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Search: Posts Made By: Mitchell
Forum: General 09-29-2023, 09:59
Replies: 102
Views: 47,752
Posted By Mitchell
Re: Source 2 is finally coming to CS:GO ???

To clarify you can open a server, however the clients will need to use 'connect IP:\PORT' to get into the server?
Forum: Source Servers (SRCDS) 03-29-2023, 09:23
Replies: 1
Views: 1,064
Posted By Mitchell
Re: Creating a CSGO surf server using Docker.

Not sure why you would want to use docker? Deleting the container would probably lose all your local files, meaning you would need to keep password and databases stored else where. I'm sure there are...
Forum: Plugins 02-23-2023, 14:11
Replies: 103
Views: 65,827
Posted By Mitchell
Re: [Any] LAZERRRRSSSS!! [Updated Jan11 2015] (Ver 1.3.2!)

The reason its hardcoded, and I'm not sure if this is true anymore, but the amount of temp ents allowed by the engine would make them disappear anyways. And I believe they have a timeout of around 30...
Forum: General 03-11-2022, 14:22
Replies: 4
Views: 949
Posted By Mitchell
Re: How to get direction that someone is facing

https://sm.alliedmods.net/new-api/sdktools_functions/GetClientEyeAngles

angles[1] is the direction they are facing.
Forum: Scripting 12-22-2021, 17:30
Replies: 1
Views: 795
Posted By Mitchell
Re: Differences betwen RENDER_TRANSCOLOR and view_as<RenderMode>(3)

Probably a few things but the only thing you should worry about really is that `view_as<RenderMode>(3)` isn't as understandable as RENDER_TRANSCOLOR
Forum: Plugins 12-07-2021, 12:50
Replies: 351
Views: 253,698
Posted By Mitchell
Re: [Any] Chat-Processor (Replacement for Simple Chat Processor)

Might want to start by finding the right plugin. This plugin does nothing like that to player names.
Forum: Metamod:Source Questions 11-29-2021, 12:44
Replies: 3
Views: 5,087
Posted By Mitchell
Re: Garry's Mod 15 support

You can also do a lot more with the embedded language. Running SM server plugins seems like bloatware once you figure out the gmod server environment.
Forum: Plugin/Gameplay Ideas and Requests 11-15-2021, 15:23
Replies: 2
Views: 1,031
Posted By Mitchell
Re: gameME plugin

GameME doesn't work like that. It's all on their side, the SM plugin just send event logs to their site. If you want this functionality a coder will need to recreate it all from scratch.
Forum: Plugins 09-17-2021, 13:10
Replies: 11
Views: 6,977
Posted By Mitchell
Re: [CSGO] Wallhack Round

I feel like you would have had it easier just to require my ESP plugin and run ServerCommand to execute it on all players at the start of the round than just taking my code and adding on a...
Forum: Plugins 08-15-2021, 18:29
Replies: 4
Views: 2,665
Posted By Mitchell
Re: [CSGO]XOX game in csgo

Language barrier, didn't know what "XOX Game" meant until watching the video. In America it's better known as 'Tic-Tac-Toe'.
Forum: Plugins 06-11-2021, 11:13
Replies: 28
Views: 11,461
Posted By Mitchell
Re: [CS:GO] Disable agent models and sounds 1.0

So what does modelch.ext.2.csgo.so actually do?
Forum: Plugins 05-23-2021, 13:53
Replies: 3
Views: 2,498
Posted By Mitchell
Re: [CS:GO] Simple Flashlight (1.0, 05-23-2021)

Title might be a bit misleading compared to my plugin that actually listens to +lookatweapon to toggle the flashlight. Yours needing to bind +flashlight. But saying that I haven't played the game so...
Forum: Plugins 05-21-2021, 11:51
Replies: 130
Views: 93,493
Posted By Mitchell
Re: [CSGO] Advanced Admin ESP

You can probably read the thread but there isn't a way to fix it without changing how the engine works (or if there was a change that makes it possible since I last played the game)

I suggest...
Forum: Plugins 03-28-2021, 20:05
Replies: 10
Views: 3,447
Posted By Mitchell
Re: [ANY] Clear Game Chat

I can confirm in TF2 that after a large amount of chat messages the panel will lag the client everytime it's opened or printed to, forcing the client to need to alt-f4 to leave the game.
Forum: Plugins 03-01-2021, 13:41
Replies: 9
Views: 2,772
Posted By Mitchell
Re: [TF2] Themes Updated

This is complex, however I love every bit of it. Essentially being able to convert normal maps into event maps. Glad to see this plugin come back.
Forum: Plugins 03-01-2021, 12:57
Replies: 32
Views: 5,797
Posted By Mitchell
Re: [TF2|API] Training Messsages

Nice! Good to see more work being put into sendproxy also.
Forum: Snippets and Tutorials 01-10-2021, 14:03
Replies: 1
Views: 3,946
Posted By Mitchell
[SNIPPET] Discord / Steam link & tracker

Most other scripts that interact with discord that attempt to store players steamids in a database require interaction of the user to be in a server typing in chat or typing in the discord server...
Forum: Plugin/Gameplay Ideas and Requests 12-08-2020, 13:48
Replies: 2
Views: 952
Posted By Mitchell
Re: [CS:GO] Request Silly C4

I do have a few C4 plugins that change how the C4 acts, however nothing like what you described but if anyone wants examples of messing with the C4 entity here are my plugins:...
Forum: General 11-11-2020, 13:42
Replies: 8
Views: 2,423
Posted By Mitchell
Re: Why you're banning old syntax? Backwards compatibility is very important!

tbh backwards compatibility slows forward progression. This is a main issue with python also, "what version do I need to run this script?" etc.
We were told about these changes for years and...
Forum: General 09-04-2020, 20:35
Replies: 2
Views: 799
Posted By Mitchell
Re: Custom Text Chat Ad Help

Those are just unicode characters
Forum: General 01-04-2020, 12:20
Replies: 4
Views: 1,434
Posted By Mitchell
Re: [HELP] Particle precache with invalid handle

hSDKCallContainerFindTable isn't being set.
Forum: Scripting 01-04-2020, 11:37
Replies: 7
Views: 2,765
Posted By Mitchell
Re: SetHudTextParams Setup?

It really isnt needed though. Just setup an example of what your going to print then change the values. They are only between 0.0 and 1.0 including -1.0...
Depending on how much text is displayed...
Forum: Scripting 12-05-2019, 12:27
Replies: 2
Views: 1,330
Posted By Mitchell
Re: [CS:GO] How do I use these netprops?

If I'm remembering right CSPlayerResource is related to things that are on the scoreboard or something. Changing these would need you to hook the post think of the resource entity. However I can't...
Forum: General 12-04-2019, 23:31
Replies: 3
Views: 1,650
Posted By Mitchell
Re: Error: Symbol already defined: OnPluginStart and OnClientPutInServer

It's because you're trying to combine multiple standalone plugins into one compiled plugin.
Forum: Plugin/Gameplay Ideas and Requests 12-04-2019, 17:24
Replies: 3
Views: 1,333
Posted By Mitchell
Re: Muting game sound FOREVER

It's most likely client sided, meaning a plugin can't hook the sound and prevent it from playing. Could try hooking the event and running a stop sound on the player but you would still hear the start...
Showing results 1 to 25 of 500

 
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