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Posts Made By:
Xunfop
Forum:
New Plugin Submissions
12-26-2015, 00:42
Replies:
11
ProKreedzEx v2.4.7.0482
Views:
7,500
Posted By
Xunfop
Re: ProKreedzEx v2.4.7.0482
Author forgot change these line, please change them by yourself to fit your database.
Forum:
Unapproved/Old Plugins
08-05-2015, 19:49
Replies:
1,008
ProKreedz 2.31
Views:
441,109
Posted By
Xunfop
Re: ProKreedz 2.31
Start button classname not found, you need to find out and define in plugin
Forum:
New Plugin Submissions
05-09-2015, 00:35
Replies:
11
ProKreedzEx v2.4.7.0482
Views:
7,500
Posted By
Xunfop
Re: ProKreedzEx v2.4.7.0482
Finally you public it, my sweet :D
Forum:
Scripting Help
02-04-2015, 20:03
Replies:
8
cant understand chatcolor..
Views:
1,650
Posted By
Xunfop
Re: cant understand chatcolor..
Replace !n, !t and !g to
^1 - Yellow
^3 - TeamColor
^4 - Green
Forum:
Approved Plugins
02-01-2015, 01:36
Replies:
9
Typo corrector
Views:
15,915
Posted By
Xunfop
Re: Typo corrector
Valve already fixed it.
Forum:
Scripting Help
11-24-2014, 09:43
Replies:
11
Client on connect open menu
Views:
2,816
Posted By
Xunfop
Re: Client on connect open menu
have no idea, didn't notice when I quoted XDD
Forum:
Scripting Help
11-24-2014, 05:32
Replies:
11
Client on connect open menu
Views:
2,816
Posted By
Xunfop
Re: Client on connect open menu
Are you kidding?
Forum:
Scripting Help
11-22-2014, 01:00
Replies:
11
Client on connect open menu
Views:
2,816
Posted By
Xunfop
Re: Client on connect open menu
why not just
#include <amxmodx>
#unclude <functions>
public plugin_init() {
register_plugin("connect", "1.0", "hardboy")
}
public client_putinserver(id)
{
Forum:
Scripting Help
11-19-2014, 08:03
Replies:
6
Help with improving and optimizing code
Views:
1,326
Posted By
Xunfop
Re: Help with improving and optimizing code
new bool:leftHand;
new bool:rightHand;
you don't need 2 booleans, not a must b, or here will go wrong
if (leftHand == true) {
menu_additem(menu, "\dLeft Hand \r[current hand]", "", 0);
}...
Forum:
Suggestions / Requests
10-31-2014, 03:57
Replies:
7
[REQ] Connect and show STEAM_ID+name in console.
Views:
1,179
Posted By
Xunfop
Re: [REQ] Connect and show STEAM_ID+name in console.
Should be
register_plugin("ShowID", "1.0", "Ghost95V")
Forum:
Scripting Help
10-30-2014, 21:40
Replies:
2
delete this
Views:
559
Posted By
Xunfop
Re: Only player with flag can hear song
Use special id instead 0 to send to special player.
client_cmd(0, "spk as_outros/alerta_palavrao.wav")
:arrow:
client_cmd(player, "spk as_outros/alerta_palavrao.wav")
if (access(players[i],...
Forum:
Scripting Help
10-23-2014, 14:52
Replies:
14
How to fix Warning: Tag mismatch ?
Views:
4,331
Posted By
Xunfop
Re: How to fix Warning: Tag mismatch ?
set_dhudmessage(red=0,green=160,blue=0,Float:x=-1.0,Float:y=0.65,effects=2,Float:fxtime=6.0,Float:holdtime=3.0,Float:fadeintime=0.1,
Float:fadeouttime=1.5,bool:reliable=false)
Forum:
Code Snippets/Tutorials
09-14-2014, 21:47
Replies:
282
[Dyn Native] ColorChat v0.3.2 (04 jul 2013)
Views:
289,441
Posted By
Xunfop
Re: [Dyn Native] ColorChat v0.3.2 (04 jul 2013)
client_print_color ( e_Index, print_chat, "%L", e_Index, "RESETSCORE_PLAYER_ALREADY_RESETED" );:arrow:
client_print_color ( e_Index, e_Index, "%L", LANG_SERVER, "RESETSCORE_PLAYER_ALREADY_RESETED" );
Forum:
Code Snippets/Tutorials
09-13-2014, 13:51
Replies:
282
[Dyn Native] ColorChat v0.3.2 (04 jul 2013)
Views:
289,441
Posted By
Xunfop
Re: [Dyn Native] ColorChat v0.3.2 (04 jul 2013)
use ^1 ^3 ^4
Forum:
Unapproved/Old Plugins
08-27-2014, 22:08
Replies:
602
uq_jumpstats v2.42
Views:
942,202
Posted By
Xunfop
Re: uq_jumpstats v2.42
Because AMXX 1.8.3 dev not a stable version, I didn't use client_print_color native to fix "Run time error 4: index out of bound" problem, if you want, you can do it your own.
Forum:
General
07-11-2014, 14:11
Replies:
11
Fix floating precision
Views:
3,703
Posted By
Xunfop
Re: Fix floating precision
never mind, I'll try to use integer to instead floating... although it's not the best solution.
Forum:
General
07-09-2014, 06:48
Replies:
11
Fix floating precision
Views:
3,703
Posted By
Xunfop
Re: Fix floating precision
Here's the code.
public fnLoadWorldRecord() {
g_bHasWR = false;
for(new i = 0; i < sizeof(g_sSaveDemosFile); i++) {
if(!g_bHasWR && file_exists(g_sSaveDemosFile[i])) {
...
Forum:
General
07-06-2014, 02:27
Replies:
11
Fix floating precision
Views:
3,703
Posted By
Xunfop
Re: Fix floating precision
For kreedz time system, it count to 2nd decimal place, after it store the floating, the value goes wrong. It also make the mathematical value wrong.
Forum:
General
07-06-2014, 01:23
Replies:
11
Fix floating precision
Views:
3,703
Posted By
Xunfop
Re: Fix floating precision
For correct floating mathematical.
Forum:
General
07-05-2014, 03:27
Replies:
11
Fix floating precision
Views:
3,703
Posted By
Xunfop
Fix floating precision
As know IEEE 745 floating has precision problem, is it possible to integrate fix point from pawn?
Forum:
Approved Plugins
05-06-2014, 20:27
Replies:
275
[KreedZ] MultiPlayer Bhop 1.1.2 ( 23 may 2013 )
Views:
203,874
Posted By
Xunfop
Re: [KreedZ] MultiPlayer Bhop 1.1.2 ( 23 may 2013 )
wow, have you added "kz_mpbhop 1" in config file?
Forum:
Unapproved/Old Plugins
05-05-2014, 04:51
Replies:
602
uq_jumpstats v2.42
Views:
942,202
Posted By
Xunfop
Re: uq_jumpstats v2.42
search fps_max 101 and change it to 99.5
Forum:
Scripting Help
04-20-2014, 22:54
Replies:
10
0.0 <= 0.0 equals to false?
Views:
2,313
Posted By
Xunfop
Re: 0.0 <= 0.0 equals to false?
IEEE 754
Forum:
Unapproved/Old Plugins
04-19-2014, 15:02
Replies:
602
uq_jumpstats v2.42
Views:
942,202
Posted By
Xunfop
Re: uq_jumpstats v2.42
Because AMXX 1.8.3 dev not a stable version, I didn't use client_print_color native to fix "Run time error 4: index out of bound" problem, if you want, you can do it your own.
- Fix stats display...
Forum:
Scripting Help
03-20-2014, 14:21
Replies:
5
chat /spec command crashing server help
Views:
706
Posted By
Xunfop
Re: chat /spec command crashing server help
Try
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#define PLUGIN "Spec All"
#define VERSION "1.0.0"
#define AUTHOR "sss"
public plugin_init() {
Showing results 1 to 25 of 40
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