Raised This Month: $51 Target: $400
 12% 

Showing results 1 to 12 of 12
Search took 0.00 seconds.
Search: Posts Made By: ThatGuyCZ
Forum: HL1 Servers (HLDS) 07-15-2014, 15:32
Replies: 7
Views: 1,560
Posted By ThatGuyCZ
Re: Server doest send .wav file to client

i updated it but now non steam users cant join to my server - how can i re enable that feature?
Forum: HL1 Servers (HLDS) 07-15-2014, 11:38
Replies: 7
Views: 1,560
Posted By ThatGuyCZ
Forum: RuneMod 07-15-2014, 10:49
Replies: 305
Sticky: Runemod 2
Views: 249,875
Posted By ThatGuyCZ
Re: Runemod 2

how can i drop of change rune?
Forum: HL1 Servers (HLDS) 07-15-2014, 10:43
Replies: 7
Views: 1,560
Posted By ThatGuyCZ
Re: Server doest send .wav file to client

1.
Protocol version 47
Exe version 1.1.2.5 (cstrike)
Exe build: 10:56:59 Oct 3 2005 (326

2.
Metamod v1.20 2013-02-16 (5:13)
by Will Day <[email protected]>
http://www.metamod.org/...
Forum: HL1 Servers (HLDS) 07-15-2014, 09:53
Replies: 7
Views: 1,560
Posted By ThatGuyCZ
Server doest send .wav file to client

Hello, i have Counter Strike 1.6 server with AMX Mod X and some plugins and new maps. I noticed, that i cant connect to my server because my client miss .wav file from new map. I have this .wav file...
Forum: Unapproved/Old Plugins 07-15-2014, 05:22
Replies: 257
Views: 153,337
Posted By ThatGuyCZ
Re: Monster Spawner v2.3

len += copy(buffer[len], 1023-len, "<br> //agrunt <-- Agrunt won't spawn because of the '//' prefix")

read mate
Forum: Off-Topic 07-15-2014, 04:54
Replies: 0
Views: 500
Posted By ThatGuyCZ
[CS 1.6] - Very simple model request

Hello, can somebody make hat for this plugin please?: https://forums.alliedmods.net/showthread.php?t=58374&highlight=hats+1.6

Cube with this texture: http://s1.************/9c4pdvtu7/texture.png...
Forum: Approved Plugins 07-15-2014, 02:43
Replies: 1,098
Views: 417,569
Posted By ThatGuyCZ
Re: Polymorph: Mod Manager

I noticed after i read few last pages - around line 58. Anyway, thank you for awesome manager!
Forum: Approved Plugins 07-14-2014, 13:48
Replies: 1,098
Views: 417,569
Posted By ThatGuyCZ
Re: Polymorph: Mod Manager

fysiks can you make it to support more than 7 mods? please
Forum: Suggestions / Requests 07-13-2014, 15:40
Replies: 5
Views: 1,084
Posted By ThatGuyCZ
Forum: Suggestions / Requests 07-13-2014, 15:35
Replies: 5
Views: 1,084
Posted By ThatGuyCZ
Re: [Request] - Plugin that randomly turn on/off other plugins

It works! Thank you - but can i have one more thing that i want? can you please make it that it will load only one of randomized plugins? - turn off all random plugins and enable just one of them...
Forum: Suggestions / Requests 07-12-2014, 13:30
Replies: 5
Views: 1,084
Posted By ThatGuyCZ
[Request] - Plugin that randomly turn on/off other plugins

Hello,
so i want to make plugin that will at the end of map randomly turn off and on plugins (what i select that they can be turned off and on) by one of these ways:

1. Randomizer_Plugin will...
Showing results 1 to 12 of 12

 
Forum Jump

All times are GMT -4. The time now is 14:04.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode