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Search: Posts Made By: GrossKopf
Forum: General 11-08-2010, 23:39
Replies: 1
Views: 1,363
Posted By GrossKopf
Request: Add Bloody Good Time support

Bloody Good Time is based on the Source engine and is essentially a squel to "The Ship". Metamod works and I've been using BAT to admin the server, via console commands (menu won't open in BGT).
...
Forum: Plugins 10-06-2010, 10:33
Replies: 500
Views: 456,100
Posted By GrossKopf
Re: [L4D2] Weapon/Zombie Spawner v0.9 (Update 28.08.10)

Turns out it was the update. I had to get the latest snapshot and it's working. :)
Forum: Plugins 10-06-2010, 10:07
Replies: 500
Views: 456,100
Posted By GrossKopf
Re: [L4D2] Weapon/Zombie Spawner v0.9 (Update 28.08.10)

What a helpful reply.

"My car won't start." -Me to my mechanic
"That's because your car is broken" -My mechanic

[/sarcasm]

How do I get the "SDKTools file" on my server? I've set up plenty...
Forum: Plugins 10-06-2010, 09:21
Replies: 500
Views: 456,100
Posted By GrossKopf
Re: [L4D2] Weapon/Zombie Spawner v0.9 (Update 28.08.10)

I am trying to use this, but in the sm plugins list, I get an error message and when I try manually loading it,I get this:

Plugin l4d2_weaponspawner_v09.smx failed to load: Required extension...
Forum: Plugin/Gameplay Ideas and Requests 06-15-2010, 16:37
Replies: 11
Views: 2,958
Posted By GrossKopf
Re: Block some maps from running

I found a mod that lets this work: http://forums.alliedmods.net/showthread.php?t=85551

Installed and it works like a charm!
Forum: Plugin/Gameplay Ideas and Requests 06-15-2010, 16:11
Replies: 11
Views: 2,958
Posted By GrossKopf
Re: Block some maps from running

Well, that didn't work. I set up those cfg files in the cfg/maps folder, then I created a lobby, brought down the console and used the command so that when I connect via lobby, it goes to my server....
Forum: Plugin/Gameplay Ideas and Requests 06-15-2010, 10:25
Replies: 11
Views: 2,958
Posted By GrossKopf
Re: Block some maps from running

Cut and paste malfunction. Thanks. :)
Forum: Plugin/Gameplay Ideas and Requests 06-14-2010, 21:40
Replies: 11
Views: 2,958
Posted By GrossKopf
Re: Block some maps from running

So, for example, I'd create a l4d_airport01_greenhouse.cfg file in the cfg/maps folder and in that file, I'd put:

changelevel l4d_ihm01_l4d_ihm01_forest

and l4d_ihm01_l4d_ihm01_forest would run...
Forum: Plugin/Gameplay Ideas and Requests 06-14-2010, 14:58
Replies: 11
Views: 2,958
Posted By GrossKopf
Block some maps from running

So, I run an L4D server with the custom campaign "I Hate Mountains". I also use the L4D stats plugin. Apparently someone managed to get the map to switch to one of the stock campaigns at one point,...
Forum: Plugins 06-12-2010, 13:19
Replies: 2,033
Views: 1,118,511
Posted By GrossKopf
Re: [L4D & L4D2] Custom Player Stats v1.4B101

Thanks for the reply, but I don't see how that will prevent stats from being added to the database if they aren't maps I specify...
Forum: Plugins 06-11-2010, 14:44
Replies: 2,033
Views: 1,118,511
Posted By GrossKopf
Re: [L4D & L4D2] Custom Player Stats v1.4B101

Thanks for the reply. I wish I knew how to do that. Anyone wanna help me out with that? I want to prevent stats from being written to the database if they aren't from a specific list of maps.
Forum: Plugins 06-10-2010, 18:25
Replies: 2,033
Views: 1,118,511
Posted By GrossKopf
Re: [L4D & L4D2] Custom Player Stats v1.4B101

I have L4D stats set up to get stats from 3 servers that are running the custom campaign "I Hate Mountains" for L4D. Unforunately it seems at some point that one of the servers switched over to some...
Forum: Plugins 06-07-2010, 19:30
Replies: 2,033
Views: 1,118,511
Posted By GrossKopf
Re: [L4D & L4D2] Custom Player Stats v1.4B101

I have this running on my clan's website and I just installed it for my personal server and something I noticed is that the maps don't show up, even though I loaded those CSV files and ran the...
Forum: Plugins 06-01-2010, 10:35
Replies: 1,412
Views: 1,105,432
Posted By GrossKopf
Re: [L4D(2)] SuperVersus [1.5.4]

We had the same thing. We all disconnected and reconnected and it was fine.
Forum: Plugins 06-01-2010, 10:34
Replies: 1,412
Views: 1,105,432
Posted By GrossKopf
Re: [L4D(2)] SuperVersus [1.5.4]

Is the author supporting this anymore? Can someone look at my post, a few up from this one, and tell me if this is a common problem?
Forum: Plugins 05-27-2010, 19:44
Replies: 1,412
Views: 1,105,432
Posted By GrossKopf
Forum: Plugins 05-24-2010, 22:52
Replies: 1,412
Views: 1,105,432
Posted By GrossKopf
Re: [L4D(2)] SuperVersus [1.5.4]

Hey guys, just set this up on a new L4D2 server and after the second team got to the gas station in Hard Rain, we were all kicked to the main menu (Server did NOT crash). We had 8 players (4 on each...
Forum: Plugins 05-16-2010, 21:53
Replies: 29
Views: 26,941
Posted By GrossKopf
Re: [HL2DM] Speshial Weapons Mod

I added this to my server.cfg:

sm_swm_toggleeffects
sm_swm_seteffect weapon_physcannon slow

but it didn't seem to do anything. Am I missing something?
Forum: Plugins 01-28-2010, 08:10
Replies: 2,033
Views: 1,118,511
Posted By GrossKopf
Re: [L4D & L4D2] Custom Player Stats v1.4B61

Do we just have to upload the plugin to update or are there updates on the webserver side too?
Forum: Plugins 01-26-2010, 02:32
Replies: 2,033
Views: 1,118,511
Posted By GrossKopf
Re: [L4D & L4D2] Custom Player Stats v1.4B46

Cool! Gonna try it out soon! This will let me ditch HLStatsX and save me a little money! :)
Forum: Unapproved Plugins 01-17-2010, 15:32
Replies: 645
Views: 617,056
Posted By GrossKopf
Re: [L4D2] Weapon Unlock v0.3.9

The team working on the L4D conversions for L4D2 managed to add a knife to their maps. Might want to ask them about it.
Forum: Plugins 01-10-2010, 18:04
Replies: 540
Views: 300,517
Posted By GrossKopf
Re: Server Hop [v0.8, updated 2010-01-10]

Does this work with L4D2 servers? I'm getting this error for both of my L4D2 servers:

L 01/10/2010 - 18:03:01: [serverhop.smx] Server 208.167.247.53:27015 is down: no timely reply received
Forum: Unapproved Plugins 01-10-2010, 17:11
Replies: 645
Views: 617,056
Posted By GrossKopf
Re: [L4D2] Weapon Unlock v0.3.5

Which bug is that?
Forum: Unapproved Plugins 01-09-2010, 23:50
Replies: 645
Views: 617,056
Posted By GrossKopf
Re: [L4D2] Weapon Unlock v0.3.5

Ok, downloaded the mod in the first post and it works great! I played converted L4D maps in L4D2 today and all the weapons showed up. This was in CoOp.
Forum: Unapproved Plugins 01-09-2010, 16:48
Replies: 645
Views: 617,056
Posted By GrossKopf
Re: [L4D2] Weapon Unlock v0.3.5

Isn't 0.3.4 in the first post?
Showing results 1 to 25 of 270

 
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