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Search: Posts Made By: PStar
Forum: Plugins 12-10-2017, 03:37
Replies: 2,170
Views: 935,682
Posted By PStar
Re: [CSS/CS:GO] Weapon Restrict

Hy Dr!fter, is it possible for you to add KDR based weapon restricting?
It would be a cool feature for this plugin, cause there are some plugins that did this, but over the time they got abadoned...
Forum: Plugins 12-05-2016, 17:59
Replies: 439
Views: 236,984
Posted By PStar
Re: Quake Sounds v3 [6th-Jun-2016]


i recentyl added this plugin to my sevrer but the !quake or /quake commands are not wokring.
When i type it in all i see in my client console that the command sm_quake is not known.
Forum: General 06-07-2014, 17:11
Replies: 4
Views: 3,325
Posted By PStar
Re: [CS:GO] Periodic timeouts

sv_max_queries_sec_global 160
sv_max_queries_sec 160
sv_max_queries_window 80
Forum: General 06-07-2014, 01:22
Replies: 1
Views: 329
Posted By PStar
[CSGO] Server Lagg when map voting has finished


Is it just us or does anyone have the same LAG when the map voting ends?

Forum: General 02-18-2014, 13:00
Replies: 2
Views: 452
Posted By PStar
Re: Bugs in SM 1.5.2

Any plan to get this fixed?
Forum: General 02-17-2014, 16:59
Replies: 2
Views: 452
Posted By PStar
Bugs in SM 1.5.2


I noticed that the nomination system does not work correctly, i configured the map votepluginso that the last 6 map should not be in the vote pool but still players are able to nominate maps...
Forum: Extensions 12-19-2013, 03:03
Replies: 377
Views: 141,993
Posted By PStar
Re: Connect - A safer OnClientPreConnect forward


I tried to get this working on CS:GO but got no luck:

I got this after i renamed the connect.ext.2.ep2v.so to connect.ext.so :

if i try whit the original file names i get this:
Forum: News 09-13-2013, 13:39
Replies: 43
Views: 32,977
Posted By PStar
Re: SourceMod 1.5.1 Released

No, just after clicking on the linux version. (this is the url : http://www.sourcemod.net/dl.php?filename=sourcemod-1.5.1-linux.tar.gz)

The warning says someting about that it had content uploaded...
Forum: News 09-13-2013, 12:11
Replies: 43
Views: 32,977
Posted By PStar
Re: SourceMod 1.5.1 Released

Is it just me or does anyone else seeing the Google warning when trying to dl SM?
Forum: News 07-31-2013, 12:56
Replies: 122
Views: 50,936
Posted By PStar
Re: SourceMod 1.5 nearing completion. Translators needed.

Wich version should i use if i use Workshop on my server and want be able to use Sourcemod vote system? Do i need 1.6 or using 1.5 snapshot is enought?
Forum: Plugins 03-18-2013, 18:41
Replies: 5,174
Views: 2,065,718
Posted By PStar
Re: [CS:S/CS:GO] GunGame

I think unlimited nades aren't working :(
Forum: Zombie:Reloaded 03-18-2013, 18:40
Replies: 1
Views: 380
Posted By PStar
ZR per mapp config problem. (need help from developer)


I want to make a server what runs normal modes on daytime (gg, dm, and stuff) and zombie Reloaded at night time.

I made some map based config handleg by mapconfig plugin (plugin loading...
Forum: Plugins 03-18-2013, 18:32
Replies: 105
Views: 57,574
Posted By PStar
Re: [CS:S] SM:CTF - Capture the flag (Version 1.1 Updated 2011-11-12)

hy im geting a bit problem when installing this plugin.
The server is running multiple mods, manaed by map based configs.

As soon as i install CTF plugin the server gets messed up. Even if i...
Forum: Plugins 02-02-2013, 17:34
Replies: 40
Views: 48,193
Posted By PStar
Forum: Plugins 02-02-2013, 03:25
Replies: 40
Views: 48,193
Posted By PStar
Re: [CS:GO] Next Map Mode (1.3.0)

Hy can you fix this?
Got this in my console:
Forum: General 04-12-2012, 11:15
Replies: 2
Views: 618
Posted By PStar
Re: SM Development branch.. what happened?

Sry taht i can answer now but i see you found the problem :)
Bcw i was DL -ing the latest Linux snapshot from 1.5
Forum: General 04-11-2012, 12:48
Replies: 2
Views: 618
Posted By PStar
SM Development branch.. what happened?

Hy guys, wasn't her for a while but no i got back.

I searched the site for what has been changed or uptadet and may eyes go stucked on the size fo the new dev brach 1.5.0 almost 210Mb? WTF when...
Forum: General 10-26-2011, 08:51
Replies: 3
Views: 730
Posted By PStar
Re: Finding Virtual Offsets (need help)

Thank you :)
i diddn't know this webpage, it's really helpfull.

As for saving the file. No i didn't copy pasted it, i right clicked on it and selected save.
Forum: General 10-26-2011, 07:45
Replies: 3
Views: 730
Posted By PStar
Finding Virtual Offsets (need help)


i am trying to get the virtual offsets for theese:

CCSPlayer::GiveNamedItem(char const*,int)

Forum: General 09-02-2011, 09:26
Replies: 2
Views: 1,286
Posted By PStar
Re: Sourcemod + Plugins + Mapchange with admin menu = crash after last update

I had found out that it is related to the new DBlocker v1.7.
SM works fine after deletin Dblocker from the server.
Forum: General 09-01-2011, 13:21
Replies: 2
Views: 1,286
Posted By PStar
Sourcemod + Plugins + Mapchange with admin menu = crash after last update

Does someone experieced this situation?

2 of our clients reported already.

SM rund fin vannila but if a non defaul plugin is added the server segfault on mapchange.

Server is Linux

Forum: General 05-28-2011, 06:33
Replies: 3
Views: 864
Posted By PStar
Re: Ragdoll Physics Bug !

turn on tubro physix
Forum: Unapproved Plugins 01-26-2011, 05:29
Replies: 138
Views: 62,726
Posted By PStar
Re: Auto Swap Team

Why don't you put the cvars into a scrolable box? The post wouldn't be so long if you do that.
Forum: Unapproved Plugins 01-19-2011, 11:45
Replies: 87
Views: 50,905
Posted By PStar
Re: [CSS].CS Online kill message,For CS Source,overlays

Donwloadint hte files are broken, but the overly works fine if i ad the file to my game manually.

Getting this error messages in console:

And i think you shoud make the overlay brighter cause...
Forum: Plugins 12-19-2010, 06:56
Replies: 1,198
Views: 527,305
Posted By PStar
Re: Zombie Riot V1.9.1

NO it won't ZRiot game.data files must be updated.
And teh SDK HOOK gamedata files msut be updated to.
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