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Search: Posts Made By: ProdigyXP
Forum: Plugins 11-28-2009, 19:59
Replies: 638
Views: 395,922
Posted By ProdigyXP
Re: L4D Vote Manager 2

I am having a problem with custom votes in L4D2. When I create a custom vote, it works as it should, but the vote never clears from the screen. Even if everyone votes or I force a passvote or veto....
Forum: Plugins 09-27-2009, 17:45
Replies: 638
Views: 395,922
Posted By ProdigyXP
Re: L4D Vote Manager 2

I guess that would explain it. :) Just an opinion, I would add them. It makes it easier to see who is voting for what.
Forum: Plugins 09-27-2009, 10:19
Replies: 638
Views: 395,922
Posted By ProdigyXP
Re: L4D Vote Manager 2

Just an FYI, I tried it out, but the new colors are not working. It does say "VOTE" instead of "SM" though. Just to make sure it wasn't something on my end, I tried the version a few posts up, and...
Forum: Plugins 08-18-2009, 11:16
Replies: 218
Views: 119,855
Posted By ProdigyXP
Re: [L4D] Zombie Havoc

Any progress on nobots and adding bots on the fly if needed? Would be perfect if it only allowed humans to fill spots as needed. Thanks. :)
Forum: Plugins 08-05-2009, 22:41
Replies: 218
Views: 119,855
Posted By ProdigyXP
Re: [L4D] Zombie Havoc

I believe SuperVersus does this already. I think "impossible" is over-stated. :)




That would great. Thanks. BTW, for the heck of it, I loaded up a survival map just now (Helms Deep) and...
Forum: Plugins 08-05-2009, 20:40
Replies: 218
Views: 119,855
Posted By ProdigyXP
Re: [L4D] Zombie Havoc

I did try this tonight with my server. It did not allow more than 4 people to join, even though the server showed 4/8. I tried every means of connecting (driect, steamgroup, invite, etc). I thought...
Forum: Plugins 08-05-2009, 15:30
Replies: 218
Views: 119,855
Posted By ProdigyXP
Re: [L4D] Zombie Havoc

Thank you for the quick reply. So just for clarification, I would be able to:

o - create a lobby for coop
o - have 3 other friends join me
o - start the 4 player coop game
o - have 4 other...
Forum: Plugins 08-05-2009, 13:58
Replies: 218
Views: 119,855
Posted By ProdigyXP
Re: [L4D] Zombie Havoc

Sorry if I am missing the obvious, but how do I actually utilize this mod? Meaning, after I get the plugin running on my server, how do I get 8 people to connect to play 8 player coop? Have everyone...
Forum: Plugins 03-18-2009, 09:10
Replies: 688
Views: 466,005
Posted By ProdigyXP
Re: [L4D] Force Mission Changer 1.1

I tried testing it again last night (because I was fairly certain it didn't let both sides play survivor when I tested earlier) and the command doesn't do anything for me now. :cry:
Forum: Plugins 03-17-2009, 10:12
Replies: 688
Views: 466,005
Posted By ProdigyXP
Re: [L4D] Force Mission Changer 1.1

Hmmm. I could swear we were only able to play one side and then the map switched. Will try again. Thanks
Forum: Plugins 03-16-2009, 22:28
Replies: 688
Views: 466,005
Posted By ProdigyXP
Re: [L4D] Force Mission Changer 1.1

I tried this (adding the .cfg files), but once the current map was switched to the other versus map, it instantly added the score up for the survivors and then switched my team to survivors as though...
Forum: Plugins 03-16-2009, 16:22
Replies: 688
Views: 466,005
Posted By ProdigyXP
Re: [L4D] Force Mission Changer 1.1

It sounds like you are quite sure that the command you mentioned actually fixes the issue of people not being able to join the server once the map changes to the alternate versus map. I assume you...
Forum: Plugins 03-07-2009, 06:59
Replies: 289
Views: 284,638
Posted By ProdigyXP
Re: [L4D] Switch Players

That would be a great addition to this plugin. My server automatically switches to the other versus map at the completion of the first versus mission. Sometimes the score is HORRIBLY one-sided, so a...
Forum: Plugins 03-07-2009, 06:55
Replies: 289
Views: 284,638
Posted By ProdigyXP
Re: [L4D] Switch Players

Yes, unfortunately I have this issues sometimes as well. I have even had it correct itself for and work after a new map loads, only to have it come back on the next map load.
Forum: Unapproved Plugins 02-08-2009, 07:10
Replies: 55
Views: 22,917
Posted By ProdigyXP
Re: [L4D] Versus Only

Correct. I think it's just meant to work for people using the match-making system. So people who direct connect will just go back to the main L4D menu.
Forum: Unapproved Plugins 02-06-2009, 18:02
Replies: 55
Views: 22,917
Posted By ProdigyXP
Re: [L4D] Versus Only

I haven't tried this mod, but it sounds like maybe you are not connecting via a lobby to begin with? If you are making a direct connection to the server (serverbrowser, HLSW, steam group, etc), I...
Forum: Unapproved Plugins 02-05-2009, 11:48
Replies: 55
Views: 22,917
Posted By ProdigyXP
Re: [L4D] Versus Only

And I think it's weird that you continually thread-crap when you have nothing of value to share.

On topic, I run the same setup that Dave mentioned and it works like a charm. If you do run the...
Forum: Unapproved Plugins 01-27-2009, 12:31
Replies: 56
Views: 31,427
Posted By ProdigyXP
Re: [L4D] Reserved slots with no wasted slots

I'm getting the exact same error. I think it has something to do with my free host blocking the port perhaps. Does anyone know of a free host that this actually works with? I love the idea rather...
Forum: Unapproved Plugins 01-25-2009, 07:02
Replies: 131
Views: 102,948
Posted By ProdigyXP
Re: [L4D] Unscrambler

You're a genius Msleeper. If you can't properly read, comprehend, and add something legitimate to the thread, then don't artificially inflate your post count and act like you have something valid to...
Forum: Unapproved Plugins 01-24-2009, 11:43
Replies: 131
Views: 102,948
Posted By ProdigyXP
Re: [L4D] Unscrambler

My server gets scrambled when someone leaves and/or a new player joins. The next map load switches teams around. It has happened to us since the patch on several occasions, but last night with people...
Forum: Unapproved Plugins 01-24-2009, 07:49
Replies: 131
Views: 102,948
Posted By ProdigyXP
Re: [L4D] Unscrambler

Will this plugin still work with the last patch (and scramble "fix")? I find the fix to be even more obnoxious, because we're still getting jumbled around which makes the score a mute point.

Just...
Forum: Plugins 01-18-2009, 09:44
Replies: 688
Views: 466,005
Posted By ProdigyXP
Re: [L4D] Force Mission Changer 1.03 (Force mapchanger)

Something must have changed on your end, as this plugin contiues to work as usual on my server. Have you tried removing all contents of the plugin and reinstalling them?
Forum: Plugins 01-11-2009, 09:01
Replies: 688
Views: 466,005
Posted By ProdigyXP
Re: [L4D] Force Mission Changer 1.03 (Force mapchanger)

Sounds like you are using a lobby to connect? sv_allow_lobby_connect_only 1? If you are using a lobby, this is what I am talking about in my last several posts. It appears that there is currently no...
Forum: Unapproved Plugins 01-09-2009, 14:03
Replies: 118
Views: 46,785
Posted By ProdigyXP
Re: [L4D] Infected HUD

Thanks for the plug-in. Been running it on my server for a couple days.

Question: One of the users who did not want to use the HUD complained that he had to type !infhud at the start of each map...
Forum: Plugins 01-07-2009, 16:06
Replies: 688
Views: 466,005
Posted By ProdigyXP
Re: [L4D] Force Mission Changer 1.03 (Force mapchanger)

I was afraid you would say that. :) So there are no commands that you know of that can "reset" the server to allow new connections after your plugin loads a new map? What I find most odd about this...
Showing results 1 to 25 of 31

 
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