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Search: Posts Made By: ExtraSpeeed
Forum: VSH / Freak Fortress 08-30-2016, 06:55
Replies: 3,020
Views: 938,177
Posted By ExtraSpeeed
Re: Freak Fortress 2 1.10.12 Released

Character Papyrus does not exist!
What does it mean ?
I have cfg. and files.
Forum: Unapproved Plugins 07-21-2016, 16:38
Replies: 789
Views: 321,636
Posted By ExtraSpeeed
Re: [TF2] TF2Jail (Jailbreak for TF2) (5.5.7 - Last Updated: February 28, 2016)

I think, that its not jail, it's some anoher plugins or variables.
Forum: Unapproved Plugins 07-19-2016, 01:14
Replies: 789
Views: 321,636
Posted By ExtraSpeeed
Re: [TF2] TF2Jail (Jailbreak for TF2) (5.5.7 - Last Updated: February 28, 2016)

I don't understand your problem, players can't respawn in red team, but they respawn as blue ?
Forum: Unapproved Plugins 07-18-2016, 11:54
Replies: 789
Views: 321,636
Posted By ExtraSpeeed
Forum: Unapproved Plugins 07-18-2016, 10:35
Replies: 789
Views: 321,636
Posted By ExtraSpeeed
Forum: Plugins 07-02-2016, 19:08
Replies: 2
Views: 2,694
Posted By ExtraSpeeed
Re: [TF2] Remove custom weapons

It restrict the weapons you want.
You can add or delete weapons in cfg file.
Forum: SourceBans / SourceBans++ 07-02-2016, 18:22
Replies: 5
Views: 1,921
Posted By ExtraSpeeed
Re: Sourcebans doesnt detect servers

Maybe server is blocking your's site IP.
Forum: Plugins 07-02-2016, 17:00
Replies: 2
Views: 2,694
Posted By ExtraSpeeed
[TF2] Remove custom weapons

This plugin removes the desired weapons from your server, replacing it on another.
You can configure weapons to remove in the cfg file.

This plugin based on DeathRun Redux...
Forum: Unapproved Plugins 06-28-2016, 15:20
Replies: 789
Views: 321,636
Posted By ExtraSpeeed
Re: [TF2] TF2Jail (Jailbreak for TF2) (5.5.7 - Last Updated: February 28, 2016)

Open source of tf2jail, find ctrl + f = sourcemod
Change 1.6 on 1.8
Forum: Plugins 06-18-2016, 04:35
Replies: 616
Views: 457,290
Posted By ExtraSpeeed
Re: [TF2] TF2Attributes (v1.2.1, 07/02/2015)

I've got this errors in my error-log, use new last stable sourcemod.
Attributes compiled on that sourcemod.

L 06/18/2016 - 11:26:30: [SM] Exception reported: Could not initialize call to...
Forum: Plugins 05-29-2016, 09:14
Replies: 229
Views: 102,011
Posted By ExtraSpeeed
Forum: Unapproved Plugins 04-16-2016, 09:26
Replies: 789
Views: 321,636
Posted By ExtraSpeeed
Forum: Unapproved Plugins 04-16-2016, 09:25
Replies: 789
Views: 321,636
Posted By ExtraSpeeed
Forum: Unapproved Plugins 02-29-2016, 11:54
Replies: 789
Views: 321,636
Posted By ExtraSpeeed
Re: [TF2] TF2Jail (Jailbreak for TF2) (5.5.7 - Last Updated: February 28, 2016)

Yes, warden models don't work.
TeamBans never works well.
Use item_pickup hook.
Forum: Unapproved Plugins 01-09-2016, 15:35
Replies: 789
Views: 321,636
Posted By ExtraSpeeed
Re: [TF2] TF2Jail (Jailbreak for TF2) (5.5.5 - Last Updated: September 17th, 2015)

It's doesn't work. I use mine TF2 Mod with modules =\
Forum: Plugins 12-05-2015, 06:13
Replies: 229
Views: 102,011
Posted By ExtraSpeeed
Re: [TF2] Deathrun Redux - Updated 2015-02-15

After TF2 Updates model-aura have red color, can you remove to green ?
Forum: Plugin/Gameplay Ideas and Requests 11-16-2015, 09:40
Replies: 6
Views: 1,932
Posted By ExtraSpeeed
Re: [TF2] Plugin doesn't work at new SourceMod update.

I update phrases at old default version by Jack's Jail.
But have another error :
L 11/16/2015 - 18:37:55: [SM] Fatal error encountered parsing translation file "TF2Jail.phrases.txt"
But, phrases...
Forum: Plugin/Gameplay Ideas and Requests 11-14-2015, 14:53
Replies: 6
Views: 1,932
Posted By ExtraSpeeed
Re: [TF2] Plugin doesn't work at new SourceMod update.

sourcemod/translations/ru/Jailbreak.phrases.txt ?
I install in this folder, doesn't work =(
Forum: Plugin/Gameplay Ideas and Requests 11-14-2015, 13:48
Replies: 6
Views: 1,932
Posted By ExtraSpeeed
[TF2] Plugin doesn't work at new SourceMod update.

I update SM on my server, than plugin don't work.

L 11/14/2015 - 22:24:15: Info (map "ba_chretien_v1c") (file "errors_20151114.log")
L 11/14/2015 - 22:24:15: [SM] Exception reported: Language...
Forum: Plugin/Gameplay Ideas and Requests 11-12-2015, 13:53
Replies: 2
Views: 884
Posted By ExtraSpeeed
Re: [TF2] [REQUEST] RoundEnd forcing (help need)

Hmm.. i don't know this cvar. So i must use this cvar, that action will work ?
Forum: Plugin/Gameplay Ideas and Requests 11-12-2015, 12:57
Replies: 2
Views: 884
Posted By ExtraSpeeed
[TF2] [REQUEST] RoundEnd forcing (help need)

Hi !
I want to have a round end plugin.
So, i add action in mine Jailbreak code :

public Action:ForceGameEnd(client, args)
{
if (args != 0 && args != 1)
{
ReplyToCommand(client,...
Forum: Plugin/Gameplay Ideas and Requests 11-02-2015, 15:16
Replies: 0
Views: 475
Posted By ExtraSpeeed
[TF2] RoundEnd plugin [HELP]

I have got a code of the round end plugin. So, when round ends, map is save, don't reset to default settings. I want, that map will reset in a new round.

#include <sourcemod>
#include <sdktools>...
Forum: Plugin/Gameplay Ideas and Requests 11-02-2015, 03:14
Replies: 6
Views: 1,741
Posted By ExtraSpeeed
Forum: Plugin/Gameplay Ideas and Requests 11-01-2015, 16:24
Replies: 6
Views: 1,229
Posted By ExtraSpeeed
Re: [TF2] Disable crits function. [HELP]

Now, any damage = 0.0, i hit player, but only blood, no any damage. (red)
Forum: Plugin/Gameplay Ideas and Requests 11-01-2015, 06:24
Replies: 6
Views: 1,229
Posted By ExtraSpeeed
Re: [TF2] Disable crits function. [HELP]

Full function :

public Action:OnTakeDamage(client, &attacker, &inflictor, &Float:damage, &damagetype, &weapon, Float:damageForce[3], Float:damagePosition[3], damagecustom)
{
if (!cv_Enabled)...
Showing results 1 to 25 of 79

 
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