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Posts Made By:
Paladinrocker
Forum:
Scripting Help
02-18-2007, 17:25
Replies:
4
question about brass(bullet shells)
Views:
1,933
Posted By
Paladinrocker
Re: question about brass(bullet shells)
Would reducing the amount of brass lower the amount of lag anyway avalanche?
Forum:
Scripting Help
02-18-2007, 17:24
Replies:
2
Player Menus
Views:
1,102
Posted By
Paladinrocker
Re: Player Menus
Thanks a lot, I'm looking into it. It's quite complicated, but I'm sure I'll figure it out sooner or later.
Forum:
Scripting Help
02-18-2007, 17:15
Replies:
4
question about brass(bullet shells)
Views:
1,933
Posted By
Paladinrocker
Re: question about brass(bullet shells)
You can create a brass shell, but I don't know if you could stop people from ejecting brass. The only thing I could think of would be a cvar somewhere already in the half-life coding like...
Forum:
Off-Topic
02-18-2007, 13:35
Replies:
24
Disable hacks!?
Views:
5,368
Posted By
Paladinrocker
Re: Disable hacks!?
I've seen some plugins on amx that disabled spin hacks and such, I'm sure there's a way to detect them, you just have to study how the plugins work. If they turn on certain cvars, or the screen...
Forum:
Scripting Help
02-18-2007, 13:32
Replies:
2
Player Menus
Views:
1,102
Posted By
Paladinrocker
Player Menus
I'm trying to make a simple give weapon plugin for a 3rd party mod of half-life as a "learning" experience, so I'm using menus. Basically, I want it so I can select any player that is currently...
Forum:
Scripting Help
02-18-2007, 13:23
Replies:
2
HTML MOTD displayed as Plain Text
Views:
1,415
Posted By
Paladinrocker
Re: HTML MOTD displayed as Plain Text
Not sure dude, try dropping the doctype html public deal, or just have your plugin load a .txt file with all the html already in it. That's what I did.
show_motd(id, "motd.txt", "shDM Help");
...
Forum:
Scripting Help
02-18-2007, 11:57
Replies:
3
Strange Hudmessage
Views:
1,324
Posted By
Paladinrocker
Re: Strange Hudmessage
OH! That makes sense Avalance, thanks a lot.
Forum:
Scripting Help
02-18-2007, 01:36
Replies:
3
Strange Hudmessage
Views:
1,324
Posted By
Paladinrocker
Strange Hudmessage
I made a simple hlss blocking plugin, and it works (Thanks to some code I found here by Hawk), but unfortuantely my hud message doesn't work. Here's my code:
public verifyHlss(id, cvar[],...
Forum:
Scripting Help
02-06-2007, 08:41
Replies:
31
Reading from a file
Views:
7,655
Posted By
Paladinrocker
Re: Reading from a file
WOO!! Haha, it works. Thanks guys. But, rose, isn't the code
if ( ! pAuth[0] )
return 0;
reduntant? All that's saying is if the player doesn't have an id (no players), then it...
Forum:
Scripting Help
02-06-2007, 08:15
Replies:
31
Reading from a file
Views:
7,655
Posted By
Paladinrocker
Re: Reading from a file
Ok once again, thanks guys, I'll test it out definitely.
Forum:
Scripting Help
02-04-2007, 21:42
Replies:
31
Reading from a file
Views:
7,655
Posted By
Paladinrocker
Re: Reading from a file
By the way, where do I place that .txt file? Do I place it in the main mod directory, or do I place it elsewhere? I'm right in the middle of testing so I don't know if making an integer helped it....
Forum:
Scripting Help
02-04-2007, 20:40
Replies:
31
Reading from a file
Views:
7,655
Posted By
Paladinrocker
Re: Reading from a file
I forgot another tidbit, this is the actual displaying part. It's when the player joins.
if(special_steamid(players[i]))
{
set_hudmessage(255, 0, 0, 0.0, 0.13, 0, 2.0,...
Forum:
Scripting Help
02-04-2007, 19:38
Replies:
31
Reading from a file
Views:
7,655
Posted By
Paladinrocker
Re: Reading from a file
Ok I did it, and basically I just had it display a red message if the two steam ids were equal, and green if not, but they ended up all being red. Here's the code:
public special_steamid(id)
{
...
Forum:
Scripting Help
02-04-2007, 19:02
Replies:
31
Reading from a file
Views:
7,655
Posted By
Paladinrocker
Re: Reading from a file
Thanks a lot, I'm looking into it.
Forum:
Scripting Help
02-04-2007, 17:49
Replies:
31
Reading from a file
Views:
7,655
Posted By
Paladinrocker
Reading from a file
Hello, first off, I want to introduce myself from AMX, I'm Paladinrocker and I did AMX coding awhile back and made myself a few plugins. I'm returning now in AMXX, and I'm making some plugins for my...
Forum:
News
01-23-2007, 18:17
Replies:
33
AMX Mod Closed, Dev Teams Merged
Views:
72,332
Posted By
Paladinrocker
Re: AMX Mod Closed, Dev Teams Merged
Yeah, I knew AMX was going to eventually die out once guys like Xavier and T(+)rget stopped doing stuff. I hardly ever see AMX anymore, especially on mods that don't get as much attention. AMX and...
Showing results 1 to 16 of 16
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