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Search: Posts Made By: ConnorMcLeod
Forum: Code Snippets/Tutorials 10-29-2009, 02:05
Replies: 177
Views: 157,625
Posted By ConnorMcLeod
Re: [INC] Fakemeta Utilities [last update: 2007/01/08]

And VEN never talked about linux for those offsets.
Forum: Code Snippets/Tutorials 11-21-2008, 12:42
Replies: 177
Views: 157,625
Posted By ConnorMcLeod
Re: [INC] Fakemeta Utilities [last update: 2007/01/08]

I have this, some stock may have to be improved.
This is just for information so people could know how to convert some code, like for cs_s/get_user_team, if you use it in your own plugin, you don't...
Forum: Code Snippets/Tutorials 11-03-2008, 03:07
Replies: 177
Views: 157,625
Posted By ConnorMcLeod
Re: [INC] Fakemeta Utilities [last update: 2007/01/08]

public fw_traceline(Float:v1[3], Float:v2[3], NoMonsters, shooter, ptr)
{
if( NoMonsters || !( 1 <= shooter <= g_iMaxPlayers) )
return FMRES_IGNORED;

new hit = get_tr2(ptr,TR_pHit);...
Forum: Code Snippets/Tutorials 10-29-2008, 01:33
Replies: 177
Views: 157,625
Posted By ConnorMcLeod
Re: [INC] Fakemeta Utilities [last update: 2007/01/08]

Replace pev(hit,pev_flags) & (FL_CLIENT | FL_FAKECLIENT) with 1 <= id <= maxplayers
Forum: Code Snippets/Tutorials 02-14-2008, 07:51
Replies: 177
Views: 157,625
Posted By ConnorMcLeod
Re: [INC] Fakemeta Utilities [last update: 2007/01/08]

This is not very usefull, but here's the code (doesn't support mode = 4, and origin is a float, not an interger) :

fm_get_user_origin(id, Float:origin[3], mode=0)
{
static Float:start[3] ...
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