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Posts Made By:
wicked95
Forum:
Unapproved/Old Plugins
03-05-2019, 10:39
Replies:
14
Jukebox v1.1
Views:
8,749
Posted By
wicked95
Re: Jukebox v1.1
Replaced a ":" with ";" so the plugin compiles normally now :)
Forum:
Scripting Help
12-18-2015, 07:48
Replies:
2
When thrown molotov server crash. No error.
Views:
1,128
Posted By
wicked95
Re: When thrown molotov server crash. No error.
Anyone?
Forum:
Scripting Help
12-14-2015, 16:47
Replies:
2
When thrown molotov server crash. No error.
Views:
1,128
Posted By
wicked95
When thrown molotov server crash. No error.
I made a buy menu for my server so it can look more like in CS GO but the molotov/napalm grenade crashes the server somehow. No error shows up so i don't know from where the error is. Plugin is not...
Forum:
Unapproved/Old Plugins
08-06-2015, 09:00
Replies:
14
Jukebox v1.1
Views:
8,749
Posted By
wicked95
Re: Jukebox [Online Mp3 stream]
I'll try something else cuz i don't think in console is best decition.
And thanks for the replies :fox:
Edit: I made a menu with that option in the new update :d Hope u like it.
Forum:
Unapproved/Old Plugins
08-04-2015, 18:53
Replies:
14
Jukebox v1.1
Views:
8,749
Posted By
wicked95
Jukebox v1.1
Description: With this plugin you can play songs throu a motd window. Plugin reads an .ini file for the songs. The songs in the menu can be aranged by genre. There's a hud time for the song playing +...
Forum:
Trash
04-06-2015, 20:33
Replies:
8
Trash
Views:
1,273
Posted By
wicked95
Re: [New] Naruto mod V1
Why don't u make it with chakra that regenerates. Maybe the more chakra the more clones naruto can make? Or the longer gaara can fly and other things that can take their chakra.
Forum:
Scripting Help
03-25-2015, 17:52
Replies:
1
Permanent Hud
Views:
694
Posted By
wicked95
Re: Permanent Hud
I've heard users say that entity think is better but I like to use set_task() :P
Forum:
Scripting Help
03-06-2015, 15:54
Replies:
8
Getting Model Bodygroup Names
Views:
2,436
Posted By
wicked95
Re: Getting Model Bodygroup Names
Thank you. That was a big help. :)
You can lock the thread.
Forum:
Scripting Help
03-06-2015, 02:29
Replies:
8
Getting Model Bodygroup Names
Views:
2,436
Posted By
wicked95
Re: Getting Model Bodygroup Names
I'm trying to get these bodygroup names in an array for a menu.
Attached part of .qc file:
Forum:
Scripting Help
03-05-2015, 11:46
Replies:
5
Player models won't change and they get bugged.
Views:
968
Posted By
wicked95
Re: Player models won't change and they get bugged.
Solved.
Forum:
Scripting Help
03-05-2015, 11:44
Replies:
8
Getting Model Bodygroup Names
Views:
2,436
Posted By
wicked95
Getting Model Bodygroup Names
Can I get the bodygroup names of a model throu pawn?
I know I can see them from the .qc file and hardcode it in the plugin but if there's a way I can get them would be nice.
Forum:
Scripting Help
02-25-2015, 18:59
Replies:
5
Player models won't change and they get bugged.
Views:
968
Posted By
wicked95
Re: Player models won't change and they get bugged.
I don't get why I need to do that when the original JailBreak Extreme plugin works fine with set_user_info model but will try it.
Edit:
LOL that actualy worked xD
I still don't get why the 1st...
Forum:
Scripting Help
02-24-2015, 06:17
Replies:
5
Player models won't change and they get bugged.
Views:
968
Posted By
wicked95
Player models won't change and they get bugged.
I can't see the problem in the code. I made a custom jailbreak plugin with days, shop, games and other sh*t but the player model won't change. And not only does it not change but it gets bugged. Like...
Forum:
Off-Topic
02-14-2015, 09:58
Replies:
2
How to combine models in one .mdl file?
Views:
1,081
Posted By
wicked95
How to combine models in one .mdl file?
Hay I need to do something like the jbextreme.mdl players model from here: https://forums.alliedmods.net/showthread.php?t=120991
Can this be done using MilkShape 3D and if so how?
Forum:
Unapproved/Old Plugins
02-09-2015, 11:11
Replies:
27
hl_weapon_physics
Views:
28,017
Posted By
wicked95
Re: hl_weapon_physics
what happenes if u shoot a dead body :D
Edit: Just tested it and doesn't work. When I throw a weapon it doesn't stop bouncing :D And you can't pick it up. I'm using this on a jailbreak extreme...
Forum:
Off-Topic
10-28-2014, 19:47
Replies:
2
How to combine plr mdls in 1 file?
Views:
645
Posted By
wicked95
How to combine plr mdls in 1 file?
How to do it? For example see the jailbreak extreme player models. I need to create something like that.
Forum:
Suggestions / Requests
08-04-2014, 03:28
Replies:
5
[REQ] Close Menu.
Views:
868
Posted By
wicked95
Re: [REQ] Close Menu.
Just open an empty menu at round end for all players. It's used in JailBreak Extreme.
Forum:
Suggestions / Requests
06-20-2014, 14:58
Replies:
44
[ZE] Call button message
Views:
11,609
Posted By
wicked95
Re: [ZE] Call button message
Not tested but this may work for you:
#include <amxmodx>
#include <hamsandwich>
#include <fakemeta>
public plugin_init()
{
register_plugin("ZE Show Button Used", "1.0", "Wicked-");
...
Forum:
Unapproved/Old Plugins
05-31-2014, 13:15
Replies:
29
Glow & Trail by health
Views:
6,936
Posted By
wicked95
Re: Glow & Trail by health
If you have more than 80 you will have Green glow & trail [80]
If you have less than 60 you will have Yellow glow & trail [60]
So what color will it be if someone has from 60 to...
Forum:
Approved Plugins
04-22-2014, 05:09
Replies:
658
[v2.5.2, March 19] Trouble in Terrorist Town mod
Views:
255,620
Posted By
wicked95
Re: Trouble in Terrorist Town
Man I tried to make a plugin like this but I got a lot of errors and I left it there :D
I'm glad someone else made it ;)
Forum:
Off-Topic
02-12-2014, 06:52
Replies:
7
How to increase precache limit ?
Views:
2,112
Posted By
wicked95
Re: How to increase precache limit ?
I have the same problem now. When I put more than 22 hats(with Hats Fixed plugin) in the server It crashes on some maps(like jb_snow) cuz of the 512 precache limit.
Forum:
Off-Topic
02-05-2014, 11:52
Replies:
7
[REQ] Maps with much models in them.
Views:
1,793
Posted By
wicked95
Re: [REQ] Maps with much models in them.
lol map is nice but too much .wads and too little models that I can use as players props...
Forum:
Off-Topic
02-03-2014, 07:00
Replies:
7
[REQ] Maps with much models in them.
Views:
1,793
Posted By
wicked95
Re: [REQ] Maps with much models in them.
Not angry.
And I already searched in many sites and that's why i'm asking here :). Here's my mapcycle:
Arthas_Lost_Chateau_V2
Arthas_War_Fog_2010_Final
as_kerloret_csz
as_resident_evil...
Forum:
Off-Topic
02-03-2014, 04:50
Replies:
7
[REQ] Maps with much models in them.
Views:
1,793
Posted By
wicked95
Re: [REQ] Maps with much models in them.
Did you read the title ?
I need maps with much models for a hns transformers (like prop hunt) server.
Forum:
Off-Topic
02-02-2014, 09:33
Replies:
7
[REQ] Maps with much models in them.
Views:
1,793
Posted By
wicked95
[REQ] Maps with much models in them.
I'm searching for maps like these:
de_new_office
fy_encounter
as_resident_evil
de_dustall
Not cs_KVARTAL ! It's too big :D
Showing results 1 to 25 of 41
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