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Search: Posts Made By: Arthedains
Forum: Plugin/Gameplay Ideas and Requests 09-21-2022, 15:04
Replies: 2
Views: 201
Posted By Arthedains
Re: [L4D2] Separate movement speed cvar for CI and SI

Hello,
the super infected plugin allows you to set different speeds for various special infected.
Example: 'l4d_super_movemultiple_hunter", "1.3", "movement multiple of super hunter [0.5-2.0]'...
Forum: Plugins 09-09-2022, 20:29
Replies: 1
Views: 936
Posted By Arthedains
Re: [L4D/L4D2] Random SI Color

I'm impressed in what you managed to accomplish. Do you plan to combine your code with the super infected plugin? It might prove useful since the super infected plugin doesn't turn all special...
Forum: Plugins 03-26-2022, 15:53
Replies: 4
Views: 3,158
Posted By Arthedains
Re: [L4D] Tank targets 50cal users [MAY 2020]

The plugins runs fine on L4D2. Thank you)
Forum: Plugins 03-17-2022, 09:46
Replies: 151
Views: 113,533
Posted By Arthedains
Re: [L4D2] Damage Mod (SDKHooks Ed.)

I can report that this plugin still works flawlessly on a freshly installed server. Great plugin.
Forum: Plugins 03-17-2022, 09:36
Replies: 151
Views: 113,533
Posted By Arthedains
Re: [L4D2] Damage Mod (SDKHooks Ed.)

Have you used the correct weapon names? You can check them on this list: https://developer.valvesoftware.com/wiki/List_of_L4D2_Entities

m16 = weapon_rifle
Scar rifle = weapon_rifle_desert
Forum: Plugins 03-17-2022, 09:09
Replies: 16
Views: 16,045
Posted By Arthedains
Re: [L4D2] VScript Director Options Unlocker

Here is an example how you could use this plugin. Increase MaxSpecials at your will. Set SpecialRespawnInterval to a very low number to test it and check as an admin in the admin slay menu how many...
Forum: Plugins 12-07-2019, 18:18
Replies: 19
Views: 14,614
Posted By Arthedains
Re: [L4D & L4D2] Christmas Tree (1.2) [07-Nov-2019]

Nevermind. My friend found his problem he had unrelated to the plugin. Everything is working fine. Thank you for your contribution to these great games
Forum: Plugins 06-07-2018, 13:25
Replies: 182
Views: 122,365
Posted By Arthedains
Re: Execute Configs 1.0 (Updated 08/12/09)

hi, thank you. Is it possible to get this to work with dead players team rather than spectators? I would love to have this for my l4d1 server. thank you for your effort or any ideas how to add this....
Forum: Plugins 05-09-2018, 11:45
Replies: 645
Views: 570,933
Posted By Arthedains
Re: [L4D2] Weapon Unlock v0.8.1

This plugin might be for you then.
https://forums.alliedmods.net/showthread.php?p=1184761
Forum: Plugins 04-01-2018, 10:59
Replies: 645
Views: 570,933
Posted By Arthedains
Re: [L4D2] Weapon Unlock v0.8.1

The weapon unlock plugins are working fine. The only problem I found is that the AWP doesn't show its laser if carried by the player. But the laser is shown if the weapon is laying on the ground or...
Forum: Plugins 03-29-2018, 15:08
Replies: 55
Views: 41,485
Posted By Arthedains
Re: [L4D & L4D2] Vote Mode (1.1) [10-May-2012]

It's also working on my linux server without any problems. Thank you.
Forum: Plugins 03-29-2018, 15:07
Replies: 500
Views: 422,331
Posted By Arthedains
Re: [L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)

I'm using the most recent one and it's working fine on a linux server.
Forum: Plugins 02-26-2018, 15:32
Replies: 46
Views: 32,046
Posted By Arthedains
Re: [L4D/L4D2] MultiTanks - Improved

Thank you. This plugin is basically essential if one likes to play custom maps on l4d2 and doesn't want to play l4d2 with default tank HP.
Forum: Plugins 02-22-2018, 15:42
Replies: 16
Views: 16,045
Posted By Arthedains
Re: [L4D2] VScript Director Options Unlocker

I don't know if it only happened to me, but I have been using this nice plugin for some time to disable spitters, chargers and jockeys from spawning at all. While this plugin seems to work most of...
Forum: Plugins 02-20-2018, 19:30
Replies: 36
Views: 49,745
Posted By Arthedains
Re: [L4D] SkeetAnnounce 1.4

Does this version work on L4D1?
Forum: Plugins 02-13-2018, 19:40
Replies: 9
Views: 9,497
Posted By Arthedains
Re: [L4D] Use !kill command in chat 1.0

I confirm that this plugin works perfectly fine on L4D2, too. I also report that the message is not really necessary, but luckily it's easy to edit it out.

Good job.
Forum: Metamod:Source Plugins 02-06-2018, 18:27
Replies: 289
Views: 143,929
Posted By Arthedains
Re: L4D/L4D2 Tickrate Enabler

Oh, my bad. I was presuming that it not showing up was an error on my end and posted here for clarification. Thank you for clearing that up and making this plugin available again. Good work.
Forum: Metamod:Source Plugins 02-05-2018, 08:10
Replies: 289
Views: 143,929
Posted By Arthedains
Re: L4D/L4D2 Tickrate Enabler

This plugin works for me on a L4D2 linux server, but plugin_print won't show anything for some reason. Anyhow, I'm happy that it's working. Thank you.
Forum: Plugins 01-04-2017, 13:13
Replies: 151
Views: 113,533
Posted By Arthedains
Re: [L4D2] Damage Mod (SDKHooks Ed.)

I tried to increase the damage output of propane tanks with prop_physics, but it didn't work somehow. Otherwise this plugin functions without any problems. Has someone any ideas why?

Hmm, if I...
Forum: Plugins 01-03-2017, 19:06
Replies: 101
Views: 145,632
Posted By Arthedains
Re: [L4D & L4D2] Auto Infected Spawner

I looked in the .sp file and it said this:

//never directly set hSpawnTimer, use this function for custom spawn times

Actually, I noticed that some convars seem to be either overlooked or...
Forum: Plugins 12-28-2016, 22:58
Replies: 54
Views: 58,400
Posted By Arthedains
Re: [L4D(2)] Survivor Identity Fix for 5+ Survivors

I feel a bit overhelmed by the sheer amount of fixes. Is it recommended to use the sappy fix plugin with this one on a l4d2 linux server? I guess I will just try that.
Forum: Plugins 12-21-2016, 17:43
Replies: 16
Views: 17,673
Posted By Arthedains
Re: [L4D2] Game Files Precacher

Could you please explain a bit more about servers bounded to crash without that plugin and give some examples? Sounds great though.
Forum: Plugins 12-16-2016, 22:18
Replies: 596
Views: 234,804
Posted By Arthedains
Re: ABM

Looks interesting. I will test this on my linux server and see how it goes.
Forum: Unapproved Plugins 12-16-2016, 21:13
Replies: 45
Views: 26,792
Posted By Arthedains
Re: [L4D/L4D2] Pistol Reloading

Thank you. I will check it out and report, of course. :D

//edit

Ok, I tested this plugin on L4D1. First of, thank you for your work! :D

Picking up ammo is working fine now. Also, I can...
Forum: Unapproved Plugins 12-10-2016, 21:30
Replies: 45
Views: 26,792
Posted By Arthedains
Re: [L4D/L4D2] Pistol Reloading

Ah, that makes sense. Is it possible to use the older ammo pick up code again to fix it? Because no matter what distance I set, it doesn't work. :0 Don't know if it's working for l4d2. Or do you have...
Showing results 1 to 25 of 28

 
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