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Posts Made By:
Acid_Monk
Forum:
Plugins
12-23-2015, 14:06
Replies:
765
[CS:GO] TTT - Trouble in Terrorist Town
Views:
331,026
Posted By
Acid_Monk
Re: [CS:GO] TTT - Trouble in Terrorist Town [2.1.0]
is there any detailed server guide ? not sure if i've done it correctly...
i used the custom gamemode.. is there anything specific i could have done wrong or not at all ?
btw the All-in-One-Pack...
Forum:
Source Servers (SRCDS)
12-22-2015, 13:59
Replies:
0
[L4D2] Received wrong spawn count (x) when at (x)
Views:
938
Posted By
Acid_Monk
[L4D2] Received wrong spawn count (x) when at (x)
Hi,
on my windows 10v10 versus server, after chapter change clients get back to the main menu... this is from the client console:
Received wrong spawn count 2 when at 1
Commencing connection...
Forum:
Plugins
12-16-2015, 03:46
Replies:
84
[L4D2] Survivor Bot Controller v1.5
Views:
29,564
Posted By
Acid_Monk
Re: [L4D2] Survivor Bot Controller v1.4.4
installed linux and new l4d2 server, copied plugins in... tested 3 maps in a row, worked fine, i get the feeling my impatience while testing did cause problems... often i slayed players before...
Forum:
Plugins
12-14-2015, 13:13
Replies:
84
[L4D2] Survivor Bot Controller v1.5
Views:
29,564
Posted By
Acid_Monk
Re: [L4D2] Bot Controller Framework v1.4.x
thanks! this fixed some things.
On the fresh server it doesn't put me back to the main menu anymore. (btw, strange thing, new versions of superversus still does it)
i get the same error log as Sev,...
Forum:
Plugins
12-13-2015, 18:17
Replies:
84
[L4D2] Survivor Bot Controller v1.5
Views:
29,564
Posted By
Acid_Monk
Re: [L4D2] Bot Controller Framework v1.4.x
fresh server install (windows), only the following installed and running versus:
latest SM&MM
l4dtoolz 1.0.0.9h
downtown2 0.5.4.2
bot controller config
bot control
after map 1, back to...
Forum:
Plugins
12-13-2015, 07:01
Replies:
84
[L4D2] Survivor Bot Controller v1.5
Views:
29,564
Posted By
Acid_Monk
Re: [L4D2] Bot Controller Framework v1.4.x
i get this
L 12/13/2015 - 12:58:57: SourceMod error session started
L 12/13/2015 - 12:58:57: Info (map "c9m1_alleys") (file "errors_20151213.log")
L 12/13/2015 - 12:58:57: [SM] Unable to load...
Forum:
Plugins
12-12-2015, 13:31
Replies:
84
[L4D2] Survivor Bot Controller v1.5
Views:
29,564
Posted By
Acid_Monk
Re: [L4D2] Bot Controller Framework v1.4.x
ill test again, i already tried and removed all other plugins except yours and Left4Fix, still got back to main menu after map 1... i have a second server installation without Left4Fix, but some...
Forum:
Plugins
12-12-2015, 12:17
Replies:
84
[L4D2] Survivor Bot Controller v1.5
Views:
29,564
Posted By
Acid_Monk
Re: [L4D2] Bot Controller Framework v1.4.x
here is my console log, about the getting back to main menu, without the plugin (or any other plugin of that type) server changes fine to map 2
i have this problem with a versus server, not tested...
Forum:
Plugins
12-11-2015, 14:49
Replies:
1,412
[L4D(2)] SuperVersus [1.5.4]
Views:
1,115,134
Posted By
Acid_Monk
Re: [L4D(2)] SuperVersus [1.5.4]
hey, tested a new version again, still puts me in main menu, server doesn't create a log... but on the client in the console i saw something, no idea if there is a connection... ill try later to...
Forum:
Plugins
12-06-2015, 14:39
Replies:
1,412
[L4D(2)] SuperVersus [1.5.4]
Views:
1,115,134
Posted By
Acid_Monk
Re: [L4D(2)] SuperVersus [1.5.4]
with superversus 1.5.4 i have no problems, i have this back to main menu with the versions of marcus as well. next time im doing something on the l4d server ill gather some logs.
Forum:
Plugins
12-06-2015, 05:04
Replies:
1,412
[L4D(2)] SuperVersus [1.5.4]
Views:
1,115,134
Posted By
Acid_Monk
Re: [L4D(2)] SuperVersus [1.5.4]
thanks! going to try this :)
edit: this version also puts players back to the main menu after the first map :\ and whom is the steam ID in the plugin?
Forum:
General
12-05-2015, 11:04
Replies:
11
[L4D2]Campaign coop - 8 players
Views:
18,639
Posted By
Acid_Monk
Re: [L4D2]Campaign coop - 8 players
btw @l4d4ever,
do you have in your server.cfg set
sv_allow_lobby_connect_only 0
and if using l4dtoolz
sm_cvar sv_force_unreserved 1
sm_cvar sv_removehumanlimit 1 maybe used with some...
Forum:
General
12-04-2015, 19:11
Replies:
2
[help] L4D2 versus server 8+ players, few problems
Views:
662
Posted By
Acid_Monk
Re: [help] L4D2 versus server 8+ players, few problems
ok thanks :) found an unscramble plugin, hope that will fix some things...
Forum:
General
12-04-2015, 19:08
Replies:
11
[L4D2]Campaign coop - 8 players
Views:
18,639
Posted By
Acid_Monk
Re: [L4D2]Campaign coop - 8 players
used bebop+l4dtoolz for years, never had problems... just today updated to one of the new versions, not tested yet...
oh man would that be great :D the new, 1.6.9 or so of superversus puts me...
Forum:
General
12-04-2015, 04:59
Replies:
2
[help] L4D2 versus server 8+ players, few problems
Views:
662
Posted By
Acid_Monk
[help] L4D2 versus server 8+ players, few problems
hi,
every year we have a LAN party and every time i encounter problems with my versus server, but because its hard to test before, lack of willing testers, problems occur not until a real "test...
Forum:
General
11-07-2013, 12:38
Replies:
4
[L4D2] Mutation19/VS tank spawns direct on survivors
Views:
1,835
Posted By
Acid_Monk
Re: [L4D2] Mutation19/VS tank spawns direct on survivors
sry for double post, but i would like to bump this, because it didnt fix it..
ok, i tried it with the gamemode taaannnk and had all plugins disabled... and the tank still spawns in the middle of...
Forum:
General
11-06-2013, 07:02
Replies:
4
[L4D2] Mutation19/VS tank spawns direct on survivors
Views:
1,835
Posted By
Acid_Monk
Re: [L4D2] Mutation19/VS tank spawns direct on survivors
thank you very much =)
oh common forum The message you have entered is too short. Please lengthen your message to at least 2 characters.
Forum:
General
11-05-2013, 15:58
Replies:
4
[L4D2] Mutation19/VS tank spawns direct on survivors
Views:
1,835
Posted By
Acid_Monk
[L4D2] Mutation19/VS tank spawns direct on survivors
hi,
i'm setting up a L4D2 lan server, most things are running as they should... but i'm having a problem with the mutation taaannnk or maybe versus as well, well i'm not sure if it is a problem or...
Forum:
Plugins
06-22-2011, 10:08
Replies:
65
[L4D1&2] Spawn Alarmcars
Views:
50,816
Posted By
Acid_Monk
Re: [L4D1&2] Spawn Alarmcars
hey, using it for L4D1, normal cars spawn, but the custom ones do not spawn ;\ after checking "props_vehicles" folder in both l4d1 and 2, i guess they can only used with L4D2 ?
is it possible to...
Forum:
Metamod:Source Plugins
10-06-2010, 19:48
Replies:
1,528
L4DToolZ Metamod plugin (l4d1 & l4d2)
Views:
1,715,753
Posted By
Acid_Monk
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
my server crashes on startup, without l4dtoolz no crash
l4d1, win, latest snapshots
l4d2 server test with l4dtoolz startet but not testet with playing
Forum:
General
10-06-2010, 13:41
Replies:
14
2010-10-06 Game Updates ( READ THIS! ) L4D L4D2
Views:
6,588
Posted By
Acid_Monk
Re: 2010-10-06 Game Updates ( READ THIS! ) L4D L4D2
hi,
my server crashes after the update, how can i recompile this SDK stuff? newes snapshots of both mods, win server, tried without any plugins...
Forum:
Plugin/Gameplay Ideas and Requests
08-17-2010, 12:15
Replies:
1
[l4d] let go, if u hang in a tree..
Views:
931
Posted By
Acid_Monk
[l4d] let go, if u hang in a tree..
hi
well my engl sucks so a image says more than 1000 words....
http://www5.pic-upload.de/17.08.10/nnvhx9qdvi6.jpg
is there something if u hang in a tree or on a rock 1m over ground to let...
Forum:
Plugin/Gameplay Ideas and Requests
08-14-2010, 01:04
Replies:
3
[l4d2]auto execute server.cfg in the every round start
Views:
1,481
Posted By
Acid_Monk
Re: [l4d2]auto execute server.cfg in the every round start
is it necessary that the cfg gets exec every map change ?
Forum:
Metamod:Source Plugins
08-13-2010, 21:38
Replies:
1,528
L4DToolZ Metamod plugin (l4d1 & l4d2)
Views:
1,715,753
Posted By
Acid_Monk
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
do u use something like bebop or superversus ?
btw i have those settings in in the sourcemod.cfg, not in the server.cfg...
and i use sm_cvar sv_visiblemaxplayers 8 instead of...
Forum:
Metamod:Source Plugins
08-12-2010, 12:25
Replies:
22
AStoolz - alien swarm maxplayer unlock
Views:
30,437
Posted By
Acid_Monk
Re: AStoolz - alien swarm maxplayer unlock
im trying it right now
startet with 5 player, when sixt player connected server crashes, lobby and ingame.
Client "xxxxxx" connected (x.x.x.x:27005).
workthreadpool.cpp (296) : Assertion...
Showing results 1 to 25 of 37
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