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Search: Posts Made By: epic .
Forum: Unapproved/Old Plugins 07-01-2010, 02:03
Replies: 24
Views: 11,337
Posted By epic .
Re: The Savior ( missile & qigong )

你好,之所以没有为qigong_inv制作CAVR,就是不想让大家对此进行修改。气功炮太多的话,游戏就不公平了,希望理解

Hello, If there are too many qigong, it maybe make the game unfair.
So, I hope you don`t change it :)
Forum: Zombie Plague Mod 06-30-2010, 05:49
Replies: 1,539
Views: 697,467
Posted By epic .
Re: Zombie Plague Advance !! Updated to v1.6 on 29th June 2010 !!

- Fixed players not respawning after they have comitted suicide even though the required cvar was on.
- Fixed death match mode not working for custom game modes.

So good :crab:
Forum: Scripting Help 06-22-2010, 20:21
Replies: 15
Views: 3,087
Posted By epic .
Re: Why my model didn`t change ?

Thank you :up:
I will try
Forum: Scripting Help 06-22-2010, 20:03
Replies: 15
Views: 3,087
Posted By epic .
Re: Why my model didn`t change ?

You are right,
as you think I want to fix my code, I will delete my .sma file to prove I just want to scripting help.
You win, haha
Forum: Scripting Help 06-22-2010, 10:10
Replies: 15
Views: 3,087
Posted By epic .
Re: Why my model didn`t change ?

THE WHOLE CODE :)


EDIT: Because someone think I post the whole code here in search of fixing....so, I have to delete it to prove I just need scripting help
Forum: Scripting Help 06-22-2010, 07:57
Replies: 15
Views: 3,087
Posted By epic .
Re: Why my model didn`t change ?

more code is :
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
register_cvar("Savior_version", VERSION, FCVAR_SERVER|FCVAR_SPONLY)
register_event("DeathMsg",...
Forum: Scripting Help 06-22-2010, 07:52
Replies: 15
Views: 3,087
Posted By epic .
Re: Why my model didn`t change ?

I have tested it, it seems register_cvar("Savior_version", VERSION, FCVAR_SERVER|FCVAR_SPONLY) doesn`t anti a pcvar
Forum: Scripting Help 06-21-2010, 05:05
Replies: 15
Views: 3,087
Posted By epic .
Forum: Scripting Help 06-21-2010, 04:57
Replies: 15
Views: 3,087
Posted By epic .
Why my model didn`t change ?

public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
register_cvar("Savior_version", VERSION, FCVAR_SERVER|FCVAR_SPONLY)
register_event("DeathMsg", "death_event", "a")
}...
Forum: Zombie Plague Mod 06-15-2010, 20:00
Replies: 197
Views: 133,604
Posted By epic .
Re: [ZP] Extra Item : Force Field Grenade [v2.0] [Update 05-23-10]

what kind of grenade do you use ? CAMPO_ROUND ? or CAMPO_TIME ?
Forum: Zombie Plague Mod 06-11-2010, 01:48
Replies: 1,539
Views: 697,467
Posted By epic .
Re: Zombie Plague 4.3 + New Modes [Fixed Server Crashing issues] !! UPDATED v1.5 !!

Waiting 15 days for update to a new version, haha. I like this plugin

Here is the translation from China
[cn]
NOTICE_INFO1 = 按 M 显示游戏菜单
NOTICE_INFO2 = 按 , 或 . 来购买弹药
NOTICE_VIRUS_FREE =...
Forum: Zombie Plague Mod 06-01-2010, 19:25
Replies: 1,539
Views: 697,467
Posted By epic .
Forum: Off-Topic 05-29-2010, 22:38
Replies: 2
Views: 1,104
Posted By epic .
What is your MOTD looks like when players join your server ? Show Show Show ^ ^

What is your MOTD looks like when players join your server ?
Would you share with us ?
Show your MOTD by printscreen.
If you don`t mind, share your code of MOTD with us will be exciting :crab:
Forum: Scripting Help 05-25-2010, 08:54
Replies: 10
Views: 2,846
Posted By epic .
Re: About knife rate

I want to make a anti-fastfire plugin. There is a anti-fastfire plugin in the forum, but it do loops. I want to make a plugin without any loop. About the knife, I want to set every player a normal...
Forum: Scripting Help 05-25-2010, 05:41
Replies: 10
Views: 2,846
Posted By epic .
Re: About knife rate

You are wonderful !! :up:
Thanks

So, if I change the "amx_knife_attack1_rate" and "amx_knife_attack2_rate" to "0.35" & "0.5" it will knife with default speed when no shield?...
Forum: Scripting Help 05-25-2010, 05:36
Replies: 10
Views: 2,846
Posted By epic .
Re: About knife rate

It is very useful !
but, what does the "tr.flFraction" mean ?
and, what is the number of UTIL_WeaponTimeBase ?

Thanks
Forum: Scripting Help 05-24-2010, 21:27
Replies: 10
Views: 2,846
Posted By epic .
Re: About knife rate

I am not very convenient for testing now, could you give me the result ^ ^
Forum: Scripting Help 05-24-2010, 20:06
Replies: 10
Views: 2,846
Posted By epic .
About knife rate

What is the exact rate of knife ?
I searched this : http://forums.alliedmods.net/showpost.php?p=758372&postcount=12
but, when I test it with that code, it make the knife cutting too fast
so, could...
Forum: Scripting Help 05-20-2010, 02:37
Replies: 2
Views: 3,574
Posted By epic .
Re: About precache_model

Really thanks :up:
Forum: Scripting Help 05-20-2010, 01:57
Replies: 2
Views: 3,574
Posted By epic .
About precache_model

Is This wrong ? (the name of the model is different from the name of the folder)
precache_model("models/player/ABC/XYZ.mdl")

Must I write it like this ? (the name of the model is as the same as...
Forum: Scripting Help 05-19-2010, 03:03
Replies: 2
Views: 1,472
Posted By epic .
Re: about kRender

Thank your for you quick reply.
Could you describe them more specific ? what they looks like when use them ?
Did you use the Hats.sma ? which render type looks like the appearance of hat when...
Forum: Scripting Help 05-19-2010, 01:57
Replies: 2
Views: 1,472
Posted By epic .
about kRender

When I read amxconst.inc today, I find this:
/* Render for set_user_rendering() */
enum {
kRenderNormal = 0, /* src */
kRenderTransColor, /* c*a+dest*(1-a) */
kRenderTransTexture, /*...
Forum: Unapproved/Old Plugins 05-18-2010, 23:34
Replies: 28
Views: 12,356
Posted By epic .
Re: Showkeys Info

WOW~
hehe
Forum: Unapproved/Old Plugins 05-18-2010, 08:07
Replies: 28
Views: 12,356
Posted By epic .
Re: Showkeys Info

Nice plugin
Add a picture will be better :)
Forum: Unapproved/Old Plugins 05-17-2010, 19:16
Replies: 19
Views: 4,422
Posted By epic .
Re: Info Button

Sorry for my rude. I will never rude again - -!
The custom between our countries is so different, It maybe polite to post only "It is useless" without any suggestion in your country, but it is not...
Showing results 1 to 25 of 168

 
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