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Search: Posts Made By: DJEarthQuake
Forum: Off-Topic Yesterday, 16:05
Replies: 91
Views: 14,556
Posted By DJEarthQuake
Forum: New Plugin Submissions 04-13-2024, 04:44
Replies: 18
Views: 826
Posted By DJEarthQuake
Re: Break Message and Grenades detector

The notification system does work here. One must be subscribed to thread to get notice, which by default I am not set-up to do that automatically from merely replying to thread per personal...
Forum: New Plugin Submissions 04-12-2024, 09:37
Replies: 18
Views: 826
Posted By DJEarthQuake
Re: Break Message and Grenades detector

Thank you. I was more less offering to guide how to print everything that is broken as opposed to just generic, something is broken if you wanted or needed.
Forum: Scripting Help 04-10-2024, 08:46
Replies: 12
Views: 587
Posted By DJEarthQuake
Re: CurWeapon Event

Over ex? The flags in English are nice.
Forum: Code Snippets/Tutorials 04-10-2024, 07:44
Replies: 8
Views: 924
Posted By DJEarthQuake
Re: [HL] Block Cheat Client "BHL"

Clearly all this is over your head. Thread should be trash locked.
Forum: HL1 Servers (HLDS) 04-10-2024, 07:42
Replies: 17
Views: 1,440
Posted By DJEarthQuake
Re: HLDS won't work on linux

I replied to this thread. Thanks for the concern. SteamCMD is legit. apt install steamcmd. Using legacy means RE often times. Somebody hacked up the Wiki there pushing REHLDS. When I used it got...
Forum: New Plugin Submissions 04-10-2024, 07:29
Replies: 18
Views: 826
Posted By DJEarthQuake
Re: Break Message and Grenades detector

What @Snake. said I basically reiterated. Pawn is on GitHub. There is a manual. There are many TUTS here to look at how to do something. There are many scripts not in TUT/SNIPPET to look at to learn...
Forum: Scripting Help 04-10-2024, 07:10
Replies: 5
Solved PVS meaning?
Views: 292
Posted By DJEarthQuake
Re: PVS meaning?

https://developer.valvesoftware.com/wiki/PVS :rtfm:
Forum: Scripting Help 04-08-2024, 18:24
Replies: 12
Views: 587
Posted By DJEarthQuake
Re: CurWeapon Event

@LeOp4rD, register_event_ex is easier to read. Flags are in English instead of letters.

#include amxmodx

#define PLUGIN "Weapon Switch Snitch"
#define VERSION "1.0.0"
#define AUTHOR ...
Forum: Suggestions / Requests 04-06-2024, 06:26
Replies: 7
Views: 454
Posted By DJEarthQuake
Re: Cerere plugins LongJump

OP4CTF Jump Pack Power-Up fix (https://forums.alliedmods.net/showthread.php?t=317504)
sv_dmjumpsound

What mod was never mentioned.
Forum: Off-Topic 04-06-2024, 06:13
Replies: 91
Views: 14,556
Posted By DJEarthQuake
Forum: New Plugin Submissions 04-06-2024, 05:59
Replies: 18
Views: 826
Posted By DJEarthQuake
Re: Break Message and Grenades detector

Why is RE needed to make this work? Why not print the classname with pev_classname, of what was broken?
Forum: HL1 Servers (HLDS) 03-28-2024, 07:54
Replies: 17
Views: 1,440
Posted By DJEarthQuake
Re: HLDS won't work on linux

There's another more basic less labor intensive approach. Make a new profile and start over without legacy and with proper 32-bit architecture. As per Wiki. SteamCMD Wiki got a bit corrupted and...
Forum: Code Snippets/Tutorials 03-27-2024, 08:06
Replies: 8
Views: 924
Posted By DJEarthQuake
Re: [HL] Block Cheat Client "BHL"

Stop spinning everything and being sensational. The force_unmodified native works fine. It is super-fiddly if ones does not know what they are doing. I have a list of unsavory types, who it detected....
Forum: Code Snippets/Tutorials 03-25-2024, 13:28
Replies: 8
Views: 924
Posted By DJEarthQuake
Re: [HL] Block Cheat Client "BHL"

The script you posted appears on Github (https://github.com/tmp64/BugfixedHL-Rebased/issues/214#issuecomment-1904167348)and it does not kick as intended. Test it on a legit CVAR we all have and see...
Forum: Off-Topic 03-20-2024, 09:58
Replies: 3,305
Views: 865,851
Posted By DJEarthQuake
Forum: Approved Plugins 03-17-2024, 13:17
Replies: 397
Views: 274,151
Posted By DJEarthQuake
Re: Restrict Names 1.2a

Your file will run miles long. There is code available to handle it. (https://github.com/djearthquake/amxx/blob/main/scripting/valve/bot_renamer.sma) No need to waste hours adding every non-UTF8 in...
Forum: New Plugin Submissions 03-16-2024, 18:32
Replies: 5
Views: 618
Posted By DJEarthQuake
Re: Mewtwo Rescue - Pokemon Adventure (Beta)

Video makes this look enticing.
Forum: Scripting Help 03-16-2024, 08:51
Replies: 13
Views: 922
Posted By DJEarthQuake
Re: Giving a gift after a bomb explosion

Comments after testing this idea. I made a similar script from the spirit of this thread the day of. When testing after seeing if they already have an AWP it is pointless and decided after checking ...
Forum: Suggestions / Requests 03-15-2024, 07:00
Replies: 18
Views: 970
Posted By DJEarthQuake
Re: Auto Name

This has already gone into an oblivion. Who changes their name to 'player' after joining? Client_infochanged catching team changes, big whoop. Running as designed. It runs all the time if we tap into...
Forum: Suggestions / Requests 03-14-2024, 21:04
Replies: 18
Views: 970
Posted By DJEarthQuake
Re: Auto Name

/*How to legally force name change across servers.*/
#include amxmodx

static stock_name[] = "player";

public plugin_init()
{
register_plugin("Stock name block", "1.0", ".sρiηX҉.")
}
Forum: Scripting Help 03-14-2024, 14:00
Replies: 13
Views: 922
Posted By DJEarthQuake
Re: Giving a gift after a bomb explosion

Thought AI script writing was unwelcome here and Discord. Script doles CT an AWP half the time. Just like Hitler is black....
Forum: Suggestions / Requests 03-14-2024, 12:05
Replies: 18
Views: 970
Posted By DJEarthQuake
Re: Auto Name

[generic_name_change.amxx] Client_infochanged hit 1 times! That was admin change. Otherwise 0. Your initial code I see more useful to counter Half-Life model spammers. When they bind a new model to...
Forum: Suggestions / Requests 03-13-2024, 23:57
Replies: 18
Views: 970
Posted By DJEarthQuake
Re: Auto Name

@Bugsy: Client_infochanged is more direct.
Forum: Suggestions / Requests 03-12-2024, 14:14
Replies: 9
Views: 387
Posted By DJEarthQuake
Re: Connect location

That's not how it reads here. Glad you are satisfied.
Showing results 1 to 25 of 500

 
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