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Shadowysn
Forum:
Extensions
10-24-2020, 12:57
Replies:
883
DHooks (Dynamic Hooks - Dev Preview)
Views:
701,560
Posted By
Shadowysn
Re: DHooks (Dynamic Hooks - Dev Preview)
Whenever I try to compile, I get these errors from the .inc file.
// C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\addons\sourcemod\scripting\include\dhooks.inc(414)...
Forum:
Extensions
01-16-2020, 09:41
Replies:
883
DHooks (Dynamic Hooks - Dev Preview)
Views:
701,560
Posted By
Shadowysn
Re: DHooks (Dynamic Hooks - Dev Preview)
How do you dhook an address in the original creator's version of DHooks though? That is never explained as far as I could find in the internet.
Forum:
Extensions
06-14-2019, 09:07
Replies:
883
DHooks (Dynamic Hooks - Dev Preview)
Views:
701,560
Posted By
Shadowysn
Re: DHooks (Dynamic Hooks - Dev Preview)
Welp, didn't succeed. All I did was find another way to crash the game with a ragdoll signature.
Here's the dhook:
public MRESReturn OnTakeDamage(client, Handle hReturn, Handle hParams)
{...
Forum:
Extensions
06-12-2019, 11:23
Replies:
883
DHooks (Dynamic Hooks - Dev Preview)
Views:
701,560
Posted By
Shadowysn
Re: DHooks (Dynamic Hooks - Dev Preview)
Oh lord, I'm working with that stuff for the first time. I'm a bit lost.
Forum:
Extensions
06-12-2019, 05:11
Replies:
883
DHooks (Dynamic Hooks - Dev Preview)
Views:
701,560
Posted By
Shadowysn
Re: DHooks (Dynamic Hooks - Dev Preview)
So coming from the [L4D2] cs ragdoll usage? (https://forums.alliedmods.net/showthread.php?t=316614) thread, is it possible to create a CTakeDamageInfo object? If so, how?
I'd also like to know how...
Showing results 1 to 5 of 5
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