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Search: Posts Made By: sparky99
Forum: HL1 Servers (HLDS) 01-07-2018, 21:26
Replies: 130
Views: 82,505
Posted By sparky99
Re: ReHLDS, Reverse-engineered HLDS

Thankyou Dreamstalker.

Just a thought for you, could you implement a branch with a Wallhack/Soundhack Blocker built in so as not to need a metamod one as this would be fast...?

Author : S1l3nT...
Forum: Module Coding 11-02-2014, 22:01
Replies: 13
Views: 5,874
Posted By sparky99
Re: Can't compile HLSDK

http://www.dodplugins.net/forums/showthread.php?t=2000

Vs2008 should work out of the box so ignore the vs2005 stuff unless its relevant.
Forum: Module Coding 10-31-2014, 17:49
Replies: 13
Views: 5,874
Posted By sparky99
Re: Can't compile HLSDK

I used Microsoft Visual Express 2008 C++ to compile the SDK that was on the ModDB website. The compiler is still available on torrent sites and if you look hard on Microsofts site as a legacy...
Forum: Module Coding 10-24-2014, 04:11
Replies: 13
Views: 5,874
Posted By sparky99
Re: Can't compile HLSDK

To make a mod you need the right Microsoft C++ compiler to match the SDK's as well. Compileing a SDK using the wrong version gives you these errors.

Here are some links to sdks you might find...
Forum: Module Coding 06-16-2014, 05:54
Replies: 13
Views: 5,989
Posted By sparky99
Re: Module: Block Wallhack v8 [CS & CZ]

http://aghl.ru/forum/viewtopic.php?f=19&t=1704
Forum: Module Coding 05-30-2014, 00:11
Replies: 13
Views: 5,989
Posted By sparky99
Re: Module: Block Wallhack v8 [CS & CZ]

Easy to get bogged down in GPL argument when doesn't matter is'nt it.

Olo passed Csguard code to United Admin under the name HLguard and then to the Zproject for further development and I believe...
Forum: Module Coding 05-26-2014, 03:10
Replies: 13
Views: 5,989
Posted By sparky99
Module: Block Wallhack v8 [CS & CZ]

Any chance of converting this into a metamod project?
Forum: Approved Plugins 05-26-2014, 03:08
Replies: 1,718
Views: 13,966,788
Posted By sparky99
Re: Block Wallhack v8 [CS & CZ]

Any chance of somebody making this plugin a Metamod plugin?
Forum: Off-Topic 12-22-2013, 03:25
Replies: 17
Views: 4,515
Posted By sparky99
Re: Valve Hammer editor. View options are missing. Weird!!

Volatile Hammer Editor

http://hlfx.ru/forum/showthread.php?threadid=4143
Forum: Module Coding 09-16-2013, 06:14
Replies: 7
Views: 3,373
Posted By sparky99
Re: Client Putinserver

https://forums.alliedmods.net/archive/index.php/t-166706.html
https://forums.alliedmods.net/archive/index.php/t-180224.html
Forum: Off-Topic 09-10-2013, 04:45
Replies: 1
Views: 616
Posted By sparky99
Half Life 1 Code updated

https://github.com/ValveSoftware/halflife
Forum: Suggestions / Requests 09-01-2013, 22:53
Replies: 6
Views: 1,389
Posted By sparky99
Re: Whats the name of this plugin?

Sounds like a "fall damage" plugin.
Forum: Off-Topic 02-25-2013, 22:31
Replies: 2
Views: 1,175
Posted By sparky99
Re: JailBreak Mod

I believe it to be the code for the HL Mod Jailbreak, not the amxmodx SMA but the C++ code to the original half life Mod that it was based on.
...
Forum: Off-Topic 02-20-2013, 18:17
Replies: 91
Views: 19,528
Posted By sparky99
Forum: Off-Topic 02-20-2013, 01:20
Replies: 91
Views: 19,528
Posted By sparky99
Re: Collect HL1, CS1.6 and CZ bugs

Do you mean like these bugs:

http://aghl.ru/forum/viewforum.php?f=32

or did you want engine improvements?

http://code.google.com/p/sing-engine/
...
Forum: Off-Topic 02-20-2013, 01:03
Replies: 2
Views: 1,175
Posted By sparky99
JailBreak Mod

Can somebody please help me obtain this old mod so I can recompile it in my spare time.

http://www.pudn.com/downloads86/sourcecode/game/detail333092.html


If it costs a small amount to DL I...
Forum: Module Coding 01-03-2013, 23:04
Replies: 19
Views: 4,961
Posted By sparky99
Re: [Solved] Like "Meta Mod" code from Windows to Linux

A good explanation of those weird lines is found here.

neuron.tuke.sk/wagner/bot/declarations.html

neuron.tuke.sk/wagner/bot/export.html
Forum: Module Coding 01-03-2013, 22:56
Replies: 3
Views: 1,050
Posted By sparky99
Re: metamod compile ?

Firewall, Centos i think is or was a fedora type of Linux. you might need to look at setting up by searching on Linux or fedora. there is a tut on the web on compiling the HL SDK on Linux that setup...
Forum: Module Coding 01-03-2013, 22:39
Replies: 11
Views: 4,353
Posted By sparky99
Re: Fixed metamod?

Metamod comes with its own SDK files that are changed somewhat to compile without the full SDK. Make sure you are not actually using the HL SDK at all and point your include directories to the sub...
Forum: Off-Topic 10-01-2012, 23:47
Replies: 6
Views: 1,577
Posted By sparky99
Why is this in AmxModx for?

static cell AMX_NATIVE_CALL is_user_hacking(AMX *amx, cell *params)
{
if (params[0] / sizeof(cell) != 1)
{
return g_bmod_dod ? 1 : 0;
}

if (params[1] < 1 || params[1] >...
Forum: Module Coding 09-14-2012, 21:30
Replies: 20
Views: 8,923
Posted By sparky99
Re: complie help~newbie

No that will leave me with the definition as in <winspool.h>

so replaced in enginecallback.h

#define SERVER_EXECUTE (*g_engfuncs.pfnServerExecute)

with ugly

#ifdef SERVER_EXECUTE //...
Forum: Module Coding 09-09-2012, 17:31
Replies: 23
Views: 12,328
Posted By sparky99
Re: Problem compiling with USE_METAMOD

This will get rid of the ARRAYSIZE thingo. I still have the other error too.


http://forums.alliedmods.net/showthread.php?t=21452&highlight=ARRAYSIZE
Forum: Module Coding 08-16-2012, 22:31
Replies: 20
Views: 8,923
Posted By sparky99
Re: complie help~newbie

#ifdef ARRAYSIZE
#undef ARRAYSIZE
#endif
#define ARRAYSIZE(p) (sizeof(p)/sizeof(p[0]))

sorry in the eiface.h

fixed my reply

I have one compile warning error left in Visual Studio Express...
Forum: Module Coding 08-14-2012, 01:09
Replies: 20
Views: 8,923
Posted By sparky99
Re: complie help~newbie

Change line

Change the lines in \multiplayer\engine\eiface.h to

#ifdef ARRAYSIZE
#undef ARRAYSIZE
#endif
#define ARRAYSIZE(p) (sizeof(p)/sizeof(p[0]))

Also just open you files with the...
Forum: HL1 Servers (HLDS) 08-13-2012, 21:05
Replies: 2
Views: 768
Posted By sparky99
Re: Compiling Metamod

Post the errors. I'm having the same problems.

T
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