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Posts Made By:
King_OXO
Forum:
Scripting
02-03-2024, 12:28
Replies:
4
Solved
[L4D2] How to get or calculate the damage when bullet didnt hit
Views:
689
Posted By
King_OXO
Re: [L4D2] How to get or calculate the damage when bullet didnt hit
use the info editor de silvers to find out what the normal damage of weapons is, this is found in this file
Forum:
Plugin/Gameplay Ideas and Requests
01-24-2024, 13:25
Replies:
10
[L4D2][REQ]Rescue Time and Disable infected distance
Views:
1,306
Posted By
King_OXO
Re: [L4D2][REQ]Rescue Time and Disable infected distance
Yes.There was a plugin that controlled this cvar and the flow of vehicle leaks (longer flows - 20 min round), but I can't find it on the internet anymore and I don't even know which cvar it is.
Forum:
Plugin/Gameplay Ideas and Requests
01-21-2024, 20:37
Replies:
10
[L4D2][REQ]Rescue Time and Disable infected distance
Views:
1,306
Posted By
King_OXO
Re: [L4D2][REQ]Rescue Time and Disable infected distance
* too far from survivors
|E| Move closer to the survivors *
Forum:
Plugin/Gameplay Ideas and Requests
01-15-2024, 14:49
Replies:
10
[L4D2][REQ]Rescue Time and Disable infected distance
Views:
1,306
Posted By
King_OXO
[L4D2][REQ]Rescue Time and Disable infected distance
Hello everyone, I was looking for plugins or cvars that increase the finale rescue time and disable the "approach survivors" function for all players, this hinders the infected from having more...
Forum:
Scripting
12-08-2023, 22:33
Replies:
1
[L4D2] prop_dynamic_override couldn't teleport with velocity
Views:
1,122
Posted By
King_OXO
Re: [L4D2] prop_dynamic_override couldn't teleport with velocity
Use molotov_projectile. Valve did not develop prop dynamics objects to be movable, just projectiles, players and prop_physics
Forum:
Unapproved Plugins
12-05-2023, 19:55
Replies:
7
[L4D1 AND L4D2] Improved Flying Tank
Views:
10,209
Posted By
King_OXO
Re: [L4D1 AND L4D2] Improved Flying Tank
source code?
Forum:
Scripting
11-29-2023, 10:59
Replies:
6
Solved
[L4D2]Rotating Objects around player
Views:
1,943
Posted By
King_OXO
Re: [L4D2]Rotating Objects around player
What do you mean by "lol"?
Forum:
Scripting
11-27-2023, 19:03
Replies:
6
Solved
[L4D2]Rotating Objects around player
Views:
1,943
Posted By
King_OXO
Re: [L4D2]Rotating Objects around player
Bro, your answer worked, but now I have another problem. The particles are spawning wrong "info_particle_system (particle) has no particle system name specified!"( error particle, the one with...
Forum:
Scripting
11-23-2023, 16:59
Replies:
6
Solved
[L4D2]Rotating Objects around player
Views:
1,943
Posted By
King_OXO
Re: [L4D2]Rotating Objects around player
Ty bro. you always help me
Forum:
Scripting
11-22-2023, 20:22
Replies:
6
Solved
[L4D2]Rotating Objects around player
Views:
1,943
Posted By
King_OXO
[L4D2]Rotating Objects around player
Could anyone help me with the rotations of objects with speeds?
I was trying to create a rotation scheme for the tank's rocks, in which they float around the tank, outlining it. There are eight...
Forum:
Off-Topic
11-01-2023, 20:57
Replies:
5
Recovery deleted Plugins and Sp files
Views:
1,580
Posted By
King_OXO
Re: Recovery deleted Plugins and Sp files
I had an SSD in an external adapter to save the left 4 dead 2 plugins, but it was corrupted by PC driver errors, meaning I lost 50$ for nothing
Forum:
Off-Topic
10-28-2023, 14:15
Replies:
5
Recovery deleted Plugins and Sp files
Views:
1,580
Posted By
King_OXO
Recovery deleted Plugins and Sp files
Any I.T. or file recovery experts?
I don't know if I'm doing the right thing here in the post, but I'm looking for someone who knows about IT or data restoration. I went to uninstall Steam and...
Forum:
Scripting Help
10-26-2023, 21:03
Replies:
5
Solved
Glow doesn't work more
Views:
747
Posted By
King_OXO
Re: Glow doesn't work more
Working good now guys. Rainbow glow working
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <cstrike>
#include < fakemeta >
#include < engine >
#include < fun >
#include...
Forum:
Scripting Help
10-25-2023, 20:43
Replies:
5
Solved
Glow doesn't work more
Views:
747
Posted By
King_OXO
Re: Glow doesn't work more
thank you both, find out the problem, prethink was giving conflict. Now it is no longer, I will add more information later
Forum:
Scripting Help
10-24-2023, 18:41
Replies:
5
Solved
Glow doesn't work more
Views:
747
Posted By
King_OXO
Glow doesn't work more
I modified the Jailbreak Glow Menu, but when I choose the glow does not appear on the player's body when i see in the 3rd view
(the 3rd view is from the parachute when i use it).
/* Plugin...
Forum:
Scripting
09-14-2023, 16:29
Replies:
1
[L4D2] Change Player Angle and Position?
Views:
921
Posted By
King_OXO
[L4D2] Change Player Angle and Position?
I'm trying to create a plugin that uses the player's aiming direction or angle and position, but it's crashing when I change the angle and position.
Here is the code.
float vPos[3],...
Forum:
Plugin/Gameplay Ideas and Requests
08-27-2023, 13:50
Replies:
7
[L4D2] Hunter flying skybox patch
Views:
1,812
Posted By
King_OXO
Re: [L4D2] Hunter flying skybox patch
I wanted the opposite, when hunter touches somewhere he can move forward at will
Forum:
Plugins
08-12-2023, 09:35
Replies:
32
[L4D2]Glow Menu v7.0
Views:
16,712
Posted By
King_OXO
Re: [L4D2]Glow Menu v7.0
this version is for those who have the LMC plugin (https://forums.alliedmods.net/showthread.php?p=2449184), if you don't use the plugin, remove it
Forum:
Plugins
07-27-2023, 10:30
Replies:
32
[L4D2]Glow Menu v7.0
Views:
16,712
Posted By
King_OXO
Re: [L4D2]Glow Menu v7.0
Find the "l4d_hats_wall" and change to 0, i said on my topic to found a cvar with a "_wall" word, like: l4d_hats_wall or l4d_wings_wall
Forum:
Plugin/Gameplay Ideas and Requests
07-22-2023, 14:45
Replies:
0
Solved
[L4D2]Force start final escape rescue?
Views:
464
Posted By
King_OXO
[L4D2]Force start final escape rescue?
SOLVED
Problem:
I'm looking for a plugin that forces to start the final rescue escape when it doesn't have a non-bot survivor on the map, the autotrigger I have doesn't make the bot start the...
Forum:
Snippets and Tutorials
07-21-2023, 13:22
Replies:
6
[L4D2 | ANY?] ShockWave Inc
Views:
3,820
Posted By
King_OXO
Re: [L4D2 | ANY?] ShockWave Inc
Ty
Forum:
Snippets and Tutorials
07-21-2023, 12:29
Replies:
6
[L4D2 | ANY?] ShockWave Inc
Views:
3,820
Posted By
King_OXO
Re: [L4D2 | ANY?] ShockWave Inc
Fixed
Forum:
Plugins
07-11-2023, 15:42
Replies:
277
[L4D2] Objects Spawner [2.0 Reloaded] v2.0.6 (Save Objects Supported)
Views:
231,037
Posted By
King_OXO
Re: [L4D2] Objects Spawner [2.0 Reloaded] v2.0.6 (Save Objects Supported)
it would be nice if you put the grab and release function, but I'm doing it for myself XD
Forum:
Snippets and Tutorials
07-08-2023, 19:03
Replies:
6
[L4D2 | ANY?] ShockWave Inc
Views:
3,820
Posted By
King_OXO
Re: [L4D2 | ANY?] ShockWave Inc
This here is a script and compilation include for plugins, if you have any intention of using this as a plugin, you are wrong XD. Use the test I did, download it in the "Get Plugin" option and move...
Forum:
General
07-06-2023, 22:33
Replies:
3
Solved
[L4D2] BUG FIX VERSUS, unlimited first round, no point count, doesn't change the map
Views:
1,133
Posted By
King_OXO
Re: [L4D2] BUG FIX VERSUS, unlimited first round, no point count, doesn't change the
On my windows server the problem is also the same, but thanks for sharing, it solved my problem
Showing results 1 to 25 of 192
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