem, if you want, you can do it your own.
Forum: General 07-11-2014, 14:11
Replies: 11
Views: 3,703
Posted By Xunfop
Re: Fix floating precision

never mind, I'll try to use integer to instead floating... although it's not the best solution.
Forum: General 07-09-2014, 06:48
Replies: 11
Views: 3,703
Posted By Xunfop
Re: Fix floating precision

Here's the code.
public fnLoadWorldRecord() {
g_bHasWR = false;

for(new i = 0; i < sizeof(g_sSaveDemosFile); i++) {
if(!g_bHasWR && file_exists(g_sSaveDemosFile[i])) {
...
Forum: General 07-06-2014, 02:27
Replies: 11
Views: 3,703
Posted By Xunfop
Re: Fix floating precision

For kreedz time system, it count to 2nd decimal place, after it store the floating, the value goes wrong. It also make the mathematical value wrong.
Forum: General 07-06-2014, 01:23
Replies: 11
Views: 3,703
Posted By Xunfop
Re: Fix floating precision

For correct floating mathematical.
Forum: General 07-05-2014, 03:27
Replies: 11
Views: 3,703
Posted By Xunfop
Fix floating precision

As know IEEE 745 floating has precision problem, is it possible to integrate fix point from pawn?
Forum: Approved Plugins 05-06-2014, 20:27
Replies: 275
Views: 203,874
Posted By Xunfop
Re: [KreedZ] MultiPlayer Bhop 1.1.2 ( 23 may 2013 )

wow, have you added "kz_mpbhop 1" in config file?
Forum: Unapproved/Old Plugins 05-05-2014, 04:51
Replies: 602
Views: 942,202
Posted By Xunfop
Re: uq_jumpstats v2.42

search fps_max 101 and change it to 99.5
Forum: Scripting Help 04-20-2014, 22:54
Replies: 10
Views: 2,313
Posted By Xunfop
Forum: Unapproved/Old Plugins 04-19-2014, 15:02
Replies: 602
Views: 942,202
Posted By Xunfop
Re: uq_jumpstats v2.42

Because AMXX 1.8.3 dev not a stable version, I didn't use client_print_color native to fix "Run time error 4: index out of bound" problem, if you want, you can do it your own.

- Fix stats display...
Forum: Scripting Help 03-20-2014, 14:21
Replies: 5
Views: 706
Posted By Xunfop
Re: chat /spec command crashing server help

Try
#include <amxmodx>
#include <amxmisc>
#include <cstrike>

#define PLUGIN "Spec All"
#define VERSION "1.0.0"
#define AUTHOR "sss"

public plugin_init() {
Showing results 1 to 25 of 40

 
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