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Search: Posts Made By: Nostrodamous
Forum: Scripting Help 11-03-2006, 23:24
Replies: 21
Views: 3,962
Posted By Nostrodamous
Re: finding wav played during event

sorry for flaming i try to be nice to sweaty all the time until he cosntantly flames every single post i make . i would report him , but no one cares lol . :cry:
Forum: Scripting Help 11-03-2006, 23:09
Replies: 21
Views: 3,962
Posted By Nostrodamous
Re: finding wav played during event

are you saying that that link is for map makers? and i shouldnt use it ? :| thanks k007
Forum: Scripting Help 11-03-2006, 22:40
Replies: 0
Views: 744
Posted By Nostrodamous
Wierd Problem With Events

Ok . let me explaine this script, using a weapon event to count bullets , when the bullet count goes over the jam_ratio cvar , it executes the event weapon jam blocking client side and server side...
Forum: Scripting Help 11-03-2006, 12:07
Replies: 15
Views: 4,730
Posted By Nostrodamous
Re: Create a 'hidden' bot

hmmm , there has to be a way to make the program "think" that there is a terrorist . maybee adding and removing a bot while executing message?
Forum: Code Snippets/Tutorials 11-03-2006, 10:24
Replies: 19
Views: 22,701
Posted By Nostrodamous
Re: The Preprocessor (#if, #include, #pragma, etc.)

yea its only executed on the plugin its included on in the pre-processor section . and its only usefull if you want to get used to using semi-colons for C ++.
Forum: Scripting Help 11-03-2006, 09:45
Replies: 15
Views: 4,730
Posted By Nostrodamous
Re: Create a 'hidden' bot

ah i see , please excuse my last posts then on behalf of the fact im retarded :)
Forum: Scripting Help 11-03-2006, 09:21
Replies: 15
Views: 4,730
Posted By Nostrodamous
Re: Create a 'hidden' bot

whats the differance ? :|
Forum: Scripting Help 11-03-2006, 08:14
Replies: 15
Views: 4,730
Posted By Nostrodamous
Re: Create a 'hidden' bot

well if you went to the tutorial and read it youd know that you can make a NPC bot , reading is alot of work for people some people .
Forum: Scripting Help 11-03-2006, 07:22
Replies: 15
Views: 4,730
Posted By Nostrodamous
Re: Create a 'hidden' bot

it might be possable with a NPC bot , theres a totrial on NPC's . Im not sure if the NPC will show on scoreboard. :cry:
Forum: Scripting Help 11-03-2006, 06:09
Replies: 20
Views: 4,090
Posted By Nostrodamous
Re: Removing an item?

hmmm good to know . I havnt ever come accross the long jump before .
Forum: Scripting Help 11-03-2006, 02:53
Replies: 21
Views: 3,962
Posted By Nostrodamous
Re: finding wav played during event

[SIGH] we were in the middle of a converstion sweaty , it was great , somebody was attempting to help someone , you should try it sometime :up:
Forum: Scripting Help 11-02-2006, 23:34
Replies: 21
Views: 3,962
Posted By Nostrodamous
Re: finding wav played during event

whats the gcf scape? do you need a program to access the fies?
Forum: Scripting Help 11-02-2006, 23:20
Replies: 20
Views: 4,090
Posted By Nostrodamous
Re: Removing an item?

actaully i belive its an alied modders requirment that all post hereby posted go off topic by the second page and end in a flame or a a ban :shock:
Forum: Scripting Help 11-02-2006, 23:00
Replies: 20
Views: 4,090
Posted By Nostrodamous
Re: Removing an item?

LOL :up: thats what i said when you said you have no job now !
Forum: Code Snippets/Tutorials 11-02-2006, 22:53
Replies: 19
Views: 22,701
Posted By Nostrodamous
Re: The Preprocessor (#if, #include, #pragma, etc.)

gj nice tutorial hawk . another one ! bravo ! anyways you left out some pragmas , and if you want to look them up(im talking to the readers) heres a link to the pawn documentation you can find some...
Forum: Off-Topic 11-02-2006, 21:48
Replies: 3
Views: 1,084
Posted By Nostrodamous
Re: sound file ?

thanks Bender (my favoite Robot):up:
Forum: Off-Topic 11-02-2006, 21:47
Replies: 196
Views: 31,158
Posted By Nostrodamous
Re: Hawk's picture

LOL:wink:
Forum: Off-Topic 11-02-2006, 21:43
Replies: 45
Views: 7,704
Posted By Nostrodamous
Re: Happy Halloween.

hAHAHAHA OMFG thats funny (else set_user__candy 5000
Forum: Scripting Help 11-02-2006, 21:24
Replies: 20
Views: 4,090
Posted By Nostrodamous
Re: Removing an item?

LOL. i jsut dropped out of school (to exspensive)so ill be around alot too lol!:up:
Forum: Off-Topic 11-02-2006, 20:33
Replies: 45
Views: 7,704
Posted By Nostrodamous
Re: Happy Halloween.

public trick_or_treat()
{
new Age;
if( Age >= 20)
{
looser_kill(id);
}
}

:)
Forum: Off-Topic 11-02-2006, 20:27
Replies: 196
Views: 31,158
Posted By Nostrodamous
Re: Hawk's picture

if(Sawce != Hawk )
{
kill_yourself
}
Forum: Scripting Help 11-02-2006, 19:14
Replies: 20
Views: 4,090
Posted By Nostrodamous
Re: Removing an item?

well i assumed that removing an item would be the same no matter what .
dont you have something to do , a job or something ?
Forum: Scripting Help 11-02-2006, 18:49
Replies: 21
Views: 3,962
Posted By Nostrodamous
Re: finding wav played during event

hmmmm , are they really in the gcf files , ill go check it out . thansk ++ karma 4 helpin:up:
Forum: Scripting Help 11-02-2006, 18:44
Replies: 20
Views: 4,090
Posted By Nostrodamous
Re: Removing an item?

Sweaty if you read my post carefully , i said that i dont know anything about the "long jump becasue ive never used it " , but the thread is called "removing items" which i do know how to do that ....
Forum: Scripting Help 11-02-2006, 18:41
Replies: 10
Views: 2,756
Posted By Nostrodamous
Re: Cross-Plugin Communication?

yes go read Hawks tutorial on API and dynamic natives (two seperate tutorials) , youll see how it works . (good stuff):up:
Showing results 1 to 25 of 152

 
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